mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-14 13:50:46 +00:00
50 lines
2.2 KiB
C
50 lines
2.2 KiB
C
/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "quantum.h"
|
|
|
|
// Each layer gets a name for readability, which is then used in the keymap matrix below.
|
|
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
|
|
// Layer names don't all need to be of the same length, obviously, and you can also skip them
|
|
// entirely and just use numbers.
|
|
|
|
enum layer_names {
|
|
_BASE,
|
|
_FN,
|
|
};
|
|
|
|
enum custom_keycodes {
|
|
//Custom Gradient control keycode
|
|
G1_HUI = SAFE_RANGE, //Custom gradient color 1 hue increase
|
|
G1_HUD, //Custom gradient color 1 hue decrease
|
|
G1_SAI, //Custom gradient color 1 saturation increase
|
|
G1_SAD, //Custom gradient color 1 saturation decrease
|
|
G1_VAI, //Custom gradient color 1 value increase
|
|
G1_VAD, //Custom gradient color 1 value decrease
|
|
G2_HUI, //Custom gradient color 2 hue increase
|
|
G2_HUD, //Custom gradient color 2 hue decrease
|
|
G2_SAI, //Custom gradient color 2 saturation increase
|
|
G2_SAD, //Custom gradient color 2 saturation decrease
|
|
G2_VAI, //Custom gradient color 2 value increase
|
|
G2_VAD, //Custom gradient color 2 value decrease
|
|
G_PRE, //Gradient presets
|
|
REF_G, //Toggle between linear and reflected gradient
|
|
G_FLIP, //Flip the gradient colors
|
|
|
|
//Custom led effect keycode
|
|
RGB_C_E, //Cycle user effect
|
|
};
|