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9e4ac6cf29
* Migrate fn_actions for default keymaps * Rename the Grave/Escape Shift masks * No need for shift_esc_shift_mask * Change breaks to return false * Right align pointers * Add default case * Separate cases with empty lines
232 lines
10 KiB
C
232 lines
10 KiB
C
/* Keymap for Space Oddity Keyboard
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Copyright (C) 2017 James Taylor
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Custom keycodes needed for dynamic macros.
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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PAIR_PR,
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PAIR_BR,
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PAIR_CB,
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LAMBDA,
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DYNAMIC_MACRO_RANGE,
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};
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// Tap Dance initializer.
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enum {
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SFT_CAPS = 0,
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};
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#include "dynamic_macro.h"
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// Tap dance actions - double tap for Caps Lock.
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qk_tap_dance_action_t tap_dance_actions[] = {
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[SFT_CAPS] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Here is an ASCII version of the base layout. Note that Dynamic Macros 1 and 2 are considered Macro 5 and Macro 6.
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*
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* ___________________________________________________________________________________
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* | | | | | | Dynamic | Dynamic |
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* | () | [] | {} | NO OP | NO OP | Macro 1 | Macro 2 |
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* |___________|___________|___________|___________|___________|___________|___________|
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* | | | | | | | | | | | | |
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | BKSP |
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* |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
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* | | | | | | | | | | | | |
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* | TAB | Q | W | E | R | T | Y | U | I | O | P | - |
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* |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
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* | | | | | | | | | | | | |
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* |ESC (CTL_T)| A | S | D | F | G | H | J | K | L | ; | ' |
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* |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
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* | | | | | | | | | | | | |
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* | SHFT | Z | X | C | V | B | N | M | , | . | / |SHFT(ENT)|
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* |_________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_________|
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* | | | | | | | ALT | HYP | LT 1| LT 2|
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* |MO(2)|MO(1)| GUI | ALT | CTRL | SPC |(LFT)|(RGT)| (UP)|(DWN)|
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* |_____|_____|_____|_____|___________|___________|_____|_____|_____|_____|
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*/
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[0] = LAYOUT( \
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PAIR_PR, PAIR_BR, PAIR_CB, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_MINS, \
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CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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TD(SFT_CAPS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \
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MO(2), MO(1), KC_LGUI, KC_RALT, KC_LCTL, KC_SPC, ALT_T(KC_LEFT), ALL_T(KC_RGHT), LT(1, KC_UP), LT(2, KC_DOWN) \
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),
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/* Function layer.
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* Blank keys correspond to the KC_TRNS keycode.
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*
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* ___________________________________________________________________________________
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* | | | | | | DYN REC | DYN REC |
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* | LAMBDA | | | | | 1 | 2 |
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* |___________|___________|___________|___________|___________|___________|___________|
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* | DYN REC | | | | | | | | | | | |
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* | STOP | F1 | F2 | F3 | F4 | F5 | [ | 7 | 8 | 9 | * | DEL |
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* |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
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* | | | | | | | | | | | | |
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* | | F6 | F7 | F8 | F9 | F10 | ] | 4 | 5 | 6 | + | = |
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* |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
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* | | | | | | | | | | | | |
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* | \ | F11 | F12 | F13 | F14 | F15 | { | 1 | 2 | 3 | - | | |
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* |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
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* | | | | | | | | | | | | |
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* | | F16 | F17 | F18 | F19 | F20 | } | 0 | , | . | / | |
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* |_________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_________|
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* | | | | | | | | | | |
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* | | | | | | | | | | |
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* |_____|_____|_____|_____|___________|___________|_____|_____|_____|_____|
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*
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*/
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[1] = LAYOUT( \
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LAMBDA, _______, _______, _______, _______, DYN_REC_START1, DYN_REC_START2, \
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DYN_REC_STOP, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_LBRC, KC_P7, KC_P8, KC_P9, KC_ASTR, KC_DEL, \
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_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_RBRC, KC_P4, KC_P5, KC_P6, KC_PLUS, KC_EQL, \
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KC_BSLS, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, KC_LCBR, KC_P1, KC_P2, KC_P3, KC_MINS, KC_PIPE, \
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_______, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_RCBR, KC_P0, KC_COMM, KC_DOT, KC_SLSH, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
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),
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/* Mouse layer.
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*
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* ___________________________________________________________________________________
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* | | | | | | | |
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* | | | | | | | |
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* |___________|___________|___________|___________|___________|___________|___________|
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* | | | | MS | | | | | | | | |
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* | | | | UP | | | | | | | | |
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* |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
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* | | | MS | MS | MS | | | | | | | |
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* | | | LFT | DWN | RGT | | | MS1 | MS3 | MS2 | | |
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* |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
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* | | | | | | | | | | | | |
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* | | | | | | | | | | | | |
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* |___________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___________|
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* | | | | | | | | | | | | |
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* | |RESET| | | | | | | | | | |
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* |_________|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_________|
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* | | | | | | | | | | |
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* | | | | | | | | | | F(2)|
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* |_____|_____|_____|_____|___________|___________|_____|_____|_____|_____|
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*
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*/
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[2] = LAYOUT( \
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_______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, KC_MS_U, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, KC_BTN1, KC_BTN3, KC_BTN2, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, TG(2) \
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)
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};
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void matrix_init_user(void) {
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}
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void matrix_scan_user(void) {
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}
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// Simple macro ideas follow. Each of them is designed to give you a quick way to create pairs of
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// delimiters and then position the cursor between them, much like Emacs' ParEdit does. This way,
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// you can have some convenient coding "helpers" even when not using Emacs. It is also nice for
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// LaTeX editing.
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//
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// Customize to your heart's content!
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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if (!process_record_dynamic_macro(keycode, record)) {
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return false;
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}
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switch (keycode) {
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case PAIR_PR:
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if (record->event.pressed) {
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SEND_STRING("()"SS_TAP(X_LEFT));
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}
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return false;
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case PAIR_BR:
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if (record->event.pressed) {
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SEND_STRING("[]"SS_TAP(X_LEFT));
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}
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return false;
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case PAIR_CB:
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if (record->event.pressed) {
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SEND_STRING("{}"SS_TAP(X_LEFT));
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}
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return false;
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// Probably something only Lisp users will appreciate...
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case LAMBDA:
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if (record->event.pressed) {
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SEND_STRING("(lambda ())"SS_TAP(X_LEFT)SS_TAP(X_LEFT));
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}
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return false;
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}
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return true;
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}
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void led_set_user(uint8_t usb_led) {
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if (usb_led & (1 << USB_LED_NUM_LOCK)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_COMPOSE)) {
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} else {
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}
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if (usb_led & (1 << USB_LED_KANA)) {
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} else {
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}
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}
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