mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-26 21:26:46 +00:00
103 lines
4.1 KiB
C
103 lines
4.1 KiB
C
/*
|
|
Copyright 2021 @wekey
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#ifdef RGB_MATRIX_ENABLE
|
|
// The number of LEDs connected
|
|
#define RGB_MATRIX_LED_COUNT 27
|
|
|
|
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
|
|
#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
|
|
#define RGB_MATRIX_DEFAULT_HUE 108 // Sets the default hue value, if none has been set
|
|
#define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set
|
|
#define RGB_MATRIX_DEFAULT_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS // Sets the default brightness value, if none has been set
|
|
#define RGB_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set
|
|
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_COLOR // Sets the default mode, if none has been set
|
|
|
|
// RGB Matrix Animation modes. Explicitly enabled
|
|
// For full list of effects, see:
|
|
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
|
|
// # define ENABLE_RGB_MATRIX_ALPHAS_MODS
|
|
// # define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
|
|
// # define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
|
|
// # define ENABLE_RGB_MATRIX_BREATHING
|
|
// # define ENABLE_RGB_MATRIX_BAND_SAT
|
|
// # define ENABLE_RGB_MATRIX_BAND_VAL
|
|
// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
|
|
// # define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
|
|
// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
|
|
// # define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_ALL
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
|
|
# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
|
|
// # define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
|
|
// # define ENABLE_RGB_MATRIX_DUAL_BEACON
|
|
// # define ENABLE_RGB_MATRIX_RAINBOW_BEACON
|
|
// # define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
|
|
// # define ENABLE_RGB_MATRIX_RAINDROPS
|
|
// # define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
|
|
// # define ENABLE_RGB_MATRIX_HUE_BREATHING
|
|
// # define ENABLE_RGB_MATRIX_HUE_PENDULUM
|
|
// # define ENABLE_RGB_MATRIX_HUE_WAVE
|
|
// # define ENABLE_RGB_MATRIX_PIXEL_RAIN
|
|
// # define ENABLE_RGB_MATRIX_PIXEL_FLOW
|
|
// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
|
|
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
|
|
// # define ENABLE_RGB_MATRIX_TYPING_HEATMAP
|
|
// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
|
|
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
|
|
// # define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
|
|
// # define ENABLE_RGB_MATRIX_SPLASH
|
|
// # define ENABLE_RGB_MATRIX_MULTISPLASH
|
|
// # define ENABLE_RGB_MATRIX_SOLID_SPLASH
|
|
// # define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
|
|
|
|
#endif
|
|
|
|
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
|
|
#define LOCKING_SUPPORT_ENABLE
|
|
/* Locking resynchronize hack */
|
|
#define LOCKING_RESYNC_ENABLE
|
|
|
|
/*
|
|
* Feature disable options
|
|
* These options are also useful to firmware size reduction.
|
|
*/
|
|
|
|
/* disable debug print */
|
|
//#define NO_DEBUG
|
|
|
|
/* disable print */
|
|
//#define NO_PRINT
|
|
|
|
/* disable action features */
|
|
//#define NO_ACTION_LAYER
|
|
//#define NO_ACTION_TAPPING
|
|
//#define NO_ACTION_ONESHOT
|