mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-18 07:33:26 +00:00
810eafad12
* Add proper prototypes for Tap-Hold Per Key functions * Fix handwired/tennie default keymap * Remove unneeded references * Fix tapping term per key check in space cadet * Pre-emptive fix for tap dance * Fix marksard/leftover30 * Replace hard coded tapping term with define
365 lines
9.7 KiB
C
365 lines
9.7 KiB
C
/* Copyright 2016-2018 Erez Zukerman, Jack Humbert, Yiancar
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#if defined(__AVR__)
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# include <avr/pgmspace.h>
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# include <avr/io.h>
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# include <avr/interrupt.h>
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#endif
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#if defined(PROTOCOL_CHIBIOS)
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# include <hal.h>
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# include "chibios_config.h"
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#endif
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#include "wait.h"
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#include "matrix.h"
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#include "keymap.h"
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#ifdef BACKLIGHT_ENABLE
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# ifdef LED_MATRIX_ENABLE
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# include "led_matrix.h"
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# else
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# include "backlight.h"
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# endif
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#endif
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#if defined(RGBLIGHT_ENABLE)
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# include "rgblight.h"
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#elif defined(RGB_MATRIX_ENABLE)
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// Dummy define RGBLIGHT_MODE_xxxx
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# define RGBLIGHT_H_DUMMY_DEFINE
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# include "rgblight.h"
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#endif
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#ifdef RGB_MATRIX_ENABLE
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# include "rgb_matrix.h"
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#endif
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#include "action_layer.h"
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#include "eeconfig.h"
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#include "bootloader.h"
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#include "timer.h"
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#include "config_common.h"
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#include "led.h"
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#include "action_util.h"
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#include "action_tapping.h"
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#include "print.h"
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#include "send_string_keycodes.h"
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#include "suspend.h"
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#include <stddef.h>
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#include <stdlib.h>
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extern layer_state_t default_layer_state;
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#ifndef NO_ACTION_LAYER
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extern layer_state_t layer_state;
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#endif
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#if defined(SEQUENCER_ENABLE)
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# include "sequencer.h"
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# include "process_sequencer.h"
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#endif
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#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
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# include "process_midi.h"
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#endif
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#ifdef AUDIO_ENABLE
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# include "audio.h"
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# include "process_audio.h"
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# ifdef AUDIO_CLICKY
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# include "process_clicky.h"
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# endif
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#endif
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#ifdef STENO_ENABLE
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# include "process_steno.h"
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#endif
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#if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))
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# include "process_music.h"
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#endif
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#ifdef BACKLIGHT_ENABLE
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# include "process_backlight.h"
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#endif
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#ifdef LEADER_ENABLE
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# include "process_leader.h"
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#endif
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#ifdef UNICODE_ENABLE
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# include "process_unicode.h"
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#endif
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#ifdef UCIS_ENABLE
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# include "process_ucis.h"
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#endif
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#ifdef UNICODEMAP_ENABLE
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# include "process_unicodemap.h"
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#endif
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#ifdef TAP_DANCE_ENABLE
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# include "process_tap_dance.h"
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#endif
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#ifdef PRINTING_ENABLE
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# include "process_printer.h"
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#endif
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#ifdef AUTO_SHIFT_ENABLE
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# include "process_auto_shift.h"
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#endif
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#ifdef COMBO_ENABLE
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# include "process_combo.h"
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#endif
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#ifdef KEY_LOCK_ENABLE
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# include "process_key_lock.h"
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#endif
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#ifdef TERMINAL_ENABLE
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# include "process_terminal.h"
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#else
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# include "process_terminal_nop.h"
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#endif
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#ifdef SPACE_CADET_ENABLE
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# include "process_space_cadet.h"
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#endif
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#ifdef MAGIC_KEYCODE_ENABLE
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# include "process_magic.h"
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#endif
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#ifdef JOYSTICK_ENABLE
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# include "process_joystick.h"
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#endif
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#ifdef GRAVE_ESC_ENABLE
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# include "process_grave_esc.h"
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#endif
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#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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# include "process_rgb.h"
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#endif
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#ifdef HD44780_ENABLE
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# include "hd44780.h"
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#endif
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#ifdef HAPTIC_ENABLE
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# include "haptic.h"
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#endif
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#ifdef OLED_DRIVER_ENABLE
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# include "oled_driver.h"
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#endif
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#ifdef DIP_SWITCH_ENABLE
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# include "dip_switch.h"
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#endif
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#ifdef DYNAMIC_MACRO_ENABLE
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# include "process_dynamic_macro.h"
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#endif
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#ifdef DYNAMIC_KEYMAP_ENABLE
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# include "dynamic_keymap.h"
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#endif
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#ifdef VIA_ENABLE
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# include "via.h"
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#endif
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#ifdef WPM_ENABLE
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# include "wpm.h"
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#endif
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// Function substitutions to ease GPIO manipulation
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#if defined(__AVR__)
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typedef uint8_t pin_t;
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# define setPinInput(pin) (DDRx_ADDRESS(pin) &= ~_BV((pin)&0xF), PORTx_ADDRESS(pin) &= ~_BV((pin)&0xF))
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# define setPinInputHigh(pin) (DDRx_ADDRESS(pin) &= ~_BV((pin)&0xF), PORTx_ADDRESS(pin) |= _BV((pin)&0xF))
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# define setPinInputLow(pin) _Static_assert(0, "AVR processors cannot implement an input as pull low")
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# define setPinOutput(pin) (DDRx_ADDRESS(pin) |= _BV((pin)&0xF))
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# define writePinHigh(pin) (PORTx_ADDRESS(pin) |= _BV((pin)&0xF))
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# define writePinLow(pin) (PORTx_ADDRESS(pin) &= ~_BV((pin)&0xF))
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# define writePin(pin, level) ((level) ? writePinHigh(pin) : writePinLow(pin))
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# define readPin(pin) ((bool)(PINx_ADDRESS(pin) & _BV((pin)&0xF)))
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# define togglePin(pin) (PORTx_ADDRESS(pin) ^= _BV((pin)&0xF))
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#elif defined(PROTOCOL_CHIBIOS)
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typedef ioline_t pin_t;
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# define setPinInput(pin) palSetLineMode(pin, PAL_MODE_INPUT)
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# define setPinInputHigh(pin) palSetLineMode(pin, PAL_MODE_INPUT_PULLUP)
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# define setPinInputLow(pin) palSetLineMode(pin, PAL_MODE_INPUT_PULLDOWN)
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# define setPinOutput(pin) palSetLineMode(pin, PAL_MODE_OUTPUT_PUSHPULL)
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# define writePinHigh(pin) palSetLine(pin)
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# define writePinLow(pin) palClearLine(pin)
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# define writePin(pin, level) ((level) ? (writePinHigh(pin)) : (writePinLow(pin)))
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# define readPin(pin) palReadLine(pin)
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# define togglePin(pin) palToggleLine(pin)
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#endif
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// Atomic macro to help make GPIO and other controls atomic.
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#ifdef IGNORE_ATOMIC_BLOCK
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/* do nothing atomic macro */
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# define ATOMIC_BLOCK for (uint8_t __ToDo = 1; __ToDo; __ToDo = 0)
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# define ATOMIC_BLOCK_RESTORESTATE ATOMIC_BLOCK
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# define ATOMIC_BLOCK_FORCEON ATOMIC_BLOCK
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#elif defined(__AVR__)
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/* atomic macro for AVR */
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# include <util/atomic.h>
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# define ATOMIC_BLOCK_RESTORESTATE ATOMIC_BLOCK(ATOMIC_RESTORESTATE)
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# define ATOMIC_BLOCK_FORCEON ATOMIC_BLOCK(ATOMIC_FORCEON)
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#elif defined(PROTOCOL_CHIBIOS) || defined(PROTOCOL_ARM_ATSAM)
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/* atomic macro for ChibiOS / ARM ATSAM */
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# if defined(PROTOCOL_ARM_ATSAM)
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# include "arm_atsam_protocol.h"
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# endif
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static __inline__ uint8_t __interrupt_disable__(void) {
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# if defined(PROTOCOL_CHIBIOS)
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chSysLock();
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# endif
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# if defined(PROTOCOL_ARM_ATSAM)
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__disable_irq();
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# endif
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return 1;
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}
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static __inline__ void __interrupt_enable__(const uint8_t *__s) {
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# if defined(PROTOCOL_CHIBIOS)
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chSysUnlock();
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# endif
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# if defined(PROTOCOL_ARM_ATSAM)
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__enable_irq();
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# endif
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__asm__ volatile("" ::: "memory");
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(void)__s;
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}
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# define ATOMIC_BLOCK(type) for (type, __ToDo = __interrupt_disable__(); __ToDo; __ToDo = 0)
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# define ATOMIC_FORCEON uint8_t sreg_save __attribute__((__cleanup__(__interrupt_enable__))) = 0
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# define ATOMIC_BLOCK_RESTORESTATE _Static_assert(0, "ATOMIC_BLOCK_RESTORESTATE dose not implement")
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# define ATOMIC_BLOCK_FORCEON ATOMIC_BLOCK(ATOMIC_FORCEON)
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/* Other platform */
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#else
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# define ATOMIC_BLOCK_RESTORESTATE _Static_assert(0, "ATOMIC_BLOCK_RESTORESTATE dose not implement")
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# define ATOMIC_BLOCK_FORCEON _Static_assert(0, "ATOMIC_BLOCK_FORCEON dose not implement")
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#endif
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#define SEND_STRING(string) send_string_P(PSTR(string))
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#define SEND_STRING_DELAY(string, interval) send_string_with_delay_P(PSTR(string), interval)
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// Look-Up Tables (LUTs) to convert ASCII character to keycode sequence.
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extern const uint8_t ascii_to_keycode_lut[128];
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extern const uint8_t ascii_to_shift_lut[16];
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extern const uint8_t ascii_to_altgr_lut[16];
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// clang-format off
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#define KCLUT_ENTRY(a, b, c, d, e, f, g, h) \
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( ((a) ? 1 : 0) << 0 \
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| ((b) ? 1 : 0) << 1 \
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| ((c) ? 1 : 0) << 2 \
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| ((d) ? 1 : 0) << 3 \
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| ((e) ? 1 : 0) << 4 \
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| ((f) ? 1 : 0) << 5 \
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| ((g) ? 1 : 0) << 6 \
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| ((h) ? 1 : 0) << 7 )
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// clang-format on
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void send_string(const char *str);
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void send_string_with_delay(const char *str, uint8_t interval);
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void send_string_P(const char *str);
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void send_string_with_delay_P(const char *str, uint8_t interval);
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void send_char(char ascii_code);
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// For tri-layer
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void update_tri_layer(uint8_t layer1, uint8_t layer2, uint8_t layer3);
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layer_state_t update_tri_layer_state(layer_state_t state, uint8_t layer1, uint8_t layer2, uint8_t layer3);
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void set_single_persistent_default_layer(uint8_t default_layer);
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void tap_random_base64(void);
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#define IS_LAYER_ON(layer) layer_state_is(layer)
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#define IS_LAYER_OFF(layer) !layer_state_is(layer)
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#define IS_LAYER_ON_STATE(state, layer) layer_state_cmp(state, layer)
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#define IS_LAYER_OFF_STATE(state, layer) !layer_state_cmp(state, layer)
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void matrix_init_kb(void);
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void matrix_scan_kb(void);
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void matrix_init_user(void);
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void matrix_scan_user(void);
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uint16_t get_record_keycode(keyrecord_t *record, bool update_layer_cache);
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uint16_t get_event_keycode(keyevent_t event, bool update_layer_cache);
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bool process_action_kb(keyrecord_t *record);
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bool process_record_kb(uint16_t keycode, keyrecord_t *record);
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bool process_record_user(uint16_t keycode, keyrecord_t *record);
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void post_process_record_kb(uint16_t keycode, keyrecord_t *record);
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void post_process_record_user(uint16_t keycode, keyrecord_t *record);
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#ifndef BOOTMAGIC_LITE_COLUMN
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# define BOOTMAGIC_LITE_COLUMN 0
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#endif
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#ifndef BOOTMAGIC_LITE_ROW
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# define BOOTMAGIC_LITE_ROW 0
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#endif
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void bootmagic_lite(void);
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void reset_keyboard(void);
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void startup_user(void);
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void shutdown_user(void);
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void register_code16(uint16_t code);
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void unregister_code16(uint16_t code);
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void tap_code16(uint16_t code);
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void send_dword(uint32_t number);
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void send_word(uint16_t number);
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void send_byte(uint8_t number);
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void send_nibble(uint8_t number);
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uint16_t hex_to_keycode(uint8_t hex);
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void led_set_user(uint8_t usb_led);
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void led_set_kb(uint8_t usb_led);
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bool led_update_user(led_t led_state);
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bool led_update_kb(led_t led_state);
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void api_send_unicode(uint32_t unicode);
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