mirror of
https://github.com/qmk/qmk_firmware.git
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99 lines
3.6 KiB
C
99 lines
3.6 KiB
C
/* Copyright (C) 2022 Westberry Technology (ChangZhou) Corp., Ltd
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define FORCE_NKRO
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#define TAP_CODE_DELAY 5
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/* ws2812 RGB LED */
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#define RGB_DI_PIN A1
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#define RGB_MATRIX_LED_COUNT 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* SPI Config for spi flash*/
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#define SPI_DRIVER SPIDQ
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#define SPI_SCK_PIN B3
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#define SPI_MOSI_PIN B5
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#define SPI_MISO_PIN B4
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#define SPI_MOSI_PAL_MODE 5
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#define EXTERNAL_FLASH_SPI_SLAVE_SELECT_PIN C12
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#define WEAR_LEVELING_BACKING_SIZE (8 * 1024)
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#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_KEYRELEASES
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// RGB Matrix Animation modes. Explicitly enabled
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// For full list of effects, see:
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// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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// #define ENABLE_RGB_MATRIX_ALPHAS_MODS
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// #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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// #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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#define ENABLE_RGB_MATRIX_BREATHING
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// #define ENABLE_RGB_MATRIX_BAND_SAT
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// #define ENABLE_RGB_MATRIX_BAND_VAL
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// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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#define ENABLE_RGB_MATRIX_CYCLE_ALL
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#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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//#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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//#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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//#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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//#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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//#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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//#define ENABLE_RGB_MATRIX_DUAL_BEACON
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//#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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//#define ENABLE_RGB_MATRIX_RAINDROPS
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// #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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// #define ENABLE_RGB_MATRIX_HUE_BREATHING
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// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
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// #define ENABLE_RGB_MATRIX_HUE_WAVE
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// #define ENABLE_RGB_MATRIX_PIXEL_RAIN
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// #define ENABLE_RGB_MATRIX_PIXEL_FLOW
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// #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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//#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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//#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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//#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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//#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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//#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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//#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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//#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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//#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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//#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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//#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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//#define ENABLE_RGB_MATRIX_SPLASH
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#define ENABLE_RGB_MATRIX_MULTISPLASH
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//#define ENABLE_RGB_MATRIX_SOLID_SPLASH
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//#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#define USB_SUSPEND_WAKEUP_DELAY 1500 //Wakeup host USB
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