mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-29 22:45:51 +00:00
fced377ac0
* Branch point for 2020 May 30 Breaking Change * Migrate `ACTION_LAYER_TOGGLE` to `TG()` (#8954) * Migrate `ACTION_MODS_ONESHOT` to `OSM()` (#8957) * Migrate `ACTION_DEFAULT_LAYER_SET` to `DF()` (#8958) * Migrate `ACTION_LAYER_MODS` to `LM()` (#8959) * Migrate `ACTION_MODS_TAP_KEY` to `MT()` (#8968) * Convert V-USB usbdrv to a submodule (#8321) * Unify Tap Hold functions and documentation (#8348) * Changing board names to prevent confusion (#8412) * Move the Keyboardio Model01 to a keyboardio/ subdir (#8499) * Move spaceman keyboards (#8830) * Migrate miscellaneous `fn_actions` entries (#8977) * Migrate `ACTION_MODS_KEY` to chained mod keycodes (#8979) * Organizing my keyboards (plaid, tartan, ergoinu) (#8537) * Refactor Lily58 to use split_common (#6260) * Refactor zinc to use split_common (#7114) * Add a message if bin/qmk doesn't work (#9000) * Fix conflicting types for 'tfp_printf' (#8269) * Fixed RGB_DISABLE_AFTER_TIMEOUT to be seconds based & small internals cleanup (#6480) * Refactor and updates to TKC1800 code (#8472) * Switch to qmk forks for everything (#9019) * audio refactor: replace deprecated PLAY_NOTE_ARRAY (#8484) * Audio enable corrections (2/3) (#8903) * Split HHKB to ANSI and JP layouts and Add VIA support for each (#8582) * Audio enable corrections (Part 4) (#8974) * Fix typo from PR7114 (#9171) * Augment future branch Changelogs (#8978) * Revert "Branch point for 2020 May 30 Breaking Change"
639 lines
21 KiB
C
639 lines
21 KiB
C
/*
|
|
Copyright 2018 Eric Gebhart <e.a.gebhart@gmail.com>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "ericgebhart.h"
|
|
|
|
#include "quantum.h"
|
|
#include "version.h"
|
|
#include "action.h"
|
|
#include "action_layer.h"
|
|
#include "process_keycode/process_tap_dance.h"
|
|
#include "keymap_bepo.h"
|
|
|
|
float tone_copy[][2] = SONG(SCROLL_LOCK_ON_SOUND);
|
|
float tone_paste[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
|
|
|
|
static uint16_t copy_paste_timer;
|
|
userspace_config_t userspace_config;
|
|
|
|
void tap(uint16_t keycode){ register_code(keycode); unregister_code(keycode); };
|
|
|
|
|
|
// Add reconfigurable functions here, for keymap customization
|
|
// This allows for a global, userspace functions, and continued
|
|
// customization of the keymap. Use _keymap instead of _user
|
|
// functions in the keymaps
|
|
__attribute__ ((weak))
|
|
void matrix_init_keymap(void) {}
|
|
|
|
__attribute__ ((weak))
|
|
void matrix_scan_keymap(void) {}
|
|
|
|
__attribute__ ((weak))
|
|
bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
|
|
return true;
|
|
}
|
|
|
|
__attribute__ ((weak))
|
|
bool process_record_secrets(uint16_t keycode, keyrecord_t *record) {
|
|
return true;
|
|
}
|
|
|
|
__attribute__ ((weak))
|
|
uint32_t layer_state_set_keymap (uint32_t state) {
|
|
return state;
|
|
}
|
|
|
|
__attribute__ ((weak))
|
|
void led_set_keymap(uint8_t usb_led) {}
|
|
|
|
// check default layerstate to see which layer we are on.
|
|
// if (biton32(layer_state) == _DIABLO) { --- current layer
|
|
// if (biton32(default_layer_state) == _DIABLO) { --- current default layer
|
|
// check for left shift on.
|
|
// if (mods & MOD_BIT(KC_LSFT)) register_code(KC_LSFT);
|
|
|
|
static void switch_default_layer(uint8_t layer) {
|
|
default_layer_set(1UL<<layer);
|
|
clear_keyboard();
|
|
}
|
|
|
|
// so the keyboard remembers which layer it's in after power disconnect.
|
|
/*
|
|
uint32_t default_layer_state_set_kb(uint32_t state) {
|
|
eeconfig_update_default_layer(state);
|
|
return state;
|
|
}
|
|
*/
|
|
|
|
// These are the keys for dvorak on bepo. column one is the keycode and mods for
|
|
// the unshifted key, the second column is the keycode and mods for the shifted key.
|
|
// GR is Good Range. It subtracts SAFE_RANGE from the keycode so we can make a
|
|
// reasnably sized array without difficulties. The macro is for the constant declarations
|
|
// the function is for when we use it.
|
|
const uint8_t key_translations[][2][2] = {
|
|
[GR(DB_1)] = {{BP_DQOT, MOD_LSFT}, {BP_DCRC, MOD_LSFT}},
|
|
[GR(DB_2)] = {{BP_LGIL, MOD_LSFT}, {BP_AT, MOD_NONE}},
|
|
[GR(DB_3)] = {{BP_RGIL, MOD_LSFT}, {BP_DLR, MOD_LSFT}},
|
|
[GR(DB_4)] = {{BP_LPRN, MOD_LSFT}, {BP_DLR, MOD_NONE}},
|
|
[GR(DB_5)] = {{BP_RPRN, MOD_LSFT}, {BP_PERC, MOD_NONE}},
|
|
[GR(DB_6)] = {{BP_AT, MOD_LSFT}, {BP_AT, MOD_BIT(KC_RALT)}},
|
|
[GR(DB_7)] = {{BP_PLUS, MOD_LSFT}, {BP_P, MOD_BIT(KC_RALT)}},
|
|
[GR(DB_8)] = {{BP_MINS, MOD_LSFT}, {BP_ASTR, MOD_NONE}},
|
|
[GR(DB_9)] = {{BP_SLASH, MOD_LSFT}, {BP_LPRN, MOD_NONE}},
|
|
[GR(DB_0)] = {{BP_ASTR, MOD_LSFT}, {BP_RPRN, MOD_NONE}},
|
|
[GR(DB_GRV)] = {{BP_PERC, MOD_LSFT}, {BP_K, MOD_BIT(KC_RALT)}},
|
|
[GR(DB_SCOLON)] = {{BP_COMM, MOD_LSFT}, {BP_DOT, MOD_LSFT}},
|
|
[GR(DB_SLASH)] = {{BP_SLASH, MOD_NONE}, {BP_APOS, MOD_LSFT}},
|
|
[GR(DB_BACKSLASH)] = {{BP_AGRV, MOD_BIT(KC_RALT)}, {BP_B, MOD_BIT(KC_RALT)}},
|
|
[GR(DB_EQL)] = {{BP_EQL, MOD_NONE}, {BP_PLUS, MOD_NONE}},
|
|
[GR(DB_COMM)] = {{BP_COMMA, MOD_NONE}, {BP_LGIL, MOD_BIT(KC_RALT)}},
|
|
[GR(DB_DOT)] = {{BP_DOT, MOD_NONE}, {BP_RGIL, MOD_BIT(KC_RALT)}},
|
|
[GR(DB_QUOT)] = {{BP_APOS, MOD_NONE}, {BP_DQOT, MOD_NONE}},
|
|
[GR(DB_MINUS)] = {{BP_MINUS, MOD_NONE}, {KC_SPC, MOD_BIT(KC_RALT)}},
|
|
[GR(DB_LPRN)] = {{BP_LPRN, MOD_NONE}, {BP_LPRN, MOD_BIT(KC_RALT)}},
|
|
[GR(DB_RPRN)] = {{BP_RPRN, MOD_NONE}, {BP_RPRN, MOD_BIT(KC_RALT)}},
|
|
[GR(DB_LBRC)] = {{BP_Y, MOD_BIT(KC_RALT)}, {BP_LPRN, MOD_BIT(KC_RALT)}},
|
|
[GR(DB_RBRC)] = {{BP_X, MOD_BIT(KC_RALT)}, {BP_RPRN, MOD_BIT(KC_RALT)}},
|
|
// For the symbol layer
|
|
[GR(DB_HASH)] = {{BP_DLR, MOD_LSFT}, {BP_DLR, MOD_LSFT}},
|
|
[GR(DB_LCBR)] = {{BP_LPRN, MOD_BIT(KC_RALT)}, {BP_LPRN, MOD_BIT(KC_RALT)}},
|
|
[GR(DB_RCBR)] = {{BP_LPRN, MOD_BIT(KC_RALT)}, {BP_RPRN, MOD_BIT(KC_RALT)}},
|
|
[GR(DB_PIPE)] = {{BP_B, MOD_BIT(KC_RALT)}, {BP_B, MOD_BIT(KC_RALT)}},
|
|
[GR(DB_TILD)] = {{BP_K, MOD_BIT(KC_RALT)}, {BP_K, MOD_BIT(KC_RALT)}},
|
|
[GR(DB_CIRC)] = {{BP_AT, MOD_BIT(KC_RALT)}, {BP_AT, MOD_BIT(KC_RALT)}},
|
|
[GR(DB_LESS)] = {{BP_LGIL, MOD_BIT(KC_RALT)}, {BP_LGIL, MOD_BIT(KC_RALT)}},
|
|
[GR(DB_GRTR)] = {{BP_RGIL, MOD_BIT(KC_RALT)}, {BP_RGIL, MOD_BIT(KC_RALT)}},
|
|
};
|
|
|
|
|
|
uint8_t gr(uint8_t kc){
|
|
return (kc - SAFE_RANGE);
|
|
}
|
|
// send the right keycode for the right mod.
|
|
// remove the mods we are taking care of,
|
|
// send our keycodes then restore them.
|
|
// all so we can make dvorak keys from bepo keycodes.
|
|
void send_keycode(uint8_t kc){
|
|
uint8_t tmp_mods = get_mods();
|
|
bool is_shifted = ( tmp_mods & (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) );
|
|
//uint8_t key[2][2] = key_translations[GR(kc)];
|
|
// need to turn of the shift if it is on.
|
|
unregister_mods((MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)));
|
|
if(is_shifted){
|
|
register_mods(SHIFTED_MODS(kc));
|
|
register_code(SHIFTED_KEY(kc));
|
|
unregister_code(SHIFTED_KEY(kc));
|
|
unregister_mods(SHIFTED_MODS(kc));
|
|
} else{
|
|
register_mods(UNSHIFTED_MODS(kc));
|
|
register_code(UNSHIFTED_KEY(kc));
|
|
unregister_code(UNSHIFTED_KEY(kc));
|
|
unregister_mods(UNSHIFTED_MODS(kc));
|
|
}
|
|
clear_mods();
|
|
register_mods(tmp_mods);
|
|
}
|
|
|
|
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
|
|
// If console is enabled, it will print the matrix position and status of each key pressed
|
|
#ifdef KEYLOGGER_ENABLE
|
|
xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
|
|
#endif //KEYLOGGER_ENABLE
|
|
|
|
// still dont know how to make #&_ And RALT is not ALTGR, That isn't working in the bepo keyboard
|
|
// either. No {} either probably for the same reasons. ALtGR is the key to some of these.
|
|
switch (keycode) {
|
|
// Handle the key translations for Dvorak on bepo. It's best if these are the first
|
|
// enums after SAFE_RANGE.
|
|
case DB_1:
|
|
case DB_2:
|
|
case DB_3:
|
|
case DB_4:
|
|
case DB_5:
|
|
case DB_6:
|
|
case DB_7:
|
|
case DB_8:
|
|
case DB_9:
|
|
case DB_0:
|
|
case DB_GRV:
|
|
case DB_SCOLON:
|
|
case DB_SLASH:
|
|
case DB_BACKSLASH:
|
|
case DB_EQL:
|
|
case DB_DOT:
|
|
case DB_COMM:
|
|
case DB_QUOT:
|
|
case DB_MINUS:
|
|
case DB_LPRN:
|
|
case DB_RPRN:
|
|
case DB_LBRC:
|
|
case DB_RBRC:
|
|
if(record->event.pressed)
|
|
send_keycode(keycode);
|
|
unregister_code(keycode);
|
|
break;
|
|
|
|
case KC_QWERTY:
|
|
if (record->event.pressed) {
|
|
set_single_persistent_default_layer(QWERTY);
|
|
}
|
|
return false;
|
|
break;
|
|
case KC_COLEMAK:
|
|
if (record->event.pressed) {
|
|
set_single_persistent_default_layer(COLEMAK);
|
|
}
|
|
return false;
|
|
break;
|
|
case KC_DVORAK:
|
|
if (record->event.pressed) {
|
|
set_single_persistent_default_layer(DVORAK);
|
|
}
|
|
return false;
|
|
break;
|
|
case KC_WORKMAN:
|
|
if (record->event.pressed) {
|
|
set_single_persistent_default_layer(WORKMAN);
|
|
}
|
|
return false;
|
|
break;
|
|
|
|
case KC_MAKE: // Compiles the firmware, and adds the flash command based on keyboard bootloader
|
|
if (!record->event.pressed) {
|
|
SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP
|
|
#if (defined(BOOTLOADER_DFU) || defined(BOOTLOADER_LUFA_DFU) || defined(BOOTLOADER_QMK_DFU))
|
|
":dfu"
|
|
#elif defined(BOOTLOADER_HALFKAY)
|
|
":teensy"
|
|
#elif defined(BOOTLOADER_CATERINA)
|
|
":avrdude"
|
|
#endif // bootloader options
|
|
SS_TAP(X_ENTER));
|
|
}
|
|
return false;
|
|
break;
|
|
|
|
|
|
case KC_RESET: // Custom RESET code
|
|
if (!record->event.pressed) {
|
|
reset_keyboard();
|
|
}
|
|
return false;
|
|
break;
|
|
|
|
|
|
case EPRM: // Resets EEPROM
|
|
if (record->event.pressed) {
|
|
eeconfig_init();
|
|
default_layer_set(1UL<<eeconfig_read_default_layer());
|
|
layer_state_set(layer_state);
|
|
}
|
|
return false;
|
|
break;
|
|
case VRSN: // Prints firmware version
|
|
if (record->event.pressed) {
|
|
SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION ", Built on: " QMK_BUILDDATE);
|
|
}
|
|
return false;
|
|
break;
|
|
|
|
/* Code has been depreciated
|
|
case KC_SECRET_1 ... KC_SECRET_5: // Secrets! Externally defined strings, not stored in repo
|
|
if (!record->event.pressed) {
|
|
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
|
|
send_string(decoy_secret[keycode - KC_SECRET_1]);
|
|
}
|
|
return false;
|
|
break;
|
|
*/
|
|
|
|
// These are a serious of gaming macros.
|
|
// Only enables for the viterbi, basically,
|
|
// to save on firmware space, since it's limited.
|
|
#ifdef MACROS_ENABLED
|
|
case KC_OVERWATCH: // Toggle's if we hit "ENTER" or "BACKSPACE" to input macros
|
|
if (record->event.pressed) { userspace_config.is_overwatch ^= 1; eeprom_update_byte(EECONFIG_USER, userspace_config.raw); }
|
|
return false; break;
|
|
#endif // MACROS_ENABLED
|
|
|
|
case KC_CCCV: // One key copy/paste
|
|
if(record->event.pressed){
|
|
copy_paste_timer = timer_read();
|
|
} else {
|
|
if (timer_elapsed(copy_paste_timer) > TAPPING_TERM) { // Hold, copy
|
|
register_code(KC_LCTL);
|
|
tap(KC_C);
|
|
unregister_code(KC_LCTL);
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(tone_copy);
|
|
#endif
|
|
} else { // Tap, paste
|
|
register_code(KC_LCTL);
|
|
tap(KC_V);
|
|
unregister_code(KC_LCTL);
|
|
#ifdef AUDIO_ENABLE
|
|
PLAY_SONG(tone_paste);
|
|
#endif
|
|
}
|
|
}
|
|
return false;
|
|
break;
|
|
case CLICKY_TOGGLE:
|
|
#ifdef AUDIO_CLICKY
|
|
userspace_config.clicky_enable = clicky_enable;
|
|
eeprom_update_byte(EECONFIG_USER, userspace_config.raw);
|
|
#endif
|
|
break;
|
|
#ifdef UNICODE_ENABLE
|
|
case UC_FLIP: // (╯°□°)╯ ︵ ┻━┻
|
|
if (record->event.pressed) {
|
|
register_code(KC_RSFT);
|
|
tap(KC_9);
|
|
unregister_code(KC_RSFT);
|
|
process_unicode((0x256F | QK_UNICODE), record); // Arm
|
|
process_unicode((0x00B0 | QK_UNICODE), record); // Eye
|
|
process_unicode((0x25A1 | QK_UNICODE), record); // Mouth
|
|
process_unicode((0x00B0 | QK_UNICODE), record); // Eye
|
|
register_code(KC_RSFT);
|
|
tap(KC_0);
|
|
unregister_code(KC_RSFT);
|
|
process_unicode((0x256F | QK_UNICODE), record); // Arm
|
|
tap(KC_SPC);
|
|
process_unicode((0x0361 | QK_UNICODE), record); // Flippy
|
|
tap(KC_SPC);
|
|
process_unicode((0x253B | QK_UNICODE), record); // Table
|
|
process_unicode((0x2501 | QK_UNICODE), record); // Table
|
|
process_unicode((0x253B | QK_UNICODE), record); // Table
|
|
}
|
|
return false;
|
|
break;
|
|
#endif // UNICODE_ENABLE
|
|
|
|
}
|
|
|
|
return true;
|
|
// return process_record_keymap(keycode, record) && process_record_secrets(keycode, record);
|
|
}
|
|
|
|
void tap_dance_mouse_btns (qk_tap_dance_state_t *state, void *user_data) {
|
|
switch(state->count){
|
|
case 1:
|
|
register_code(KC_BTN1);
|
|
break;
|
|
case 2:
|
|
register_code(KC_BTN2);
|
|
break;
|
|
case 3:
|
|
register_code(KC_BTN3);
|
|
break;
|
|
case 4:
|
|
register_code(KC_BTN4);
|
|
break;
|
|
case 5:
|
|
register_code(KC_BTN5);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
reset_tap_dance(state);
|
|
}
|
|
|
|
// counting on all the qwerty layers to be less than dvorak_on_bepo
|
|
int on_qwerty(){
|
|
uint8_t deflayer = (biton32(default_layer_state));
|
|
return (deflayer < DVORAK_ON_BEPO);
|
|
}
|
|
|
|
void tap_dance_df_bepo_layers_switch (qk_tap_dance_state_t *state, void *user_data) {
|
|
switch(state->count){
|
|
case 1:
|
|
switch_default_layer(DVORAK_ON_BEPO);
|
|
break;
|
|
case 2:
|
|
switch_default_layer(BEPO);
|
|
break;
|
|
case 3:
|
|
layer_invert(LAYERS);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
reset_tap_dance(state);
|
|
}
|
|
|
|
void tap_dance_layer_switch (qk_tap_dance_state_t *state, void *user_data) {
|
|
switch(state->count){
|
|
case 1:
|
|
if(on_qwerty())
|
|
layer_invert(SYMB);
|
|
else
|
|
layer_invert(SYMB_ON_BEPO);
|
|
break;
|
|
case 2:
|
|
layer_invert(MDIA);
|
|
break;
|
|
case 3:
|
|
layer_invert(LAYERS);
|
|
break;
|
|
case 4:
|
|
if(on_qwerty())
|
|
layer_invert(KEYPAD);
|
|
else
|
|
layer_invert(KEYPAD_ON_BEPO);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
reset_tap_dance(state);
|
|
}
|
|
|
|
void tap_dance_default_layer_switch (qk_tap_dance_state_t *state, void *user_data) {
|
|
switch(state->count){
|
|
case 1:
|
|
switch_default_layer(DVORAK);
|
|
break;
|
|
case 2:
|
|
switch_default_layer(DVORAK_ON_BEPO);
|
|
break;
|
|
case 3:
|
|
switch_default_layer(BEPO);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
reset_tap_dance(state);
|
|
}
|
|
|
|
// switch the default layer to another qwerty based layer.
|
|
void switch_default_layer_on_qwerty(int count) {
|
|
switch(count){
|
|
case 1:
|
|
switch_default_layer(DVORAK);
|
|
break;
|
|
case 2:
|
|
switch_default_layer(QWERTY);
|
|
break;
|
|
case 3:
|
|
switch_default_layer(COLEMAK);
|
|
break;
|
|
case 4:
|
|
switch_default_layer(WORKMAN);
|
|
break;
|
|
case 5:
|
|
switch_default_layer(NORMAN);
|
|
break;
|
|
default:
|
|
switch_default_layer(DVORAK);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// switch the default layer to another bepo based layer.
|
|
void switch_default_layer_on_bepo(int count) {
|
|
switch(count){
|
|
case 1:
|
|
switch_default_layer(DVORAK_ON_BEPO);
|
|
break;
|
|
case 2:
|
|
switch_default_layer(BEPO);
|
|
break;
|
|
default:
|
|
switch_default_layer(DVORAK_ON_BEPO);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
// tap to change the default layer. Distinguishes between layers that are based on
|
|
// a qwerty software keyboard and a bepo software keyboard.
|
|
// if shifted, choose layers based on the other software keyboard, otherwise choose only
|
|
// layers that work on the current software keyboard.
|
|
void tap_dance_default_os_layer_switch (qk_tap_dance_state_t *state, void *user_data) {
|
|
//uint8_t shifted = (get_mods() & MOD_BIT(KC_LSFT|KC_RSFT));
|
|
bool shifted = ( keyboard_report->mods & (MOD_BIT(KC_LSFT)|MOD_BIT(KC_RSFT)) );
|
|
int qwerty = on_qwerty();
|
|
|
|
|
|
// shifted, choose between layers on the other software keyboard
|
|
if(shifted){
|
|
if (qwerty)
|
|
switch_default_layer_on_bepo(state->count);
|
|
else
|
|
switch_default_layer_on_qwerty(state->count);
|
|
|
|
// not shifted, choose between layers on the same software keyboard
|
|
} else {
|
|
if (qwerty)
|
|
switch_default_layer_on_qwerty(state->count);
|
|
else
|
|
switch_default_layer_on_bepo(state->count);
|
|
}
|
|
|
|
reset_tap_dance(state);
|
|
}
|
|
|
|
|
|
/* Return an integer that corresponds to what kind of tap dance should be executed.
|
|
*
|
|
* How to figure out tap dance state: interrupted and pressed.
|
|
*
|
|
* Interrupted: If the state of a dance dance is "interrupted", that means that another key has been hit
|
|
* under the tapping term. This is typically indicitive that you are trying to "tap" the key.
|
|
*
|
|
* Pressed: Whether or not the key is still being pressed. If this value is true, that means the tapping term
|
|
* has ended, but the key is still being pressed down. This generally means the key is being "held".
|
|
*
|
|
* One thing that is currenlty not possible with qmk software in regards to tap dance is to mimic the "permissive hold"
|
|
* feature. In general, advanced tap dances do not work well if they are used with commonly typed letters.
|
|
* For example "A". Tap dances are best used on non-letter keys that are not hit while typing letters.
|
|
*
|
|
* Good places to put an advanced tap dance:
|
|
* z,q,x,j,k,v,b, any function key, home/end, comma, semi-colon
|
|
*
|
|
* Criteria for "good placement" of a tap dance key:
|
|
* Not a key that is hit frequently in a sentence
|
|
* Not a key that is used frequently to double tap, for example 'tab' is often double tapped in a terminal, or
|
|
* in a web form. So 'tab' would be a poor choice for a tap dance.
|
|
* Letters used in common words as a double. For example 'p' in 'pepper'. If a tap dance function existed on the
|
|
* letter 'p', the word 'pepper' would be quite frustating to type.
|
|
*
|
|
* For the third point, there does exist the 'DOUBLE_SINGLE_TAP', however this is not fully tested
|
|
*
|
|
*/
|
|
int cur_dance (qk_tap_dance_state_t *state) {
|
|
if (state->count == 1) {
|
|
if (state->interrupted || !state->pressed) return SINGLE_TAP;
|
|
//key has not been interrupted, but they key is still held. Means you want to send a 'HOLD'.
|
|
else return SINGLE_HOLD;
|
|
}
|
|
else if (state->count == 2) {
|
|
/*
|
|
* DOUBLE_SINGLE_TAP is to distinguish between typing "pepper", and actually wanting a double tap
|
|
* action when hitting 'pp'. Suggested use case for this return value is when you want to send two
|
|
* keystrokes of the key, and not the 'double tap' action/macro.
|
|
*/
|
|
if (state->interrupted) return DOUBLE_SINGLE_TAP;
|
|
else if (state->pressed) return DOUBLE_HOLD;
|
|
else return DOUBLE_TAP;
|
|
}
|
|
//Assumes no one is trying to type the same letter three times (at least not quickly).
|
|
//If your tap dance key is 'KC_W', and you want to type "www." quickly - then you will need to add
|
|
//an exception here to return a 'TRIPLE_SINGLE_TAP', and define that enum just like 'DOUBLE_SINGLE_TAP'
|
|
if (state->count == 3) {
|
|
if (state->interrupted || !state->pressed) return TRIPLE_TAP;
|
|
else return TRIPLE_HOLD;
|
|
}
|
|
else return 8; //magic number. At some point this method will expand to work for more presses
|
|
}
|
|
//instanalize an instance of 'tap' for the 'x' tap dance.
|
|
static tdtap xtap_state = {
|
|
.is_press_action = true,
|
|
.state = 0
|
|
};
|
|
/*
|
|
This so I can have a single key that acts like LGUI in DVORAK no
|
|
matter which keymap is my current default.
|
|
It also allows for the
|
|
shift gui and ctl gui, on the same key, So the same key is Escape,
|
|
and the mostcommon modifiers in my xmonad control keymap, while also
|
|
insuring that dvorak is active for the xmonad command key
|
|
Single tap = ESC
|
|
tap and hold = dvorak with L_GUI
|
|
double tap = One shot dvorak layer with LSFT LGUI mods
|
|
double hold = dvorak with LCTL LGUI
|
|
double single tap = esc.
|
|
*/
|
|
int get_xmonad_layer(){
|
|
int qwerty = on_qwerty();
|
|
|
|
if (qwerty)
|
|
return(XMONAD);
|
|
else
|
|
return(XMONAD_FR);
|
|
}
|
|
|
|
|
|
void x_finished (qk_tap_dance_state_t *state, void *user_data) {
|
|
int xmonad_layer = get_xmonad_layer();
|
|
xtap_state.state = cur_dance(state);
|
|
switch (xtap_state.state) {
|
|
case SINGLE_TAP:
|
|
register_code(KC_ESC);
|
|
break;
|
|
case SINGLE_HOLD:
|
|
layer_on(xmonad_layer);
|
|
set_oneshot_mods (MOD_LGUI);
|
|
//set_oneshot_layer (DVORAK, ONESHOT_START);
|
|
break;
|
|
case DOUBLE_TAP:
|
|
set_oneshot_mods ((MOD_LCTL | MOD_LGUI));
|
|
layer_on (xmonad_layer);
|
|
set_oneshot_layer (xmonad_layer, ONESHOT_START);
|
|
break;
|
|
case DOUBLE_HOLD:
|
|
set_oneshot_mods (MOD_LSFT | MOD_LGUI);
|
|
if (xmonad_layer != -1)
|
|
layer_on(xmonad_layer);
|
|
break;
|
|
case DOUBLE_SINGLE_TAP:
|
|
register_code(KC_ESC);
|
|
unregister_code(KC_ESC);
|
|
register_code(KC_ESC);
|
|
//Last case is for fast typing. Assuming your key is `f`:
|
|
//For example, when typing the word `buffer`, and you want to make sure that you send `ff` and not `Esc`.
|
|
//In order to type `ff` when typing fast, the next character will have to be hit within the `TAPPING_TERM`, which by default is 200ms.
|
|
}
|
|
}
|
|
|
|
void x_reset (qk_tap_dance_state_t *state, void *user_data) {
|
|
int xmonad_layer = get_xmonad_layer();
|
|
switch (xtap_state.state) {
|
|
case SINGLE_TAP:
|
|
unregister_code(KC_ESC);
|
|
break;
|
|
case SINGLE_HOLD:
|
|
layer_off(xmonad_layer);
|
|
break;
|
|
case DOUBLE_TAP:
|
|
set_oneshot_layer (xmonad_layer, ONESHOT_PRESSED);
|
|
break;
|
|
case DOUBLE_HOLD:
|
|
layer_off(xmonad_layer);
|
|
break;
|
|
case DOUBLE_SINGLE_TAP:
|
|
unregister_code(KC_ESC);
|
|
}
|
|
xtap_state.state = 0;
|
|
}
|
|
|
|
//Tap Dance Definitions
|
|
qk_tap_dance_action_t tap_dance_actions[] = {
|
|
//Tap once for Esc, twice for Caps Lock
|
|
[TD_ESC_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_ESC, KC_CAPS),
|
|
[TD_TAB_BKTAB] = ACTION_TAP_DANCE_DOUBLE(KC_TAB, LSFT(KC_TAB)),
|
|
[TD_MDIA_SYMB] = ACTION_TAP_DANCE_FN(tap_dance_layer_switch),
|
|
[TD_DVORAK_BEPO] = ACTION_TAP_DANCE_FN(tap_dance_df_bepo_layers_switch),
|
|
[TD_DEF_LAYER_SW] = ACTION_TAP_DANCE_FN(tap_dance_default_layer_switch),
|
|
[TD_DEF_OS_LAYER_SW] = ACTION_TAP_DANCE_FN(tap_dance_default_os_layer_switch),
|
|
[TD_HOME_END] = ACTION_TAP_DANCE_DOUBLE(KC_HOME, KC_END),
|
|
[TD_XMONAD_ESC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, x_finished, x_reset),
|
|
[TD_MOUSE_BTNS] = ACTION_TAP_DANCE_FN(tap_dance_mouse_btns)
|
|
};
|