qmk_firmware/keyboards/primekb/prime_m
Ryan ebb512db82
Debounce defines cleanup (#19742)
* Clean up `DEBOUNCE` in config.h, 0-9

* Clean up `DEBOUNCE` in config.h, A

* Clean up `DEBOUNCE` in config.h, B

* Clean up `DEBOUNCE` in config.h, C

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* Clean up `DEBOUNCE` in config.h, E

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* Clean up `DEBOUNCE` in config.h, H

* Clean up `DEBOUNCE` in config.h, handwired

* Clean up `DEBOUNCE` in config.h, I

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* Clean up `DEBOUNCE` in config.h, L

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* Clean up `DEBOUNCE` in config.h, X

* Clean up `DEBOUNCE` in config.h, Y

* Clean up `DEBOUNCE` in config.h, Z

* Remove default debounce from info.json

* Migrate non-default debounce to info.json
2023-02-03 19:19:58 +00:00
..
keymaps RESET -> QK_BOOT user keymaps (#17940) 2022-08-21 23:55:30 +01:00
config.h Debounce defines cleanup (#19742) 2023-02-03 19:19:58 +00:00
info.json Migrate LAYOUTS to data driven (#19541) 2023-01-10 02:48:20 +00:00
prime_m.c Add VIA support to Prime_M. Clean up all files (#8247) 2020-02-29 17:42:50 -08:00
prime_m.h Add numpad_5x6 layout support for Prime M keyboard (#5149) 2019-02-16 18:30:14 -08:00
readme.md Add VIA support to Prime_M. Clean up all files (#8247) 2020-02-29 17:42:50 -08:00
rules.mk Migrate LAYOUTS to data driven (#19541) 2023-01-10 02:48:20 +00:00

Prime_M

Prime_M

The Prime_M is a premium input device that is designed to be flexible so that it can cover many needs. The case is milled from a solid block of aluminum and features an integrated switch plate, which is 4.75mm thick yet designed to allow MX style switches to properly snap in. The bottom cover is machine from solid brass and is pre-drilled/countersunk for use with optional feet to give the device a slight tilt.

Make example for this keyboard (after setting up your build environment):

make primekb/prime_m:default
make primekb/prime_m:via

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.