mirror of https://github.com/qmk/qmk_firmware
769 lines
36 KiB
C
769 lines
36 KiB
C
/*
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This is the keymap for the keyboard
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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Copyright 2017 Art Ortenburger
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "debug.h"
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#include "action_layer.h"
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#include "version.h"
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#include "keymap_german.h"
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#include "keymap_nordic.h"
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// Define layer names
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#define BASE 0
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#define COLEMAK 1
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#define DVORAK 2
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#define SYMB 3
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#define OVERWATCH 4
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#define DIABLO 5
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#define MOUS 6
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//define modifiers
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#define MODS_SHIFT_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
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#define MODS_CTRL_MASK (MOD_BIT(KC_LCTL)|MOD_BIT(KC_RCTRL))
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#define MODS_ALT_MASK (MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
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//define macro keycodes
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#define M_VERSION M(0)
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#define M_SYMM M(1)
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#define M_SALT M(2)
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#define M_HARD M(3)
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#define M_MAKE M(4)
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#define M_GOODGAME M(5)
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#define M_MORESALT M(6)
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#define M_DOOMFIST M(7)
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//define layer change stuff for underglow indicator
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bool skip_leds = false;
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//This is both for underglow, and Diablo 3 macros
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bool has_layer_changed = false;
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static uint8_t current_layer;
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//define diablo macro timer variables
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static uint16_t diablo_timer[4];
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static uint8_t diablo_times[] = {0, 1, 3, 5, 10, 30};
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static uint8_t diablo_key_time[4];
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bool check_dtimer(uint8_t dtimer) {
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// has the correct number of seconds elapsed (as defined by diablo_times)
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return (timer_elapsed(diablo_timer[dtimer]) < ( diablo_key_time[dtimer] * 1000 ) ) ? false : true;
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};
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enum custom_keycodes {
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PLACEHOLDER = SAFE_RANGE, // can always be here
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EPRM,
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VRSN,
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RGB_SLD,
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RGB_0000FF,
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RGB_008000,
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RGB_FF0000,
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RGB_800080,
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RGB_00FF90,
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KC_DIABLO_CLEAR
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};
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#ifdef TAP_DANCE_ENABLE
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enum {
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TD_FLSH = 0,
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TD_DIABLO_1,
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TD_DIABLO_2,
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TD_DIABLO_3,
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TD_DIABLO_4
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};
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// on each tap, light up one led, from right to left
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// on the forth tap, turn them off from right to leftmake ergodox-ez-drashna-custom-teensy
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void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
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if (!skip_leds) {
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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skip_leds = true;
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}
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switch (state->count) {
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case 1:
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ergodox_right_led_1_on();
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break;
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case 2:
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ergodox_right_led_2_on();
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break;
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case 3:
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ergodox_right_led_3_on();
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break;
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case 4:
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ergodox_right_led_1_off();
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_delay_ms(50);
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ergodox_right_led_2_off();
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_delay_ms(50);
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ergodox_right_led_3_off();
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}
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}
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// on the fourth tap, set the keyboard on flash state
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// and set the underglow to red, because red == bad
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void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
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if (state->count >= 4) {
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rgblight_enable();
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rgblight_mode(1);
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rgblight_setrgb(0xff,0x00,0x00);
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reset_keyboard();
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reset_tap_dance(state);
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}
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}
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// Cycle through the times for the macro, starting at 0, for disabled.
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// Max of six values, so don't exceed
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void diablo_tapdance_master (qk_tap_dance_state_t *state, void *user_data, uint8_t diablo_key) {
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if (state->count >= 7) {
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diablo_key_time[diablo_key] = diablo_times[0];
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reset_tap_dance(state);
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} else {
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diablo_key_time[diablo_key] = diablo_times[state->count - 1];
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}
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}
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// Would rather have one function for all of this, but no idea how to do that...
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void diablo_tapdance1 (qk_tap_dance_state_t *state, void *user_data) {
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diablo_tapdance_master (state, user_data, 0);
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}
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void diablo_tapdance2 (qk_tap_dance_state_t *state, void *user_data) {
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diablo_tapdance_master (state, user_data, 1);
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}
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void diablo_tapdance3 (qk_tap_dance_state_t *state, void *user_data) {
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diablo_tapdance_master (state, user_data, 2);
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}
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void diablo_tapdance4 (qk_tap_dance_state_t *state, void *user_data) {
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diablo_tapdance_master (state, user_data, 3);
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}
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// if the flash state didnt happen, then turn off leds, left to right
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void dance_flsh_reset(qk_tap_dance_state_t *state, void *user_data) {
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_delay_ms(200);
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ergodox_right_led_3_off();
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_delay_ms(200);
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ergodox_right_led_2_off();
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_delay_ms(200);
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ergodox_right_led_1_off();
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_delay_ms(500);
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skip_leds = false;
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}
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//Tap Dance Definitions
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qk_tap_dance_action_t tap_dance_actions[] = {
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//Once for Blue, Twice for Green, Thrice for Red, and four to flash
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[TD_FLSH] = ACTION_TAP_DANCE_FN_ADVANCED (dance_flsh_each, dance_flsh_finished, dance_flsh_reset),
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// tap once to disable, and more to enable timed micros
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[TD_DIABLO_1] = ACTION_TAP_DANCE_FN(diablo_tapdance1),
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[TD_DIABLO_2] = ACTION_TAP_DANCE_FN(diablo_tapdance2),
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[TD_DIABLO_3] = ACTION_TAP_DANCE_FN(diablo_tapdance3),
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[TD_DIABLO_4] = ACTION_TAP_DANCE_FN(diablo_tapdance4),
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};
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#endif
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Basic layer
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*
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = + | 1 ! | 2 @ | 3 # | 4 $ | 5 % | TG(4)| | TG(4)| 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | TAB | Q | W | E | R | T | TG(3)| |TG(3) | Y | U | I | O | P | \ | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | Bksp | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " |
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* |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------|
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* | Shift | Z | X | C | V | B | | | | N | M | , < | . > | ? / | Shift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | `/SYM| ' " | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
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* `----------------------------------' `----------------------------------'
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* ,--------------. ,--------------.
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* |Alt/Ap| Win | | Alt |Ctl/Esc|
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* ,------|------|-------| |------+-------+------.
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* | | | Home | | PgUp | | |
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* | Space| Bksp |-------| |------| DEL |Enter |
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* | | | End | | PgDn | | |
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* `---------------------' `---------------------'
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*/
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[BASE] = KEYMAP(
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KC_EQUAL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(DIABLO),
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KC_BSPACE, KC_A, KC_S, KC_D, KC_F, KC_G,
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KC_LSHIFT, CTL_T(KC_Z),KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
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LT(SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
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ALT_T(KC_APPLICATION), KC_LGUI,
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KC_HOME,
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KC_SPACE, KC_BSPACE, KC_END,
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TG(SYMB), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINUS,
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TG(DVORAK), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLASH,
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KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_QUOTE),
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TG(COLEMAK), KC_N, KC_M, KC_COMMA, KC_DOT, CTL_T(KC_SLASH),KC_RSHIFT,
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KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_FN1,
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KC_LALT, CTL_T(KC_ESCAPE),
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KC_PGUP,
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KC_PGDOWN, KC_DELETE, KC_ENTER
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),
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/* Keymap 1: Basic layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
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* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
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* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | App | LGui | | Alt |Ctrl/Esc|
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* ,------|------|------| |------+--------+------.
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* | | | Home | | PgUp | | |
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* | Space|Backsp|------| |------| Tab |Enter |
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* | |ace | End | | PgDn | | |
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* `--------------------' `----------------------'
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[COLEMAK] = KEYMAP(
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// left hand
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
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KC_DELT, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(DIABLO),
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KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D,
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KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, TG(OVERWATCH),
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LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET,KC_RBRACKET,
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ALT_T(KC_APP), KC_LGUI,
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KC_HOME,
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KC_SPC,KC_BSPC,KC_END,
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// right hand
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KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSLS,
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KC_H, KC_N, KC_E, KC_I, LT(MOUS, KC_O), KC_QUOTE,
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KC_TRNS,KC_K,KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLASH),KC_RSHIFT,
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KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_FN1,
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KC_LALT, CTL_T(KC_ESC),
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KC_PGUP,
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KC_PGDN,KC_TAB, KC_ENT
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),
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/* Keymap 2: Basic layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Del | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | BkSp | A | O | E | U | I |------| |------| D | H | T | N |S / L2| - |
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* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
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* | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | App | LGui | | Alt |Ctrl/Esc|
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* ,------|------|------| |------+--------+------.
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* | | | Home | | PgUp | | |
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* | Space|Backsp|------| |------| Tab |Enter |
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* | |ace | End | | PgDn | | |
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* `--------------------' `----------------------'
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[DVORAK] = KEYMAP(
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// left hand
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, TG(MOUS),
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KC_DELT, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, TG(DIABLO),
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KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I,
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KC_LSFT, CTL_T(KC_SCLN), KC_Q, KC_J, KC_K, KC_X, TG(OVERWATCH),
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LT(SYMB,KC_GRV),KC_QUOT, KC_LGUI, KC_LBRACKET, KC_RBRACKET,
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ALT_T(KC_APP), KC_LGUI,
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KC_HOME,
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KC_SPC,KC_BSPC,KC_END,
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// right hand
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KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
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KC_TRNS, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
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KC_D, KC_H, KC_T, KC_N, LT(MOUS, KC_S), KC_MINS,
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KC_NO,KC_B, KC_M, KC_W, KC_V, CTL_T(KC_Z), KC_RSHIFT,
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KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_FN1,
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KC_LALT, CTL_T(KC_ESC),
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KC_PGUP,
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KC_PGDN,KC_TAB, KC_ENT
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),
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/* Keymap 3: Symbol Layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ESC | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | VERSION| ! | @ | { | } | | | | | | + | 7 | 8 | 9 | * | F12 |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | MAKE | # | $ | ( | ) | ` |------| |------| - | 4 | 5 | 6 | / | PrtSc |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | RESET | % | ^ | [ | ] | ~ | | | | NUM | 1 | 2 | 3 | = | PAUSE |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | LT0 | & | * | : | ; | | | 0 | NUM. | ENT | ENT |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | RGBM | RED | | OFF | SOLID|
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* ,------|------|------| |------+------+------.
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* | | | GREEN| | | | |
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* | RGB | RGB |------| |------| NUM0 | NUME |
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* | DARK |BRITE | BLUE | | | | |
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* `--------------------' `--------------------'
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*/
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[SYMB] = KEYMAP(
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KC_ESCAPE,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
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M_VERSION, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, KC_TRNS,
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M_MAKE, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRAVE,
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TD(TD_FLSH), KC_PERC, KC_CIRC, KC_LBRACKET,KC_RBRACKET,KC_TILD, KC_TRNS,
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KC_NO, KC_AMPR, KC_ASTR, KC_COLN, KC_SCOLON,
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KC_TRNS, KC_TRNS,
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KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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KC_TRNS, KC_KP_PLUS, KC_KP_7, KC_KP_8, KC_KP_9, KC_KP_ASTERISK, KC_F12,
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KC_KP_MINUS, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_SLASH,KC_PSCREEN,
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KC_TRNS, KC_NUMLOCK, KC_KP_1, KC_KP_2, KC_KP_3, KC_EQUAL, KC_PAUSE,
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KC_KP_0, KC_KP_0, KC_KP_DOT, KC_KP_ENTER, KC_TRNS,
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RGB_TOG, RGB_SLD,
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KC_NO,
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KC_KP_DOT, KC_KP_0, KC_KP_ENTER
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),
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/* Keymap 4: Customized Overwatch Layout
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ESC | SALT | MORE | GG | SYMM | DOOM | HARD | | | F9 | F10 | F11 | F12 | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | F1 | K | Q | W | E | R | T | | | | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | TAB | G | A | S | D | F |------| |------| | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | LCTR | LSHFT| Z | X | C | M | | | | | | | | | |
|
|
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
|
* | J | U | I | Y | T | | | | | | |
|
|
* `----------------------------------' `----------------------------------'
|
|
* ,-------------. ,-------------.
|
|
* | O | P | | | |
|
|
* ,------|------|------| |------+------+------.
|
|
* | | | LGUI | | | | |
|
|
* | V | SPACE|------ |------| | Enter|
|
|
* | | | H | | | | |
|
|
* `--------------------' `--------------------'
|
|
*/
|
|
[OVERWATCH] = KEYMAP(
|
|
KC_ESCAPE, M_SALT, M_MORESALT, M_GOODGAME, M_SYMM, M_DOOMFIST, M_HARD,
|
|
KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T,
|
|
KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F,
|
|
KC_LCTL, KC_LSHIFT, KC_Z, KC_X, KC_C, KC_M, KC_TRNS,
|
|
KC_G, KC_U, KC_I, KC_Y, KC_T,
|
|
KC_O, KC_P,
|
|
KC_LGUI,
|
|
KC_V, KC_SPACE, KC_H,
|
|
|
|
KC_NO, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
|
|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
|
KC_NO, KC_NO,
|
|
KC_NO,
|
|
KC_NO, KC_NO, KC_ENTER
|
|
),
|
|
|
|
/* Keymap 3:
|
|
*
|
|
* ,--------------------------------------------------. ,--------------------------------------------------.
|
|
* | ESC | V | D | ALT | | | | | | | | | | | |
|
|
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
|
* | TAB | S | I | F | M | T | | | | | | | | | |
|
|
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
|
* | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | |
|
|
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
|
* | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | |
|
|
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
|
* | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | |
|
|
* `----------------------------------' `----------------------------------'
|
|
* ,-------------. ,-------------.
|
|
* | L | J | | | |
|
|
* ,------|------|------| |------+------+------.
|
|
* | | | G | | | | |
|
|
* | SPACE| Q |------ |------| | |
|
|
* | SHIFT| ALT | 0MAC | | | | |
|
|
* `--------------------' `--------------------'
|
|
*/
|
|
[DIABLO] = KEYMAP(
|
|
KC_ESCAPE, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO,
|
|
KC_TAB, KC_S, KC_F, KC_I, KC_M, KC_T, KC_TRNS,
|
|
KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G,
|
|
KC_LCTL, TD(TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_NO,
|
|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
|
KC_L, KC_J,
|
|
KC_F,
|
|
SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR,
|
|
|
|
|
|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
|
KC_NO, KC_NO,
|
|
KC_NO,
|
|
KC_NO, KC_NO, KC_NO
|
|
),
|
|
|
|
/* Keymap 4: Media and mouse keys
|
|
*
|
|
* ,--------------------------------------------------. ,--------------------------------------------------.
|
|
* | | | | | | | | | | | | | | | |
|
|
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
|
|
* | | | MsUp | | | | | | | | | | | | |
|
|
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
|
* | |MsLeft|MsDown|MsRght| | |------| |------| | | Acc0 | Acc1 | Acc2 | |
|
|
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
|
|
* | | Acc0 | Acc1 | Acc2 | | | | | | Play | Stop | Mute |VolDn |VolUp | |
|
|
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|
|
* | | | | | | | | | | | |
|
|
* `----------------------------------' `----------------------------------'
|
|
* ,-------------. ,-------------.
|
|
* | | | | | |
|
|
* ,------|------|------| |------+------+------.
|
|
* | | | MWUp | | | | |
|
|
* | Lclk | Rclk |------| |------| MBn4 | MBn4 |
|
|
* | | | MWDn | | Mclk | | |
|
|
* `--------------------' `--------------------'
|
|
*/
|
|
[MOUS] = KEYMAP(
|
|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
|
|
KC_NO, KC_NO, KC_MS_UP, KC_NO, KC_NO, KC_NO, KC_TRNS,
|
|
KC_NO, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT,KC_NO, KC_NO,
|
|
KC_NO, KC_MS_ACCEL0,KC_MS_ACCEL1,KC_MS_ACCEL2,KC_NO, KC_NO, KC_TRNS,
|
|
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
|
|
KC_NO,KC_NO,
|
|
KC_MS_WH_UP,
|
|
KC_MS_BTN1,KC_MS_BTN2,KC_MS_WH_DOWN,
|
|
|
|
KC_TRNS,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
|
|
KC_TRNS,KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
|
|
KC_NO,KC_NO,KC_MS_ACCEL0,KC_MS_ACCEL1,KC_MS_ACCEL2,KC_NO,KC_NO,
|
|
KC_TRNS,KC_MEDIA_PLAY_PAUSE,KC_MEDIA_STOP,KC_AUDIO_MUTE,KC_AUDIO_VOL_DOWN,KC_AUDIO_VOL_UP,KC_NO,
|
|
KC_NO,KC_NO,KC_NO,KC_NO,KC_NO,
|
|
KC_NO,KC_NO,
|
|
KC_NO,
|
|
KC_MS_BTN3,KC_MS_BTN4,KC_MS_BTN5
|
|
),
|
|
|
|
};
|
|
|
|
const uint16_t PROGMEM fn_actions[] = {
|
|
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB),
|
|
// FN1 - Momentary Layer 1 (Symbols)
|
|
};
|
|
|
|
void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
|
|
{
|
|
|
|
}
|
|
|
|
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
|
{
|
|
switch(id) {
|
|
case 0:
|
|
if (record->event.pressed) {
|
|
// Output Keyboard Firmware info
|
|
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
|
|
return false;
|
|
}
|
|
case 1:
|
|
if (record->event.pressed) {
|
|
// Symmentra "Left Click to win" salt
|
|
return MACRO( I(50), T(ENTER), I(5), D(LSFT), T(L), U(LSFT), T(E), T(F), T(T), T(SPACE), T(C), T(L), T(I), T(C), T(K), T(SPACE), T(T), T(O), T(SPACE), T(W), T(I), T(N), D(LSFT), T(1), U(LSFT), T(ENTER), END );
|
|
}
|
|
case 2:
|
|
if (record->event.pressed) {
|
|
//salt salt salt
|
|
return MACRO( I(50), T(ENTER), I(5), D(LSFT), T(S), U(LSFT), T(A), T(L), T(T), T(COMMA), T(SPACE), T(S), T(A), T(L), T(T), T(COMMA), T(SPACE), T(S), T(A), T(L), T(T), T(DOT), T(DOT), T(DOT), T(ENTER), END );
|
|
}
|
|
case 3:
|
|
if (record->event.pressed) {
|
|
// your saltiness makes me hard
|
|
return MACRO( I(50), T(ENTER), I(5), D(LSFT), T(Y), U(LSFT), T(O), T(U), T(R), T(SPACE), T(S), T(A), T(L), T(T), T(SPACE), T(O), T(N), T(L), T(Y), T(SPACE), T(M), T(A), T(K), T(E), T(S), T(SPACE), T(M), T(Y), T(SPACE), T(P), T(E), T(N), T(I), T(S), T(SPACE), T(T), T(H), T(A), T(T), T(SPACE), T(M), T(U), T(C), T(H), T(SPACE), T(H), T(A), T(R), T(D), T(E), T(R), T(COMMA), T(SPACE), T(A), T(N), T(D), T(SPACE), T(E), T(V), T(E), T(N), T(SPACE), T(M), T(O), T(R), T(E), T(SPACE), T(A), T(G), T(G), T(R), T(E), T(S), T(S), T(I), T(V), T(E), D(LSFT), T(1), U(LSFT), T(ENTER), END );
|
|
}
|
|
case 4:
|
|
if (record->event.pressed) {
|
|
// make ergodox-ez-drashna-custom-teensy
|
|
return MACRO(I(5), T(M), T(A), T(K), T(E), T(SPACE), T(E), T(R), T(G), T(O), T(D), T(O), T(X), D(LSFT), T(MINUS), U(LSFT), T(E), T(Z), T(MINUS), T(D), T(R), T(A), T(S), T(H), T(N), T(A), T(MINUS), T(C), T(U), T(S), T(T), T(O), T(M), T(MINUS), T(T), T(E), T(E), T(N), T(S), T(Y), T(ENTER), END);
|
|
}
|
|
case 5:
|
|
if (record->event.pressed) {
|
|
//gg
|
|
return MACRO(I(50), T(ENTER), I(5), T(G), T(G), T(ENTER), END);
|
|
}
|
|
case 6:
|
|
if (record->event.pressed) {
|
|
// Please sir, can I have some more salt
|
|
return MACRO( I(50), T(ENTER), I(5), D(LSFT), T(P), U(LSFT), T(L), T(E), T(A), T(S), T(E), T(SPACE), T(S), T(I), T(R), T(COMMA), T(SPACE), T(C), T(A), T(N), T(SPACE), D(LSFT), T(I), U(LSFT), T(SPACE), T(H), T(A), T(V), T(E), T(SPACE), T(S), T(O), T(M), T(E), T(SPACE), T(M), T(O), T(R), T(E), T(SPACE), T(S), T(A), T(L), T(T), D(LSFT), T(SLASH), U(LSFT), D(LSFT), T(1), U(LSFT), T(ENTER), END );
|
|
}
|
|
break;
|
|
case 7:
|
|
if (record->event.pressed) {
|
|
// DoomFisted
|
|
// Hey, look at me. I'm Doomfist, and I'm overpowered!
|
|
// All I do is spam punches all day! I'm DPS, tank and
|
|
// defense, rolled into one! All I need is team healing to be complete!
|
|
return MACRO( I(50), T(ENTER), I(5), D(LSFT), T(H), U(LSFT), T(E), T(Y), T(COMMA), T(SPACE), T(L), T(O), T(O), T(K), T(SPACE), T(A), T(T), T(SPACE), T(M), T(E), T(DOT), T(SPACE), T(SPACE), D(LSFT), T(I), U(LSFT), T(QUOTE), T(M), T(SPACE), D(LSFT), T(D), U(LSFT), T(O), T(O), T(M), T(F), T(I), T(S), T(T), T(COMMA), T(SPACE), T(A), T(N), T(D), T(SPACE), D(LSFT), T(I), U(LSFT), T(QUOTE), T(M), T(SPACE), T(O), T(V), T(E), T(R), T(P), T(O), T(W), T(E), T(R), T(E), T(D), D(LSFT), T(1), U(LSFT), T(SPACE), T(SPACE), D(LSFT), T(A), U(LSFT), T(L), T(L), T(SPACE), D(LSFT), T(I), U(LSFT), T(SPACE), T(D), T(O), T(SPACE), T(I), T(S), T(SPACE), T(S), T(P), T(A), T(M), T(SPACE), T(P), T(U), T(N), T(C), T(H), T(E), T(S), T(SPACE), T(A), T(L), T(L), T(SPACE), T(D), T(A), T(Y), D(LSFT), T(1), U(LSFT), T(SPACE), T(SPACE), T(SPACE), D(LSFT), T(I), U(LSFT), T(QUOTE), T(M), T(SPACE), D(LSFT), T(D), U(LSFT), D(LSFT), T(P), U(LSFT), D(LSFT), T(S), U(LSFT), T(COMMA), T(SPACE), T(T), T(A), T(N), T(K), T(SPACE), T(A), T(N), T(D), T(SPACE), T(D), T(E), T(F), T(E), T(N), T(S), T(E), T(COMMA), T(SPACE), T(R), T(O), T(L), T(L), T(E), T(D), T(SPACE), T(I), T(N), T(T), T(O), T(SPACE), T(O), T(N), T(E), D(LSFT), T(1), U(LSFT), T(SPACE), D(LSFT), T(A), U(LSFT), T(L), T(L), T(SPACE), D(LSFT), T(I), U(LSFT), T(SPACE), T(N), T(E), T(E), T(D), T(SPACE), T(I), T(S), T(SPACE), T(T), T(E), T(A), T(M), T(SPACE), T(H), T(E), T(A), T(L), T(I), T(N), T(G), T(SPACE), T(T), T(O), T(SPACE), T(B), T(E), T(SPACE), T(C), T(O), T(M), T(P), T(L), T(E), T(T), T(E), D(LSFT), T(1), U(LSFT), T(ENTER), END );
|
|
}
|
|
break;
|
|
|
|
}
|
|
return MACRO_NONE;
|
|
};
|
|
|
|
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
switch (keycode) {
|
|
// dynamically generate these.
|
|
case EPRM:
|
|
if (record->event.pressed) {
|
|
eeconfig_init();
|
|
}
|
|
return false;
|
|
break;
|
|
case VRSN:
|
|
if (record->event.pressed) {
|
|
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
|
|
}
|
|
return false;
|
|
break;
|
|
case RGB_SLD:
|
|
if (record->event.pressed) {
|
|
rgblight_mode(1);
|
|
}
|
|
return false;
|
|
break;
|
|
|
|
case RGB_0000FF:
|
|
if (record->event.pressed) {
|
|
#ifdef RGBLIGHT_ENABLE
|
|
rgblight_enable();
|
|
rgblight_mode(1);
|
|
rgblight_setrgb(0x00,0x00,0xff);
|
|
#endif
|
|
}
|
|
return false;
|
|
break;
|
|
|
|
case RGB_008000:
|
|
if (record->event.pressed) {
|
|
#ifdef RGBLIGHT_ENABLE
|
|
rgblight_enable();
|
|
rgblight_mode(1);
|
|
rgblight_setrgb(0x00,0x80,0x00);
|
|
#endif
|
|
}
|
|
return false;
|
|
break;
|
|
|
|
case RGB_FF0000:
|
|
if (record->event.pressed) {
|
|
#ifdef RGBLIGHT_ENABLE
|
|
rgblight_enable();
|
|
rgblight_mode(1);
|
|
rgblight_setrgb(0xff,0x00,0x00);
|
|
#endif
|
|
}
|
|
return false;
|
|
break;
|
|
|
|
case RGB_800080:
|
|
if (record->event.pressed) {
|
|
#ifdef RGBLIGHT_ENABLE
|
|
rgblight_enable();
|
|
rgblight_mode(1);
|
|
rgblight_setrgb(0x80,0x00,0x80);
|
|
#endif
|
|
}
|
|
return false;
|
|
break;
|
|
|
|
case RGB_00FF90:
|
|
if (record->event.pressed) {
|
|
#ifdef RGBLIGHT_ENABLE
|
|
rgblight_enable();
|
|
rgblight_mode(1);
|
|
rgblight_setrgb(0x00,0xff,0x90);
|
|
#endif
|
|
}
|
|
return false;
|
|
break;
|
|
case KC_DIABLO_CLEAR: // reset all Diable timers, disabling them
|
|
if (record->event.pressed) {
|
|
uint8_t dtime;
|
|
|
|
for (dtime = 0; dtime < 4; dtime++) {
|
|
diablo_key_time[dtime] = diablo_times[0];
|
|
}
|
|
}
|
|
return false;
|
|
break;
|
|
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
// Sends the key press to system, but only if on the Diablo layer
|
|
void send_diablo_keystroke (uint8_t diablo_key) {
|
|
if (current_layer == DIABLO) {
|
|
switch (diablo_key) {
|
|
case 0:
|
|
SEND_STRING("1");
|
|
break;
|
|
case 1:
|
|
SEND_STRING("2");
|
|
break;
|
|
case 2:
|
|
SEND_STRING("3");
|
|
break;
|
|
case 3:
|
|
SEND_STRING("4");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Checks each of the 4 timers/keys to see if enough time has elapsed
|
|
// Runs the "send string" command if enough time has passed, and resets the timer.
|
|
void run_diablo_macro_check(void) {
|
|
uint8_t dtime;
|
|
|
|
for (dtime = 0; dtime < 4; dtime++) {
|
|
if (check_dtimer(dtime) && diablo_key_time[dtime]) {
|
|
diablo_timer[dtime] = timer_read();
|
|
send_diablo_keystroke(dtime);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
void matrix_init_user(void) { // Runs boot tasks for keyboard
|
|
has_layer_changed = true;
|
|
};
|
|
|
|
|
|
|
|
void matrix_scan_user(void) { // runs frequently to update info
|
|
uint8_t modifiders = get_mods();
|
|
uint8_t layer = biton32(layer_state);
|
|
|
|
if (!skip_leds) {
|
|
ergodox_board_led_off();
|
|
ergodox_right_led_1_off();
|
|
ergodox_right_led_2_off();
|
|
ergodox_right_led_3_off();
|
|
|
|
// Since we're not using the LEDs here for layer indication anymore,
|
|
// then lets use them for modifier indicators. Shame we don't have 4...
|
|
// Also, no "else", since we want to know each, independantly.
|
|
if ( modifiders & MODS_SHIFT_MASK) {
|
|
ergodox_right_led_1_on();
|
|
}
|
|
if ( modifiders & MODS_CTRL_MASK) {
|
|
ergodox_right_led_2_on();
|
|
}
|
|
if ( modifiders & MODS_ALT_MASK) {
|
|
ergodox_right_led_3_on();
|
|
}
|
|
|
|
}
|
|
// Check layer, and apply color if its changed since last check
|
|
switch (layer) {
|
|
case SYMB:
|
|
if (has_layer_changed) {
|
|
rgblight_sethsv (255,255,255);
|
|
}
|
|
break;
|
|
case OVERWATCH:
|
|
if (has_layer_changed) {
|
|
rgblight_sethsv (30,255,255);
|
|
}
|
|
break;
|
|
case DIABLO:
|
|
if (has_layer_changed) {
|
|
rgblight_sethsv (0,255,255);
|
|
}
|
|
break;
|
|
case MOUS:
|
|
if (has_layer_changed) {
|
|
rgblight_sethsv (60,255,255);
|
|
}
|
|
break;
|
|
case COLEMAK:
|
|
if (has_layer_changed) {
|
|
rgblight_sethsv (300,255,255);
|
|
}
|
|
break;
|
|
case DVORAK:
|
|
if (has_layer_changed) {
|
|
rgblight_sethsv (120,255,255);
|
|
}
|
|
break;
|
|
case 7:
|
|
if (has_layer_changed) {
|
|
rgblight_sethsv (255,255,255);
|
|
}
|
|
break;
|
|
default:
|
|
if (has_layer_changed) {
|
|
rgblight_sethsv (195,255,255);
|
|
}
|
|
break;
|
|
}
|
|
|
|
// Update layer status at the end, so this sets the default color
|
|
// rather than relying on the init, which was unreliably...
|
|
// Probably due to a timing issue, but this requires no additional code
|
|
if (current_layer == layer) {
|
|
has_layer_changed = false;
|
|
} else {
|
|
has_layer_changed = true;
|
|
current_layer = layer;
|
|
}
|
|
|
|
// Run Diablo 3 macro checking code.
|
|
run_diablo_macro_check();
|
|
};
|
|
|