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* fresh commit for a new fork for PR to upstream/master * gaming mode added, lighting changes for other modes * rules.mk fixed... * fixed collision issue with aesthetic and shifty modes * fixed collision issue with aesthetic and shifty modes * troubleshooting game mode failing * moved game tapdance key to default layer, fixed issue |
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keymaps | ||
config.h | ||
info.json | ||
README.md | ||
rules.mk | ||
v2.c | ||
v2.h |
Mechmini 2.0
A 40% compact ortholinear/staggered keyboard.
Version 2 (Mechmini 2.0) was shipped powered by QMK More info on MECHKEYS.
Keyboard Maintainer: TurboMech
Hardware Supported: Mechmini 2.0 keyboard
Hardware Availability: MECHKEYS Mechmini 2.0
Make example for this keyboard (after setting up your build environment), this will make the Mechmini 2.0 default keymap (split space):
make mechmini/v2:default
See build environment setup then the make instructions for more information.
Mechmini Notes
There are 2 versions of the Mechmini keyboard. Please read the readme for the version you have for make instructions.