qmk_firmware/quantum/led_matrix/led_matrix.h

203 lines
7.8 KiB
C

/* Copyright 2017 Jason Williams
* Copyright 2017 Jack Humbert
* Copyright 2018 Yiancar
* Copyright 2019 Clueboard
* Copyright 2021 Leo Deng
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <stdint.h>
#include <stdbool.h>
#include "led_matrix_types.h"
#include "keyboard.h"
#ifdef LED_MATRIX_IS31FL3731
# include "is31fl3731-simple.h"
#elif defined(IS31FLCOMMON)
# include "is31flcommon.h"
#endif
#ifdef LED_MATRIX_IS31FL3733
# include "is31fl3733-simple.h"
#endif
#ifdef LED_MATRIX_CKLED2001
# include "ckled2001-simple.h"
#endif
#ifndef LED_MATRIX_LED_FLUSH_LIMIT
# define LED_MATRIX_LED_FLUSH_LIMIT 16
#endif
#ifndef LED_MATRIX_LED_PROCESS_LIMIT
# define LED_MATRIX_LED_PROCESS_LIMIT ((LED_MATRIX_LED_COUNT + 4) / 5)
#endif
#define LED_MATRIX_LED_PROCESS_MAX_ITERATIONS ((LED_MATRIX_LED_COUNT + LED_MATRIX_LED_PROCESS_LIMIT - 1) / LED_MATRIX_LED_PROCESS_LIMIT)
#if defined(LED_MATRIX_LED_PROCESS_LIMIT) && LED_MATRIX_LED_PROCESS_LIMIT > 0 && LED_MATRIX_LED_PROCESS_LIMIT < LED_MATRIX_LED_COUNT
# if defined(LED_MATRIX_SPLIT)
# define LED_MATRIX_USE_LIMITS(min, max) \
uint8_t min = LED_MATRIX_LED_PROCESS_LIMIT * params->iter; \
uint8_t max = min + LED_MATRIX_LED_PROCESS_LIMIT; \
if (max > LED_MATRIX_LED_COUNT) max = LED_MATRIX_LED_COUNT; \
uint8_t k_led_matrix_split[2] = LED_MATRIX_SPLIT; \
if (is_keyboard_left() && (max > k_led_matrix_split[0])) max = k_led_matrix_split[0]; \
if (!(is_keyboard_left()) && (min < k_led_matrix_split[0])) min = k_led_matrix_split[0];
# else
# define LED_MATRIX_USE_LIMITS(min, max) \
uint8_t min = LED_MATRIX_LED_PROCESS_LIMIT * params->iter; \
uint8_t max = min + LED_MATRIX_LED_PROCESS_LIMIT; \
if (max > LED_MATRIX_LED_COUNT) max = LED_MATRIX_LED_COUNT;
# endif
#else
# if defined(LED_MATRIX_SPLIT)
# define LED_MATRIX_USE_LIMITS(min, max) \
uint8_t min = 0; \
uint8_t max = LED_MATRIX_LED_COUNT; \
const uint8_t k_led_matrix_split[2] = LED_MATRIX_SPLIT; \
if (is_keyboard_left() && (max > k_led_matrix_split[0])) max = k_led_matrix_split[0]; \
if (!(is_keyboard_left()) && (min < k_led_matrix_split[0])) min = k_led_matrix_split[0];
# else
# define LED_MATRIX_USE_LIMITS(min, max) \
uint8_t min = 0; \
uint8_t max = LED_MATRIX_LED_COUNT;
# endif
#endif
#define LED_MATRIX_TEST_LED_FLAGS() \
if (!HAS_ANY_FLAGS(g_led_config.flags[i], params->flags)) continue
enum led_matrix_effects {
LED_MATRIX_NONE = 0,
// --------------------------------------
// -----Begin led effect enum macros-----
#define LED_MATRIX_EFFECT(name, ...) LED_MATRIX_##name,
#include "led_matrix_effects.inc"
#undef LED_MATRIX_EFFECT
#if defined(LED_MATRIX_CUSTOM_KB) || defined(LED_MATRIX_CUSTOM_USER)
# define LED_MATRIX_EFFECT(name, ...) LED_MATRIX_CUSTOM_##name,
# ifdef LED_MATRIX_CUSTOM_KB
# include "led_matrix_kb.inc"
# endif
# ifdef LED_MATRIX_CUSTOM_USER
# include "led_matrix_user.inc"
# endif
# undef LED_MATRIX_EFFECT
#endif
// --------------------------------------
// -----End led effect enum macros-------
LED_MATRIX_EFFECT_MAX
};
void eeconfig_update_led_matrix_default(void);
void eeconfig_update_led_matrix(void);
void eeconfig_debug_led_matrix(void);
uint8_t led_matrix_map_row_column_to_led_kb(uint8_t row, uint8_t column, uint8_t *led_i);
uint8_t led_matrix_map_row_column_to_led(uint8_t row, uint8_t column, uint8_t *led_i);
void led_matrix_set_value(int index, uint8_t value);
void led_matrix_set_value_all(uint8_t value);
void process_led_matrix(uint8_t row, uint8_t col, bool pressed);
void led_matrix_task(void);
// This runs after another backlight effect and replaces
// values already set
void led_matrix_indicators(void);
bool led_matrix_indicators_kb(void);
bool led_matrix_indicators_user(void);
void led_matrix_indicators_advanced(effect_params_t *params);
bool led_matrix_indicators_advanced_kb(uint8_t led_min, uint8_t led_max);
bool led_matrix_indicators_advanced_user(uint8_t led_min, uint8_t led_max);
void led_matrix_init(void);
void led_matrix_set_suspend_state(bool state);
bool led_matrix_get_suspend_state(void);
void led_matrix_toggle(void);
void led_matrix_toggle_noeeprom(void);
void led_matrix_enable(void);
void led_matrix_enable_noeeprom(void);
void led_matrix_disable(void);
void led_matrix_disable_noeeprom(void);
uint8_t led_matrix_is_enabled(void);
void led_matrix_mode(uint8_t mode);
void led_matrix_mode_noeeprom(uint8_t mode);
uint8_t led_matrix_get_mode(void);
void led_matrix_step(void);
void led_matrix_step_noeeprom(void);
void led_matrix_step_reverse(void);
void led_matrix_step_reverse_noeeprom(void);
void led_matrix_set_val(uint8_t val);
void led_matrix_set_val_noeeprom(uint8_t val);
uint8_t led_matrix_get_val(void);
void led_matrix_increase_val(void);
void led_matrix_increase_val_noeeprom(void);
void led_matrix_decrease_val(void);
void led_matrix_decrease_val_noeeprom(void);
void led_matrix_set_speed(uint8_t speed);
void led_matrix_set_speed_noeeprom(uint8_t speed);
uint8_t led_matrix_get_speed(void);
void led_matrix_increase_speed(void);
void led_matrix_increase_speed_noeeprom(void);
void led_matrix_decrease_speed(void);
void led_matrix_decrease_speed_noeeprom(void);
led_flags_t led_matrix_get_flags(void);
void led_matrix_set_flags(led_flags_t flags);
void led_matrix_set_flags_noeeprom(led_flags_t flags);
typedef struct {
/* Perform any initialisation required for the other driver functions to work. */
void (*init)(void);
/* Set the brightness of a single LED in the buffer. */
void (*set_value)(int index, uint8_t value);
/* Set the brightness of all LEDS on the keyboard in the buffer. */
void (*set_value_all)(uint8_t value);
/* Flush any buffered changes to the hardware. */
void (*flush)(void);
} led_matrix_driver_t;
static inline bool led_matrix_check_finished_leds(uint8_t led_idx) {
#if defined(LED_MATRIX_SPLIT)
if (is_keyboard_left()) {
uint8_t k_led_matrix_split[2] = LED_MATRIX_SPLIT;
return led_idx < k_led_matrix_split[0];
} else
return led_idx < LED_MATRIX_LED_COUNT;
#else
return led_idx < LED_MATRIX_LED_COUNT;
#endif
}
extern const led_matrix_driver_t led_matrix_driver;
extern led_eeconfig_t led_matrix_eeconfig;
extern uint32_t g_led_timer;
extern led_config_t g_led_config;
#ifdef LED_MATRIX_KEYREACTIVE_ENABLED
extern last_hit_t g_last_hit_tracker;
#endif
#ifdef LED_MATRIX_FRAMEBUFFER_EFFECTS
extern uint8_t g_led_frame_buffer[MATRIX_ROWS][MATRIX_COLS];
#endif