mirror of
https://github.com/qmk/qmk_firmware.git
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be7198ca49
Co-authored-by: Drashna Jaelre <drashna@live.com>
76 lines
4.2 KiB
C
76 lines
4.2 KiB
C
/* Copyright 2021 Jonavin Eng @Jonavin
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Copyright 2022 gourdo1 <jcblake@outlook.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define TAPPING_TOGGLE 2
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// TT set to two taps
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/* Handle GRAVESC combo keys */
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#define GRAVE_ESC_ALT_OVERRIDE
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// Always send Escape if Alt is pressed
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#define GRAVE_ESC_CTRL_OVERRIDE
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// Always send Escape if Control is pressed
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// #define TAPPING_TERM 180
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#define TAPPING_TERM 300
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#define TAPPING_TERM_PER_KEY
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#ifdef RGB_MATRIX_ENABLE
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
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#define RGB_DISABLE_WHEN_USB_SUSPENDED
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#endif
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// RGB step values
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#define RGBLIGHT_HUE_STEP 32 // The number of steps to cycle through the hue by (default 10)
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#define RGBLIGHT_SAT_STEP 17 // The number of steps to increment the saturation by (default 17)
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#define RGBLIGHT_VAL_STEP 17 // The number of steps to increment the brightness by (default 17)
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// add fifth layer for colemak -- set "COLEMAK_LAYER_ENABLE = yes" in rules.mk to enable
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#if defined COLEMAK_LAYER_ENABLE
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#define DYNAMIC_KEYMAP_LAYER_COUNT 5
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#define _COLEMAK 4
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#endif // COLEMAK_LAYER_ENABLE
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/*
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// Mouse Keys Accelerated Mode Definitions
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#define MOUSEKEY_DELAY 3 // Delay between pressing a movement key and cursor movement (default: 10)
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#define MOUSEKEY_INTERVAL 13 // Time between cursor movements in milliseconds (default: 20); Try setting to 1000/monitor refresh for smooth movement.
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#define MOUSEKEY_MOVE_DELTA 8 // Step size (default: 8)
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#define MOUSEKEY_MAX_SPEED 9 // Maximum cursor speed at which acceleration stops (default: 10)
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#define MOUSEKEY_TIME_TO_MAX 150 // Time until maximum cursor speed is reached (default: 30)
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#define MOUSEKEY_WHEEL_DELAY 0 // Delay between pressing a wheel key and wheel movement (default: 10)
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#define MOUSEKEY_WHEEL_INTERVAL 80 // Time between wheel movements (default: 80)
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#define MOUSEKEY_WHEEL_MAX_SPEED 8 // Maximum number of scroll steps per scroll action (default: 8)
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#define MOUSEKEY_WHEEL_TIME_TO_MAX 40 // Time until maximum scroll speed is reached (default: 40)
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*/
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// Mouse Keys Kinetic Mode Definitions
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#define MK_KINETIC_SPEED // Enable Kinetic mode: Uses a quadratic curve on cursor speed to allow precise movements at the beginning and increases speed thereafter.
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#define MOUSEKEY_DELAY 3 // Delay between pressing a movement key and cursor movement (default: 10)
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#define MOUSEKEY_INTERVAL 13 // Time between cursor movements in milliseconds (default: 20); Try setting to 1000/monitor refresh for smooth movement.
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#define MOUSEKEY_MOVE_DELTA 5 // Step size for accelerating from initial to base speed (default: 8)
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#define MOUSEKEY_MOVE_MAX 50 // use instead of BASE SPEED to limit speed in Kinetic mode
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#define MOUSEKEY_INITIAL_SPEED 100 // Initial speed of the cursor in pixels per second (default: 100)
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//#define MOUSEKEY_BASE_SPEED 800 // (broken in QMK 0.16.0) Maximum cursor speed at which acceleration stops (default: 1000)
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#define MOUSEKEY_DECELERATED_SPEED 400 // Decelerated cursor speed (default: 400)
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#define MOUSEKEY_ACCELERATED_SPEED 2000 // Accelerated cursor speed (default: 3000)
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#define MOUSEKEY_WHEEL_INITIAL_MOVEMENTS 16 // Initial number of movements of the mouse wheel (default: 16)
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#define MOUSEKEY_WHEEL_BASE_MOVEMENTS 32 // Maximum number of movements at which acceleration stops (default: 32)
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#define MOUSEKEY_WHEEL_ACCELERATED_MOVEMENTS 48 // Accelerated wheel movements (default: 48)
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#define MOUSEKEY_WHEEL_DECELERATED_MOVEMENTS 8 // Decelerated wheel movements (default: 8)
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