mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-16 22:53:22 +00:00
87 lines
3.2 KiB
C
87 lines
3.2 KiB
C
// Copyright 2022 Sergey Vlasov (@sigprof)
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
|
|
#include "quantum.h"
|
|
|
|
// Supported orientations of the board. The enum values must match the layout
|
|
// option values used by VIA.
|
|
enum winry315_orientation {
|
|
WINRY315_ORIENTATION_TOP, // Encoders at the top side (default)
|
|
WINRY315_ORIENTATION_LEFT, // Encoders at the left side
|
|
WINRY315_ORIENTATION_RIGHT, // Encoders at the right side
|
|
WINRY315_ORIENTATION_BOTTOM // Encoders at the bottom side
|
|
};
|
|
|
|
// Set the orientation of the board (changes the RGB Matrix effect behavior to
|
|
// match the new orientation).
|
|
//
|
|
// This function is intended to be used in the `via` keymap, where the board
|
|
// orientation is configured dynamically using a VIA layout option. If you are
|
|
// making a custom keymap for one specific orientation, it is better to set the
|
|
// orientation in config.h (e.g., `#define WINRY315_DEFAULT_ORIENTATION
|
|
// WINRY315_ORIENTATION_LEFT`) instead of adding custom code that calls this
|
|
// function.
|
|
void winry315_set_orientation(uint8_t orientation);
|
|
|
|
// clang-format off
|
|
|
|
// This is a shortcut to help you visually see your layout.
|
|
//
|
|
// The first section contains all of the arguments representing the physical
|
|
// layout of the board and position of the keys.
|
|
//
|
|
// The second converts the arguments into a two-dimensional array which
|
|
// represents the switch matrix.
|
|
//
|
|
// For this board multiple layouts are defined to make it easier to use the
|
|
// board in a sideways orientation; the actual PCB supports only a single
|
|
// layout (LAYOUT_top).
|
|
|
|
// Default layout: encoders at the top side (WINRY315_ORIENTATION_TOP).
|
|
#define LAYOUT_top( \
|
|
k17, k15, k16, \
|
|
k00, k01, k02, k03, k04, \
|
|
k05, k06, k07, k08, k09, \
|
|
k10, k11, k12, k13, k14 \
|
|
) { \
|
|
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, k14, k15, k16, k17, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
|
|
}
|
|
|
|
// Encoders at the left side (WINRY315_ORIENTATION_LEFT).
|
|
#define LAYOUT_left( \
|
|
k16, k04, k09, k14, \
|
|
k03, k08, k13, \
|
|
k15, k02, k07, k12, \
|
|
k01, k06, k11, \
|
|
k17, k00, k05, k10 \
|
|
) { \
|
|
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, k14, k15, k16, k17, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
|
|
}
|
|
|
|
// Encoders at the right side (WINRY315_ORIENTATION_RIGHT).
|
|
#define LAYOUT_right( \
|
|
k10, k05, k00, k17, \
|
|
k11, k06, k01, \
|
|
k12, k07, k02, k15, \
|
|
k13, k08, k03, \
|
|
k14, k09, k04, k16 \
|
|
) { \
|
|
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, k14, k15, k16, k17, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
|
|
}
|
|
|
|
// Encoders at the bottom side (WINRY315_ORIENTATION_BOTTOM).
|
|
#define LAYOUT_bottom( \
|
|
k14, k13, k12, k11, k10, \
|
|
k09, k08, k07, k06, k05, \
|
|
k04, k03, k02, k01, k00, \
|
|
k16, k15, k17 \
|
|
) { \
|
|
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k10, k11, k12, k13, k14, k15, k16, k17, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
|
|
}
|
|
|
|
#define LAYOUT_all LAYOUT_top
|
|
|
|
// clang-format on
|