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https://github.com/qmk/qmk_firmware.git
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a3357d078e
A macro key can now be easily set to act as a modifier on hold, and press a shifted key when tapped. Or to switch layers when held, and again press a shifted key when tapped. Various other helper defines have been created which send macros when the key is pressed, released and tapped, cleaning up the action_get_macro function inside keymap definitions. The layer switching macros require a GCC extension - 'compound statements enclosed within parentheses'. The use of this extension is already present within the macro subsystem of this project, so its use in this commit should not cause any additional issues. MACRO_NONE had to be cast to a (macro_t*) to suppress compiler warnings within some tapping macros.
125 lines
4.2 KiB
C
125 lines
4.2 KiB
C
/*
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Copyright 2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ACTION_MACRO_H
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#define ACTION_MACRO_H
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#include <stdint.h>
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#include "progmem.h"
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typedef uint8_t macro_t;
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#define MACRO_NONE (macro_t*)0
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#define MACRO(...) ({ static const macro_t __m[] PROGMEM = { __VA_ARGS__ }; &__m[0]; })
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#define MACRO_GET(p) pgm_read_byte(p)
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// Sends press when the macro key is pressed, release when release, or tap_macro when the key has been tapped
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#define MACRO_TAP_HOLD(record, press, release, tap_macro) ( ((record)->event.pressed) ? \
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( ((record)->tap.count <= 0 || (record)->tap.interrupted) ? (press) : MACRO_NONE ) : \
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( ((record)->tap.count > 0 && !((record)->tap.interrupted)) ? (tap_macro) : (release) ) )
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// Holds down the modifier mod when the macro key is held, or sends macro instead when tapped
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#define MACRO_TAP_HOLD_MOD(record, macro, mod) MACRO_TAP_HOLD(record, (MACRO(D(mod), END)), MACRO(U(mod), END), macro)
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// Holds down the modifier mod when the macro key is held, or pressed a shifted key when tapped (eg: shift+3 for #)
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#define MACRO_TAP_SHFT_KEY_HOLD_MOD(record, key, mod) MACRO_TAP_HOLD_MOD(record, (MACRO(I(10), D(LSFT), T(key), U(LSFT), END)), mod)
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// Momentary switch layer when held, sends macro if tapped
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#define MACRO_TAP_HOLD_LAYER(record, macro, layer) ( ((record)->event.pressed) ? \
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( ((record)->tap.count <= 0 || (record)->tap.interrupted) ? ({layer_on((layer)); MACRO_NONE; }) : MACRO_NONE ) : \
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( ((record)->tap.count > 0 && !((record)->tap.interrupted)) ? (macro) : ({layer_off((layer)); MACRO_NONE; }) ) )
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// Momentary switch layer when held, presses a shifted key when tapped (eg: shift+3 for #)
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#define MACRO_TAP_SHFT_KEY_HOLD_LAYER(record, key, layer) MACRO_TAP_HOLD_LAYER(record, MACRO(I(10), D(LSFT), T(key), U(LSFT), END), layer)
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#ifndef NO_ACTION_MACRO
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void action_macro_play(const macro_t *macro_p);
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#else
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#define action_macro_play(macro)
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#endif
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/* Macro commands
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* code(0x04-73) // key down(1byte)
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* code(0x04-73) | 0x80 // key up(1byte)
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* { KEY_DOWN, code(0x04-0xff) } // key down(2bytes)
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* { KEY_UP, code(0x04-0xff) } // key up(2bytes)
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* WAIT // wait milli-seconds
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* INTERVAL // set interval between macro commands
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* END // stop macro execution
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*
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* Ideas(Not implemented):
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* modifiers
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* system usage
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* consumer usage
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* unicode usage
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* function call
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* conditionals
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* loop
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*/
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enum macro_command_id{
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/* 0x00 - 0x03 */
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END = 0x00,
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KEY_DOWN,
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KEY_UP,
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/* 0x04 - 0x73 (reserved for keycode down) */
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/* 0x74 - 0x83 */
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WAIT = 0x74,
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INTERVAL,
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/* 0x84 - 0xf3 (reserved for keycode up) */
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/* 0xf4 - 0xff */
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};
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/* TODO: keycode:0x04-0x73 can be handled by 1byte command else 2bytes are needed
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* if keycode between 0x04 and 0x73
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* keycode / (keycode|0x80)
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* else
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* {KEY_DOWN, keycode} / {KEY_UP, keycode}
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*/
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#define DOWN(key) KEY_DOWN, (key)
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#define UP(key) KEY_UP, (key)
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#define TYPE(key) DOWN(key), UP(key)
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#define WAIT(ms) WAIT, (ms)
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#define INTERVAL(ms) INTERVAL, (ms)
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/* key down */
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#define D(key) DOWN(KC_##key)
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/* key up */
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#define U(key) UP(KC_##key)
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/* key type */
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#define T(key) TYPE(KC_##key)
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/* wait */
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#define W(ms) WAIT(ms)
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/* interval */
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#define I(ms) INTERVAL(ms)
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/* for backward comaptibility */
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#define MD(key) DOWN(KC_##key)
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#define MU(key) UP(KC_##key)
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#endif /* ACTION_MACRO_H */
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