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https://github.com/qmk/qmk_firmware.git
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74223c34a9
* `KC_RSHIFT` -> `KC_RSFT` * `KC_RCTRL` -> `KC_RCTL` * `KC_LSHIFT` -> `KC_LSFT` * `KC_LCTRL` -> `KC_LCTL`
297 lines
15 KiB
C
297 lines
15 KiB
C
#include QMK_KEYBOARD_H
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enum alt_keycodes {
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L_BRI = SAFE_RANGE, //LED Brightness Increase //Working
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L_BRD, //LED Brightness Decrease //Working
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L_EDG_I, //LED Edge Brightness Increase
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L_EDG_D, //LED Edge Brightness Decrease
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L_EDG_M, //LED Edge lighting mode
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L_PTN, //LED Pattern Select Next //Working
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L_PTP, //LED Pattern Select Previous //Working
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L_PSI, //LED Pattern Speed Increase //Working
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L_PSD, //LED Pattern Speed Decrease //Working
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L_RATIOD,
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L_RATIOI,
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L_T_MD, //LED Toggle Mode //Working
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L_T_ONF, //LED Toggle On / Off //Broken
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L_ON, //LED On //Broken
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L_OFF, //LED Off //Broken
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L_T_BR, //LED Toggle Breath Effect //Working
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L_T_PTD, //LED Toggle Scrolling Pattern Direction //Working
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U_T_AGCR, //USB Toggle Automatic GCR control //Working
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DBG_TOG, //DEBUG Toggle On / Off //
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DBG_MTRX, //DEBUG Toggle Matrix Prints //
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DBG_KBD, //DEBUG Toggle Keyboard Prints //
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DBG_MOU, //DEBUG Toggle Mouse Prints //
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DBG_FAC, //DEBUG Factory light testing (All on white)
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MD_BOOT //Restart into bootloader after hold timeout //Working
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT
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),
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[1] = LAYOUT(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_MUTE,
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L_T_BR, L_PSD, L_BRI, L_PSI, L_EDG_I, _______, _______, _______, U_T_AGCR,_______, KC_PSCR, KC_SCRL, KC_PAUS, _______, KC_END,
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L_T_PTD, L_PTP, L_BRD, L_PTN, L_EDG_D, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLU,
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_______, L_T_MD, L_T_ONF, _______, L_EDG_M, MD_BOOT, NK_TOGG, _______, _______, _______, _______, _______, KC_PGUP, KC_VOLD,
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_______, _______, _______, DBG_FAC, _______, _______, KC_HOME, KC_PGDN, KC_END
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),
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/*
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[X] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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*/
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};
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#define MODS_SHIFT (get_mods() & MOD_BIT(KC_LSFT) || get_mods() & MOD_BIT(KC_RSFT))
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#define MODS_CTRL (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTL))
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#define MODS_ALT (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT))
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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static uint32_t key_timer;
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static uint8_t scroll_effect = 0;
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switch (keycode) {
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case L_BRI ... U_T_AGCR:
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if (record->event.pressed) {
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md_led_changed();
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}
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break;
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}
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switch (keycode) {
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case L_BRI:
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if (record->event.pressed) {
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if (LED_GCR_STEP > LED_GCR_MAX - gcr_desired) gcr_desired = LED_GCR_MAX;
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else gcr_desired += LED_GCR_STEP;
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if (led_animation_breathing) gcr_breathe = gcr_desired;
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}
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return false;
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case L_BRD:
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if (record->event.pressed) {
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if (LED_GCR_STEP > gcr_desired) gcr_desired = 0;
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else gcr_desired -= LED_GCR_STEP;
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if (led_animation_breathing) gcr_breathe = gcr_desired;
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}
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return false;
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case L_EDG_M:
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if (record->event.pressed) {
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led_edge_mode++;
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if (led_edge_mode > LED_EDGE_MODE_MAX) {
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led_edge_mode = LED_EDGE_MODE_ALL;
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}
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}
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return false;
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case L_EDG_I:
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if (record->event.pressed) {
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led_edge_brightness += 0.1;
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if (led_edge_brightness > 1) { led_edge_brightness = 1; }
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}
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return false;
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case L_EDG_D:
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if (record->event.pressed) {
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led_edge_brightness -= 0.1;
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if (led_edge_brightness < 0) { led_edge_brightness = 0; }
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}
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return false;
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case L_RATIOI:
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if (record->event.pressed) {
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led_ratio_brightness += 0.2;
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if (led_ratio_brightness > 2.0) { led_ratio_brightness = 2.0; }
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}
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return false;
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case L_RATIOD:
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if (record->event.pressed) {
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led_ratio_brightness -= 0.2;
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if (led_ratio_brightness < 0.0) { led_ratio_brightness = 0.0; }
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}
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return false;
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case L_PTN:
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if (record->event.pressed) {
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if (led_animation_id == led_setups_count - 1) led_animation_id = 0;
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else led_animation_id++;
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}
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return false;
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case L_PTP:
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if (record->event.pressed) {
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if (led_animation_id == 0) led_animation_id = led_setups_count - 1;
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else led_animation_id--;
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}
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return false;
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case L_PSI:
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if (record->event.pressed) {
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led_animation_speed += ANIMATION_SPEED_STEP;
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}
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return false;
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case L_PSD:
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if (record->event.pressed) {
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led_animation_speed -= ANIMATION_SPEED_STEP;
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if (led_animation_speed < 0) led_animation_speed = 0;
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}
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return false;
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case L_T_MD:
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if (record->event.pressed) {
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led_lighting_mode++;
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if (led_lighting_mode > LED_MODE_MAX_INDEX) led_lighting_mode = LED_MODE_NORMAL;
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}
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return false;
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case L_T_ONF:
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if (record->event.pressed) {
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led_enabled = !led_enabled;
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I2C3733_Control_Set(led_enabled);
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}
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return false;
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case L_ON:
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if (record->event.pressed) {
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led_enabled = 1;
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I2C3733_Control_Set(led_enabled);
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}
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return false;
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case L_OFF:
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if (record->event.pressed) {
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led_enabled = 0;
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I2C3733_Control_Set(led_enabled);
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}
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return false;
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case L_T_BR:
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if (record->event.pressed) {
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led_animation_breathing = !led_animation_breathing;
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if (led_animation_breathing) {
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gcr_breathe = gcr_desired;
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led_animation_breathe_cur = BREATHE_MIN_STEP;
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breathe_dir = 1;
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}
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}
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return false;
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case L_T_PTD:
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if (record->event.pressed) {
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scroll_effect++;
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if (scroll_effect == 1) { //Patterns with scroll move horizontal (Right to left)
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led_animation_direction = 1;
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led_animation_orientation = 0;
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led_animation_circular = 0;
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} else if (scroll_effect == 2) { //Patterns with scroll move vertical (Top to bottom)
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led_animation_direction = 1;
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led_animation_orientation = 1;
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led_animation_circular = 0;
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} else if (scroll_effect == 3) { //Patterns with scroll move vertical (Bottom to top)
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led_animation_direction = 0;
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led_animation_orientation = 1;
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led_animation_circular = 0;
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} else if (scroll_effect == 4) { //Patterns with scroll explode from center
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led_animation_direction = 0;
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led_animation_orientation = 0;
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led_animation_circular = 1;
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} else if (scroll_effect == 5) { //Patterns with scroll implode on center
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led_animation_direction = 1;
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led_animation_orientation = 0;
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led_animation_circular = 1;
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} else { //Patterns with scroll move horizontal (Left to right)
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scroll_effect = 0;
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led_animation_direction = 0;
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led_animation_orientation = 0;
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led_animation_circular = 0;
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}
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}
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return false;
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case U_T_AGCR:
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if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
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TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode");
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}
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return false;
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case DBG_FAC:
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if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
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led_lighting_mode = LED_MODE_NORMAL;
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led_edge_brightness = 1;
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led_edge_mode = LED_EDGE_MODE_ALL;
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led_animation_breathing = 0;
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led_animation_id = 7; //led_programs.c led_setups leds_white index
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gcr_desired = LED_GCR_MAX;
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led_enabled = 1;
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I2C3733_Control_Set(led_enabled);
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}
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return false;
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case DBG_TOG:
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if (record->event.pressed) {
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TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode");
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}
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return false;
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case DBG_MTRX:
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if (record->event.pressed) {
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TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix");
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}
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return false;
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case DBG_KBD:
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if (record->event.pressed) {
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TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard");
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}
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return false;
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case DBG_MOU:
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if (record->event.pressed) {
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TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse");
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}
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return false;
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case MD_BOOT:
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if (record->event.pressed) {
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key_timer = timer_read32();
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} else {
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if (timer_elapsed32(key_timer) >= 500) {
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reset_keyboard();
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}
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}
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return false;
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default:
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return true; //Process all other keycodes normally
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}
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}
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led_instruction_t led_instructions[] = {
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//LEDs are normally inactive, no processing is performed on them
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//Flags are used in matching criteria for an LED to be active and indicate how to color it
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//Flags can be found in tmk_core/protocol/arm_atsam/md_rgb_matrix.h (prefixed with LED_FLAG_)
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//LED IDs can be found in config_led.h in the keyboard's directory
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//Examples are below
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//All LEDs use the user's selected pattern (this is the factory default)
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{ .flags = LED_FLAG_USE_ROTATE_PATTERN },
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//Specific LEDs use the user's selected pattern while all others are off
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// { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_ROTATE_PATTERN, .id0 = 0xFFFFFFFF, .id1 = 0xAAAAAAAA, .id2 = 0x55555555, .id3 = 0x11111111 },
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//Specific LEDs use specified RGB values while all others are off
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// { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFF, .id1 = 0x00FF, .id2 = 0x0000FF00, .id3 = 0xFF000000, .r = 75, .g = 150, .b = 225 },
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//All LEDs use the user's selected pattern
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//On layer 1, all key LEDs (except the top row which keeps active pattern) are red while all edge LEDs are green
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//When layer 1 is active, key LEDs use red (id0 32 - 16: 1111 1111 1111 1111 1000 0000 0000 0000 = 0xFFFF8000) (except top row 15 - 1)
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//When layer 1 is active, key LEDs use red (id1 64 - 33: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
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//When layer 1 is active, key LEDs use red (id2 67 - 65: 0000 0000 0000 0000 0000 0000 0000 0111 = 0x00000007)
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//When layer 1 is active, edge LEDs use green (id2 95 - 68: 1111 1111 1111 1111 1111 1111 1111 1000 = 0xFFFFFFF8)
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//When layer 1 is active, edge LEDs use green (id3 105 - 96: 0000 0000 0000 0000 0000 0011 1111 1111 = 0x000003FF)
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// { .flags = LED_FLAG_USE_ROTATE_PATTERN },
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// { .flags = LED_FLAG_MATCH_ID | LED_FLAG_MATCH_LAYER | LED_FLAG_USE_RGB, .id0 = 0xFFFF8000, .id1 = 0xFFFFFFFF, .id2 = 0x00000007, .r = 255, .layer = 1 },
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// { .flags = LED_FLAG_MATCH_ID | LED_FLAG_MATCH_LAYER | LED_FLAG_USE_RGB, .id2 = 0xFFFFFFF8, .id3 = 0x000003FF, .g = 127, .layer = 1 },
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//All key LEDs use red while edge LEDs use the active pattern
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//All key LEDs use red (id0 32 - 1: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
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//All key LEDs use red (id1 64 - 33: 1111 1111 1111 1111 1111 1111 1111 1111 = 0xFFFFFFFF)
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//All key LEDs use red (id2 67 - 65: 0000 0000 0000 0000 0000 0000 0000 0111 = 0x00000007)
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//Edge uses active pattern (id2 95 - 68: 1111 1111 1111 1111 1111 1111 1111 1000 = 0xFFFFFFF8)
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//Edge uses active pattern (id3 105 - 96: 0000 0000 0000 0000 0000 0011 1111 1111 = 0x000003FF)
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// { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_RGB, .id0 = 0xFFFFFFFF, .id1 = 0xFFFFFFFF, .id2 = 0x00000007, .r = 255 },
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// { .flags = LED_FLAG_MATCH_ID | LED_FLAG_USE_ROTATE_PATTERN , .id2 = 0xFFFFFFF8, .id3 = 0x000003FF },
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//end must be set to 1 to indicate end of instruction set
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{ .end = 1 }
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};
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