mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-22 17:39:55 +00:00
dc570b0b38
* Keyboard: Add yosino58 Keyboard * Keyboard: Add yosino58 Keyboard
338 lines
15 KiB
C
338 lines
15 KiB
C
#include QMK_KEYBOARD_H
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#ifdef PROTOCOL_LUFA
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#include "lufa.h"
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#include "split_util.h"
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#endif
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#ifdef SSD1306OLED
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#include "ssd1306.h"
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#endif
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extern keymap_config_t keymap_config;
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#ifdef RGBLIGHT_ENABLE
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//Following line allows macro to read current RGB settings
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extern rgblight_config_t rgblight_config;
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#endif
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extern uint8_t is_master;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _LOWER 1
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#define _RAISE 2
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#define _ADJUST 3
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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LOWER,
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RAISE,
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ADJUST,
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RGBRST
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* QWERTY
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* ,-----------------------------------------. ,-----------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | - |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Tab | Q | W | E | R | T | | Y | U | I | O | P | = |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* |LShift| A | S | D | F | G | | H | J | K | L | ; | ' |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* |LCTRL | Z | X | C | V | B |-------.-------. ,---------------| N | M | , | . | / | \ |
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* `-----------------------------------------/ Del / / \ \ Bksp \----------------------------------------'
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* | LAlt | LGUI | /-------/ Space / \ Enter \-------\ | [ | ] |
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* | | |/ LOWER / / \ \ RAISE \ | | |
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* `-----------------------------' '------------------------------'
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*/
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[_QWERTY] = LAYOUT( \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_EQL, \
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KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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KC_LCTRL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_DEL, KC_SPC, KC_ENT, KC_BSPC, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_BSLS, \
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KC_LALT, KC_LGUI, LOWER, RAISE, KC_LBRC, KC_RBRC\
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),
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/* LOWER
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* ,-----------------------------------------. ,-----------------------------------------.
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* | ESC | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10 | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | Tab | / | - | 7 | 8 | 9 | | PSCR | SLCK | Pause| | <20><> | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* |LShift| * | + | 4 | 5 | 6 | |Insert| Home |PageUP| | <20><> | <20><> |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* |LCTRL | . | 0 | 1 | 2 | 3 |-------.-------. ,---------------| Del | End |PageDN| <20><> | Num | Caps |
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* `-----------------------------------------/ F11 / / \ \ F12 \----------------------------------------'
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* | LAlt | LGUI | /-------/ Space / \ Enter \-------\ | | |
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* | | |/ LOWER / / \ \ \ | | |
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* `-----------------------------' '------------------------------'
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*/
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[_LOWER] = LAYOUT( \
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, \
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_______, KC_PSLS, KC_PMNS, KC_P7, KC_P8, KC_P9, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, KC_UP, XXXXXXX, \
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_______, KC_PAST, KC_PPLS, KC_P4, KC_P5, KC_P6, KC_INS, KC_HOME, KC_PGUP, XXXXXXX, KC_DOWN, KC_RGHT, \
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_______, KC_PDOT, KC_P0, KC_P1, KC_P2, KC_P3, KC_F11, _______, _______, KC_F12, KC_DEL, KC_END, KC_PGDN, KC_LEFT, KC_NLCK, KC_CLCK, \
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_______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX\
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),
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/* RAISE
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* ,-----------------------------------------. ,-----------------------------------------.
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* |RESET | | | | | | | Mute | Vol+ | Play | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | | | | | | | Prev | Vol- | Next | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | |MS_Bt1| MS_U |MS_Bt2|MS_WhU|MS_WhL| | | |RGB ON| HUE+ | SAT+ | VAL+ |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | MS_L | MS_D | MS_R |MS_WhD|MS_WhR|-------.-------. ,---------------| | | MODE | HUE- | SAT- | VAL- |
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* `-----------------------------------------/ / / \ \ \----------------------------------------'
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* | | | /-------/ Space / \ Enter \-------\ | | |
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* | | |/ / / \ \ RAISE \ | | |
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* `-----------------------------' '------------------------------'
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*/
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[_RAISE] = LAYOUT( \
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RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MUTE, KC_VOLU, KC_MPLY, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_MPRV, KC_VOLD, KC_MNXT, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, KC_BTN1, KC_MS_U, KC_BTN2, KC_WH_U, KC_WH_L, XXXXXXX, XXXXXXX, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, \
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XXXXXXX, KC_MS_L, KC_MS_D, KC_MS_R, KC_WH_D, KC_WH_R, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, RGBRST, RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, \
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XXXXXXX, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX \
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)
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/* ADJUST
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* ,-----------------------------------------. ,-----------------------------------------.
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* |RESET | | | | | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | | | | | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | | | | | | | | | | | | |
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* |------+------+------+------+------+------| |------+------+------+------+------+------|
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* | | | | | | |-------.-------. ,---------------| | | | | | |
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* `-----------------------------------------/ / / \ \ \----------------------------------------'
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* | | | /-------/ / \ \-------\ | | |
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* | | |/ / / \ \ \ | | |
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* `-----------------------------' '------------------------------'
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[_ADJUST] = LAYOUT( \
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RESET, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
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)
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*/
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};
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int RGB_current_mode;
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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// Setting ADJUST layer RGB back to default
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void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
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if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
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layer_on(layer3);
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} else {
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layer_off(layer3);
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}
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}
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void matrix_init_user(void) {
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#ifdef RGBLIGHT_ENABLE
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RGB_current_mode = rgblight_config.mode;
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#endif
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//SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
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#ifdef SSD1306OLED
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#ifdef SSD1306_128X64
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iota_gfx_init(false); // turns on the display
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#else
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iota_gfx_init(!has_usb()); // turns on the display
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#endif
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#endif
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}
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//SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
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#ifdef SSD1306OLED
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//assign the right code to your layers for OLED display
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#define L_QWERTY 0
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#define L_LOWER 2
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#define L_RAISE 4
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#define L_ADJUST 8
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// When add source files to SRC in rules.mk, you can use functions.
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const char *read_logo(void);
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void matrix_scan_user(void) {
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iota_gfx_task();
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}
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void matrix_render_user(struct CharacterMatrix *matrix) {
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if (is_master) {
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static char indctr[2][20][5]=
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{
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// white icon
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{
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{0x80,0x81,0x82,0x83,0},
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{0x88,0x89,0x8A,0x8B,0},
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{0x90,0x91,0x92,0x93,0},
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{0x98,0x99,0x9A,0x9B,0},
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{0x01,0x02,0x03,0x04,0},
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{0xA0,0xA1,0xA2,0xA3,0},
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{0xA8,0xA9,0xAA,0xAB,0},
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{0xB0,0xB1,0xB2,0xB3,0},
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{0xB8,0xB9,0xBA,0xBB,0},
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{0x21,0x22,0x23,0x24,0},
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{0xC0,0xC1,0xC2,0xC3,0},
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{0xC8,0xC9,0xCA,0xCB,0},
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{0xD0,0xD1,0xD2,0xD3,0},
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{0xD8,0xD9,0xDA,0xDB,0},
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{0x41,0x42,0x43,0x44,0},
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{0xE0,0xE1,0xE2,0xE3,0},
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{0xE8,0xE9,0xEA,0xEB,0},
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{0xF0,0xF1,0xF2,0xF3,0},
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{0xF8,0xF9,0xFA,0xFB,0},
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{0x61,0x62,0x63,0x64,0}
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},
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// Black icon
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{
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{0x84,0x85,0x86,0x87,0},
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{0x8C,0x8D,0x8E,0x8F,0},
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{0x94,0x95,0x96,0x97,0},
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{0x9C,0x9D,0x9E,0x9F,0},
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{0x05,0x06,0x07,0x08,0},
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{0xA4,0xA5,0xA6,0xA7,0},
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{0xAC,0xAD,0xAE,0xAF,0},
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{0xB4,0xB5,0xB6,0xB7,0},
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{0xBC,0xBD,0xBE,0xBF,0},
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{0x25,0x26,0x27,0x28,0},
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{0xC4,0xC5,0xC6,0xC7,0},
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{0xCC,0xCD,0xCE,0xCF,0},
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{0xD4,0xD5,0xD6,0xD7,0},
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{0xDC,0xDD,0xDE,0xDF,0},
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{0x45,0x46,0x47,0x48,0},
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{0xE4,0xE5,0xE6,0xE7,0},
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{0xEC,0xED,0xEE,0xEF,0},
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{0xF4,0xF5,0xF6,0xF7,0},
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{0xFC,0xFD,0xFE,0xFF,0},
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{0x65,0x66,0x67,0x68,0}
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}
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};
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int rown = 0;
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int rowc = 0;
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int rowl = 0;
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int rowr = 0;
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int rowa = 0;
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//Set Indicator icon
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if (host_keyboard_leds() & (1<<USB_LED_NUM_LOCK)) { rown = 1; } else { rown = 0; }
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if (host_keyboard_leds() & (1<<USB_LED_CAPS_LOCK)) { rowc = 1; } else { rowc = 0; }
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if (layer_state == L_LOWER) { rowl = 1; }
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if (layer_state == L_RAISE) { rowr = 1; }
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if (layer_state == L_ADJUST) { rowa = 1; }
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matrix_write(matrix, indctr[rowl] [0]);
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matrix_write(matrix, indctr[rowr] [1]);
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matrix_write(matrix, indctr[rowa] [2]);
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matrix_write(matrix, indctr[rowc] [3]);
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matrix_write(matrix, indctr[rown] [4]);
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matrix_write_char(matrix, 0x13);
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matrix_write(matrix, indctr[rowl] [5]);
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matrix_write(matrix, indctr[rowr] [6]);
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matrix_write(matrix, indctr[rowa] [7]);
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matrix_write(matrix, indctr[rowc] [8]);
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matrix_write(matrix, indctr[rown] [9]);
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matrix_write_char(matrix, 0x13);
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matrix_write(matrix, indctr[rowl] [10]);
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matrix_write(matrix, indctr[rowr] [11]);
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matrix_write(matrix, indctr[rowa] [12]);
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matrix_write(matrix, indctr[rowc] [13]);
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matrix_write(matrix, indctr[rown] [14]);
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matrix_write_char(matrix, 0x13);
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matrix_write(matrix, indctr[rowl] [15]);
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matrix_write(matrix, indctr[rowr] [16]);
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matrix_write(matrix, indctr[rowa] [17]);
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matrix_write(matrix, indctr[rowc] [18]);
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matrix_write(matrix, indctr[rown] [19]);
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}else{
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matrix_write(matrix, read_logo());
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}
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}
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void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
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if (memcmp(dest->display, source->display, sizeof(dest->display))) {
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memcpy(dest->display, source->display, sizeof(dest->display));
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dest->dirty = true;
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}
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}
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void iota_gfx_task_user(void) {
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struct CharacterMatrix matrix;
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matrix_clear(&matrix);
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matrix_render_user(&matrix);
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matrix_update(&display, &matrix);
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}
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#endif//SSD1306OLED
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_QWERTY);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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} else {
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layer_off(_LOWER);
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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} else {
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layer_off(_RAISE);
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}
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return false;
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break;
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case ADJUST:
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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break;
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case RGB_MOD:
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#ifdef RGBLIGHT_ENABLE
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if (record->event.pressed) {
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rgblight_mode(RGB_current_mode);
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rgblight_step();
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RGB_current_mode = rgblight_config.mode;
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}
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#endif
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return false;
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break;
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case RGBRST:
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#ifdef RGBLIGHT_ENABLE
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if (record->event.pressed) {
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eeconfig_update_rgblight_default();
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rgblight_enable();
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RGB_current_mode = rgblight_config.mode;
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}
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#endif
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break;
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}
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return true;
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}
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