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60f9abca12
* handwired/CMD60: refactor - renamed layout macro KEYMAP to LAYOUT - removed K2C, K3B and K3C locations (indications are these locations were unused in hardware) - keymap - now uses #include QMK_KEYBOARD_H - converted keycodes to short format - deleted TMK fn_actions and action_get_macro blocks - white space changes (readability/alignment) * handwired/CMD60: Configurator support * handwired/CMD60: readme update - updated to conform to current QMK template - added image and build gallery links * handwired/cmd60: rename all files and folders to lowercase
47 lines
4.3 KiB
C
47 lines
4.3 KiB
C
#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT( /* CMD60 - QWERTY */
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
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LT(3, KC_ENT), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
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KC_LCTL, KC_LGUI, KC_LALT, LT(2, KC_SPC), MO(3), MO(4), MO(5), TG(1) \
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),
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[1] = LAYOUT( /* CMD60 - GameMode */
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT, \
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_______, XXXXXXX, _______, KC_SPC, _______, _______, _______, _______ \
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),
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[2] = LAYOUT( /* CMD60 - Arrows */
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
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_______, KC_BSPC, KC_UP, KC_DEL, _______, _______, _______, KC_BSPC, KC_UP, KC_DEL, KC_PSCR, KC_SLCK, KC_PAUS, _______, \
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_______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RGHT, _______, _______, _______, \
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_______, _______, _______, _______, KC_SPC, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______ \
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),
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[3] = LAYOUT( /* CMD60 - Functions */
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
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KC_MUTE, KC_BSPC, KC_PGUP, KC_DEL, _______, _______, _______, KC_PGUP, KC_UP, KC_PGDN, _______, KC_PAUS, KC_SLCK, KC_PSCR, \
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_______, KC_HOME, KC_PGDN, KC_END, _______, _______, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, _______, KC_INS, _______, \
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_______, _______, _______, _______, _______, _______, KC_END, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______ \
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),
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[4] = LAYOUT( /* CMD60 - Mouse */
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KC_SLEP, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_BTN1, KC_MS_U, KC_BTN2, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_WH_U, KC_BTN3, KC_WH_D, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______ \
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),
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[5] = LAYOUT( /* CMD60 - Media */
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KC_WAKE, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MUTE, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, KC_MPLY, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_WBAK, KC_WFWD, KC_WREF, \
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_______, _______, _______, _______, _______, _______, _______, _______ \
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),
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};
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