qmk_firmware/keyboards/handwired/hillside/52/keymaps/via/keymap.c

65 lines
3.8 KiB
C

// Copyright 2022 Michael McCoyd (@mmccoyd)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
enum layers {
_QWERTY = 0,
_NAV,
_SYM,
_ADJUST,
};
#define xxxxxxx KC_NO
#define LY_NAV MO(_NAV)
#define LY_SYM MO(_SYM)
#define LY_ADJ MO(_ADJUST)
#define ALT_GR OSM(MOD_RALT)
#define OSM_SFT OSM(MOD_LSFT)
#define PLY_PAU KC_MEDIA_PLAY_PAUSE
#define UNDO LCTL(KC_Z)
#define CUT LCTL(KC_X)
#define COPY LCTL(KC_C)
#define PASTE LCTL(KC_V)
#define REDO LCTL(KC_Y)
// (For OS X, you'll want to change these editing keys to LGUI(KC_Z) etc.)
// clang-format off
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_QUOT, KC_SLSH, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
KC_MUTE, KC_ESC, KC_LCTL, KC_LGUI, KC_LALT, OSM_SFT, LY_NAV, LY_SYM , KC_SPC , KC_LALT, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT
),
[_NAV] = LAYOUT(
COPY , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______,
CUT , KC_LGUI, KC_LALT, KC_LCTL, KC_LSFT, PASTE , KC_PGUP, KC_LEFT, KC_UP , KC_DOWN, KC_RGHT, KC_PGDN,
_______, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , UNDO , REDO , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_TRNS,
KC_F11 , KC_F12 , KC_LCTL, _______, _______, _______, _______, LY_ADJ , _______, _______, _______, KC_RCTL, KC_HOME, KC_END
),
[_SYM] = LAYOUT(
KC_INS, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL,
CW_TOGG, KC_BSLS, KC_MINS, KC_EQL , KC_LBRC, KC_RBRC, KC_VOLU, KC_RSFT, KC_RCTL, KC_LALT, KC_RGUI, _______,
_______, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_MPLY, KC_MUTE, KC_VOLD, KC_0 , KC_1 , KC_2 , xxxxxxx, _______,
xxxxxxx, xxxxxxx, _______, _______, _______, _______, LY_ADJ , _______, _______, _______, _______, KC_RCTL, KC_APP, ALT_GR
),
[_ADJUST] = LAYOUT(
xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, AG_SWAP, CG_SWAP, xxxxxxx, KC_PSCR, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx,
xxxxxxx, xxxxxxx, KC_BRIU, xxxxxxx, AG_NORM, CG_NORM, RGB_MOD, RGB_VAI, RGB_HUI, RGB_SAI, xxxxxxx, xxxxxxx,
QK_BOOT, xxxxxxx, KC_BRID, xxxxxxx, xxxxxxx, xxxxxxx, EE_CLR, RGB_TOG, RGB_RMOD, RGB_VAD, RGB_HUD, RGB_SAD, xxxxxxx, xxxxxxx,
XXXXXXX, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, _______, _______, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx, xxxxxxx
),
};
// Template:
// [_INDEX] = LAYOUT(
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
// _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
// ),