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65 lines
2.6 KiB
C
65 lines
2.6 KiB
C
#include QMK_KEYBOARD_H
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _LOWER 1
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#define _RAISE 2
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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LOWER,
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RAISE,
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ADJUST,
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};
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// Defines for task manager and such
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#define CALTDEL LCTL(LALT(KC_DEL))
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#define TSKMGR LCTL(LSFT(KC_ESC))
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#define DSK_LFT LGUI(LCTL(KC_LEFT))
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#define DSK_RT LGUI(LCTL(KC_RIGHT))
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_QWERTY] = LAYOUT( \
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KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, \
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KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, \
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KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, \
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ALT_T(KC_ENT), LT(_LOWER, KC_TAB), CTL_T(KC_SPC), SFT_T(KC_BSPC), LT(_RAISE, KC_DEL), KC_LGUI \
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),
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[_RAISE] = LAYOUT( \
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KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_PLUS, KC_7, KC_8, KC_9, KC_0, \
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KC_CIRC, KC_AMPR, KC_TILD, KC_PIPE, KC_BSLS, KC_MINUS, KC_4, KC_5, KC_6, KC_EQL, \
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KC_DQT, KC_QUOT, KC_UNDS, KC_GRV, _______, KC_ASTR, KC_1, KC_2, KC_3, _______, \
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_______, MO(_ADJUST), _______, _______, _______, _______ \
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),
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[_LOWER] = LAYOUT( \
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KC_ESC, KC_HOME, KC_UP, KC_END, _______, KC_LPRN, KC_RPRN, _______, _______, _______,
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KC_VOLU, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGUP, KC_LBRC, KC_RBRC, _______, _______, _______, \
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KC_VOLD, KC_MPRV, KC_MPLY, KC_MNXT, KC_PGDN, KC_LCBR, KC_RCBR, _______, _______, _______, \
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_______, _______, _______, _______, MO(_ADJUST), _______ \
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),
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[_ADJUST] = LAYOUT( \
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KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, \
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_______, DSK_LFT, _______, DSK_RT, _______, TSKMGR, CALTDEL, _______, KC_F11, KC_F12, \
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RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______ \
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)
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};
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void persistant_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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