mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-18 07:33:26 +00:00
060f075fd1
Added a layer for WOW to my Atreus62.
176 lines
8.2 KiB
C
176 lines
8.2 KiB
C
/* This is the Atreus62 keyboard layout by Xyverz aka u/Zrevyx on r/mk
|
|
I've blatantly stolen what works for me from the Planck and Preonic
|
|
layouts and modified this file to fit me. Initial credet goes to
|
|
u/profet23 for the doing all the work and adding this keyboard to
|
|
QMK in the first place.
|
|
|
|
I've got Dvorak, Qwerty, and Colemak layouts at this time, with the
|
|
possibility of adding more in the future.
|
|
|
|
The bottom row is fairly Kinesis-ish since the Contour and Advantage
|
|
keyboards have been my daily drivers for the last 17 years. I hope
|
|
You can get some enjoyment out of this layout should you chose it!
|
|
|
|
CHANGELOG:
|
|
|
|
0.1 - Initial commit. Based off of Profet's default keymap.
|
|
0.2 - Converted to a more Planck/Preonic keymap style file with
|
|
persistent layers enabled. Renamed layers to reflect OLKB maps.
|
|
Added a TODO list.
|
|
|
|
TODO:
|
|
|
|
* Make the layout more efficient, even if it means changing the RAISE
|
|
and LOWER functionality.
|
|
* Add legends in comments for each layer. Maybe.
|
|
* Add a gaming layer.
|
|
|
|
*/
|
|
|
|
// this is the style you want to emulate.
|
|
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
|
|
#include "atreus62.h"
|
|
#include "action_layer.h"
|
|
#include "eeconfig.h"
|
|
|
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
|
// entirely and just use numbers.
|
|
#define _DVORAK 0
|
|
#define _QWERTY 1
|
|
#define _COLEMAK 2
|
|
#define _WOW 3
|
|
#define _LOWER 4
|
|
#define _RAISE 5
|
|
#define _ADJUST 16
|
|
|
|
enum atreus52_keycodes {
|
|
DVORAK = SAFE_RANGE,
|
|
QWERTY,
|
|
COLEMAK,
|
|
WOW,
|
|
LOWER,
|
|
RAISE
|
|
};
|
|
|
|
// Fillers to make layering more clear
|
|
#define _______ KC_TRNS
|
|
#define XXXXXXX KC_NO
|
|
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
[_DVORAK] = { /* dvorak */
|
|
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS },
|
|
{ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, _______, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH },
|
|
{ KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS },
|
|
{ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LGUI, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT },
|
|
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL }
|
|
},
|
|
|
|
[_QWERTY] = { /* qwerty */
|
|
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS },
|
|
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL },
|
|
{ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
|
|
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LGUI, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT },
|
|
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL }
|
|
},
|
|
|
|
[_COLEMAK] = { /* colemak */
|
|
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS },
|
|
{ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL },
|
|
{ KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT },
|
|
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LGUI, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT },
|
|
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL}
|
|
},
|
|
|
|
[_WOW] = { /* Dvorak with minor modifications for playing World of Warcraft */
|
|
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS },
|
|
{ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, _______, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH },
|
|
{ KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS },
|
|
{ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LALT, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT },
|
|
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, CTL_T(KC_ENT), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
|
|
},
|
|
|
|
[_LOWER] = {
|
|
{ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
|
|
{ KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE },
|
|
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______ },
|
|
{ _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______ },
|
|
{ _______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ }
|
|
},
|
|
[_RAISE] = {
|
|
{ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
|
|
{ KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSLS },
|
|
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______ },
|
|
{ _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______ },
|
|
{ _______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ }
|
|
},
|
|
[_ADJUST] = {
|
|
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
|
|
{ _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
|
|
{ _______, _______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, WOW },
|
|
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
|
|
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
|
|
},
|
|
|
|
};
|
|
|
|
const uint16_t PROGMEM fn_actions[] = {
|
|
|
|
};
|
|
|
|
void persistant_default_layer_set(uint16_t default_layer) {
|
|
eeconfig_update_default_layer(default_layer);
|
|
default_layer_set(default_layer);
|
|
}
|
|
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
switch (keycode) {
|
|
case QWERTY:
|
|
if (record->event.pressed) {
|
|
persistant_default_layer_set(1UL<<_QWERTY);
|
|
}
|
|
return false;
|
|
break;
|
|
case COLEMAK:
|
|
if (record->event.pressed) {
|
|
persistant_default_layer_set(1UL<<_COLEMAK);
|
|
}
|
|
return false;
|
|
break;
|
|
case DVORAK:
|
|
if (record->event.pressed) {
|
|
persistant_default_layer_set(1UL<<_DVORAK);
|
|
}
|
|
return false;
|
|
break;
|
|
case WOW:
|
|
if (record->event.pressed) {
|
|
persistant_default_layer_set(1UL<<_WOW);
|
|
}
|
|
return false;
|
|
break;
|
|
case LOWER:
|
|
if (record->event.pressed) {
|
|
layer_on(_LOWER);
|
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|
} else {
|
|
layer_off(_LOWER);
|
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|
}
|
|
return false;
|
|
break;
|
|
case RAISE:
|
|
if (record->event.pressed) {
|
|
layer_on(_RAISE);
|
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|
} else {
|
|
layer_off(_RAISE);
|
|
update_tri_layer(_LOWER, _RAISE, _ADJUST);
|
|
}
|
|
return false;
|
|
break;
|
|
}
|
|
return true;
|
|
};
|