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https://github.com/qmk/qmk_firmware.git
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973bc88b0f
* Adding personal keymaps * Update licenses * Fix RGB settings * Define used animations Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Drashna Jaelre <drashna@live.com>
128 lines
12 KiB
C
128 lines
12 KiB
C
/*
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Copyright 2021 Tyler Tolley <thattolleyguy@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum iris_layers {
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_COLEMAK,
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_QWERTY,
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_LOWER,
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_RAISE,
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};
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enum custom_keycodes {
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COLEMAK = SAFE_RANGE,
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QWERTY,
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NUMPAD,
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RGB_SPDU,
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RGB_SPDD
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};
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#define L_LOWER MO(_LOWER)
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#define L_RAISE MO(_RAISE)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_COLEMAK] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_B, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_G, KC_M, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_LSFT, KC_Z, KC_X, KC_C, KC_D, KC_V, KC_GRV, KC_DEL, KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
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KC_LGUI, L_LOWER, KC_ENT, KC_SPC, L_RAISE, KC_RALT
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// └────────┴────────┴────────┘ └────────┴────────┴────────┘
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),
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[_QWERTY] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_GRV, KC_DEL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
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//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
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KC_LGUI, L_LOWER, KC_ENT, KC_SPC, L_RAISE, KC_RALT
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// └────────┴────────┴────────┘ └────────┴────────┴────────┘
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),
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[_LOWER] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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XXXXXXX, KC_VOLU, KC_MPRV, KC_MPLY, KC_MSTP, KC_MNXT, BL_BRTG, XXXXXXX, KC_PSLS, KC_PAST, KC_PMNS, _______,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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KC_MUTE, KC_VOLD, RGB_M_SW,RGB_TOG, XXXXXXX, XXXXXXX, BL_TOGG, KC_P7, KC_P8, KC_P9, KC_PPLS, XXXXXXX,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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_______, RGB_HUI, RGB_SAI, RGB_VAI, RGB_MOD, RGB_SPDU, BL_INC, KC_P4, KC_P5, KC_P6, KC_EQL, KC_PSCR,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______, RGB_HUD, RGB_SAD, RGB_VAD, RGB_RMOD,RGB_SPDD,_______, _______, BL_DEC, KC_P1, KC_P2, KC_P3, KC_PDOT, _______,
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//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
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_______, _______, _______, _______, L_RAISE, KC_P0
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// └────────┴────────┴────────┘ └────────┴────────┴────────┘
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),
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[_RAISE] = LAYOUT(
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//┌────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┐
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KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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XXXXXXX, COLEMAK, DM_REC1, KC_UP, DM_REC2, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_LBRC, KC_RBRC, KC_UNDS,
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//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
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_______, QWERTY, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGUP, KC_INS, KC_HOME, KC_PPLS, KC_MINS, KC_TILD, KC_EQL,
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//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┼────────┼────────┼────────┼────────┤
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_______, DF(2), DM_PLY1, XXXXXXX, DM_PLY2, KC_PGDN, XXXXXXX, XXXXXXX, KC_DEL, KC_END, XXXXXXX, XXXXXXX, XXXXXXX, _______,
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//└────────┴────────┴────────┴───┬────┴───┬────┴───┬────┴───┬────┘ └───┬────┴───┬────┴───┬────┴───┬────┴────────┴────────┴────────┘
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_______, _______, _______, XXXXXXX, _______, _______
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// └────────┴────────┴────────┘ └────────┴────────┴────────┘
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)
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_QWERTY);
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}
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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set_single_persistent_default_layer(_COLEMAK);
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}
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return false;
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break;
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case RGB_SPDD:
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if (record->event.pressed) {
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rgblight_decrease_speed();
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}
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return false;
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case RGB_SPDU:
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if (record->event.pressed) {
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rgblight_increase_speed();
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}
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return false;
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}
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return true;
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}
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