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d9e4dad0a8
* .build containment implemented * no destructive variable setting - builds in either folder * make from 3 places * cleans before each build * make from root with keyboard=keyboard, keymap=keymap * make from keyboard/keyboard with keymap=keymap * make from keymaps/keymap * only implemented on planck * adds color diag to avr-gcc * makefiles for all plancks, clean-up * quick build-all makefile for plancks * reformatting of make output (colors) * color toggle, tmk path corrections * correct if statement for color * move config.h to main makefile, updates preonic, atomic * format update, all keyboards targets * makefile optional for build all target, alps and arrow_pad updated * alps updated * make planck default, trying out travis recipe for all-keyboards * all-keymaps target, different travis recipe * updates alps64 * updates keyboards to new format * updates clue* projects * all projects updated, specialise EZ .hex, let .hex through * updates travis * automatically find root, keyboard, keymap * silent echo, cleaned-up mass make output * updates all keyboards' .hex files except EZ * Rename Bantam44.c to bantam44.c * Rename Bantam44.h to bantam44.h * nananana * adds six key keyboard * does same to ez as rest * updates send_string example * brings ergodox_ez up to date * updates template/new project script * adds sixkeyboard * adds readme for sixkeyboard * adds sixkeyboard to travis * filenames, gitignore mess * define clock prescaler stuff manually * make quick, size test example * documentation and dfu-no-build |
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README.md |
ErgoDox EZ naps62 Configuration
Motivation
I wanted a layout that suited my Linux & Vim usage. I also didn't like the lack of efficient access to some of the more common special characters used in programming.
Key features / changes
Base Layer (L1)
- No
MT(mod, kc)
keys (modifier when pressed, key when tapped). Those keys work with a global timeout. When a key press is shorter than the timeout, it's considered a tap, otherwise it's a hold. I couldn't find any particular timeout that would work for me. I need to use mods extremely fast, but also want the confort of using them more slowly in other occasions. So I gave up on this feature altogether. - Direct access to
{}[]
. When programming, these are used extremely often. I was still getting used to the coder layer, and I prefer the arrows on the home row, so I used the bottom-right keys for this. - Layer keys everywhere. I either use my little finger or my index finger to go to L1, whichever is more confortable in any given situation. L2 is not used while coding/writing, so I don't need an extremely-optimized access to it.
- Lang key. This is nothing more than
Super-Space
combo, which in my systems (both Linux & Windows) is the shortcut to change the keyboard language. I'm Portuguese, so I often cycle between US layout for coding, and PT layout for writing. - Special chars on the right-most column. I only use Ctrl & Shift keys on the left side, so I used the right keys to include some of the more useful special characters as well.
Coder Layer (L2)
- The
=
and-
signs where nowhere to be found.-
was already on the base layer, but it's still useful to have a fully-featured NumPad on the coder layer.
Media Layer (L3)
- Better media keys. Why was Play/Pause so far away? And where was Mute? I put all my media keys close to each other, including the missing ones
- Arrow keys on home row. I use vim, so I'm always on my home row. I use this sometimes to get around, but not as often as to need them on the base row. I'm fine with them here
- I don't use mouse keys. They're still set up, and I made some changes as an experiment, but I mostly forgot they exist by now.