mirror of
https://github.com/qmk/qmk_firmware.git
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4caeb64888
Co-authored-by: Ryan <fauxpark@gmail.com>
65 lines
2.1 KiB
C
65 lines
2.1 KiB
C
/* Copyright 2020 Jason Williams (Wilba)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x6582 // wilba.tech
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#define PRODUCT_ID 0x001F // PCB #31
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#define DEVICE_VER 0x0001
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#define MANUFACTURER wilba.tech
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#define PRODUCT wilba.tech WT70-JB
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 17
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { E6, F0, F4, F6, F7 }
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#define MATRIX_COL_PINS { F5, D5, D3, D2, D1, D0, B7, C7, C6, B6, B5, B4, D7, D6, D4, B0, B3 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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// RGBLIGHT configuation
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#define RGB_DI_PIN B2
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 2
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_ANIMATIONS
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#endif
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