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423c68c210
Can now use the following in the keymap config.h to call the flipped matrix ``` #define FLIPHALF ```
41 lines
801 B
C
41 lines
801 B
C
#include "lets_split.h"
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#ifdef AUDIO_ENABLE
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float tone_startup[][2] = SONG(STARTUP_SOUND);
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float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
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#endif
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#ifdef SSD1306OLED
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void led_set_kb(uint8_t usb_led) {
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// put your keyboard LED indicator (ex: Caps Lock LED) toggling code here
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led_set_user(usb_led);
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}
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#endif
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void matrix_init_kb(void) {
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#ifdef AUDIO_ENABLE
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_delay_ms(20); // gets rid of tick
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PLAY_NOTE_ARRAY(tone_startup, false, 0);
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#endif
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// // green led on
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// DDRD |= (1<<5);
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// PORTD &= ~(1<<5);
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// // orange led on
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// DDRB |= (1<<0);
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// PORTB &= ~(1<<0);
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matrix_init_user();
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};
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void shutdown_user(void) {
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#ifdef AUDIO_ENABLE
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PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
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_delay_ms(150);
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stop_all_notes();
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#endif
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}
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