mirror of
https://github.com/qmk/qmk_firmware.git
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9b232a7f88
* Moving sentraq keyboards to sentraq subdirectory. * Updating readme markdown to correct make commands. * Updating s60_x references to point to the new vendor subdirectory. * Fixed stripped spaces in markdown. * Updated help information in s60_x readme and linked to additional documentation.
238 lines
8.5 KiB
C
238 lines
8.5 KiB
C
/*
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Copyright 2016 Julien Pecqueur <julien@peclu.net>
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Copyright 2016 Felix Uhl <ifreilicht@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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//make keymap a little easier to read
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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#define ONESHOT_TAP_TOGGLE 2
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#define ONESHOT_TIMEOUT 1
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//uncomment to activate dead keys
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//#define DONT_REVIVE_DEADKEYS 1
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//Function keycodes for better readability
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//SpaceFN
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//OneShot LeftShift
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//GamingMode Lock (disables SpaceFn and OneShot LShift)
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//Function
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//Mute microphone
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#define KC_SPACEFN KC_FN0
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#define KC_OSLS KC_FN3
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#define KC_GMLK KC_FN1
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#define KC_FUNC KC_FN2
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#define MICMUTE RCTL(KC_LCTL)
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enum function_codes {
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F_SPACEFN = 0,
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F_OSLS = 3,
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F_GMLK = 1,
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F_FUNC = 2
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};
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enum layer_names {
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DEFAULT,
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GAMING,
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FUNCTION
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};
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enum languages {
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GERMAN
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};
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#define LANGUAGE GERMAN
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enum custom_keycodes {
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KC_CM_A = SAFE_RANGE,
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// KC_CM_B,
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KC_CM_C,
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// KC_CM_D,
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KC_CM_E,
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// KC_CM_F,
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KC_CM_G,
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// KC_CM_H,
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KC_CM_I,
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// KC_CM_J,
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KC_CM_K,
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KC_CM_L,
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KC_CM_M,
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KC_CM_N,
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KC_CM_O,
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KC_CM_P,
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// KC_CM_Q,
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KC_CM_R,
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KC_CM_S,
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// KC_CM_T,
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KC_CM_U,
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// KC_CM_V,
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KC_CM_W,
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// KC_CM_X,
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KC_CM_Y,
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KC_CM_Z
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Layout 0: Default Layer
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* ,-----------------------------------------------------------.
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* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \|Del|
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* |-----------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Z| U| I| O| P| [| ]|BckSp|
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* |-----------------------------------------------------------|
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* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return |
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* |-----------------------------------------------------------|
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* |Shift | Y| X| C| V| B| N| M| ,| .| /| Up |RSft|
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* |-----------------------------------------------------------|
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* |Fn2 |Gui |Alt | SpaceFn |Alt |Left|Down|Right|
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* `-----------------------------------------------------------'
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*/
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[DEFAULT] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Z, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
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KC_LSFT, KC_NUBS, KC_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT, \
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KC_FUNC, KC_LGUI, KC_LALT, KC_SPACEFN, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT
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),
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/* Layout 1: Gaming Layer, SpaceFn disabled
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* ,-----------------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------|
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* | | | | | | | | | | | | | | |
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* |-----------------------------------------------------------|
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* | | | | | | | | | | | | | |
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* |-----------------------------------------------------------|
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* | | | | | | | | | | | | |Fn1 |
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* |-----------------------------------------------------------|
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* | |RSft| | Space | | | | |
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* `-----------------------------------------------------------'
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*/
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[GAMING] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_GMLK, \
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_______, KC_RSFT, _______, KC_SPC, _______, _______, _______, _______
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),
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/* Layout 2: Function Layer
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* MicMute requires special software to be installed. Check readme.md for more information
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* ,-----------------------------------------------------------.
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* |` | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|RES|
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* |-----------------------------------------------------------|
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* | | | | |Prv|Ply|Nxt| <20> | | <20> | |Prt|Slk|Pau |
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* |-----------------------------------------------------------|
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* | | <20> | <20> | |Vl-|Mut|Vl+| | | | | |PEnt |
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* |-----------------------------------------------------------|
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* | | | | |MicMut|Cal| | | | |Pau |PUp |Fn1 |
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* |-----------------------------------------------------------|
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* | | | | | |Home|PDn |End |
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* `-----------------------------------------------------------'
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*/
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[FUNCTION] = LAYOUT(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, RESET, \
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_______, _______, KC_CM_W, KC_CM_E, KC_MPRV, KC_MPLY, KC_MNXT, KC_CM_U, KC_CM_I, KC_CM_O, KC_CM_P, KC_PSCR, KC_SLCK, KC_PAUS, \
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_______, KC_CM_A, KC_CM_S, _______, KC_VOLD, KC_MUTE, KC_VOLU, _______, KC_CM_K, KC_CM_L, _______, _______, _______, KC_PENT, \
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_______, _______, KC_CM_Y, _______, KC_CM_C, MICMUTE, KC_CALC, KC_CM_N, KC_CM_M, _______, _______, _______, KC_PGUP, KC_GMLK, \
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_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
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),
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};
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/*
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* Fn action definition
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*/
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const uint16_t PROGMEM fn_actions[] = {
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[F_SPACEFN] = ACTION_LAYER_TAP_KEY(2, KC_SPACE), // SpaceFn layout 1
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[F_GMLK] = ACTION_LAYER_TOGGLE(1), // Disable SpaceFn and Oneshot Shift
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[F_FUNC] = ACTION_LAYER_MOMENTARY(2), // SpaceFn layout 1
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[F_OSLS] = ACTION_MODS_ONESHOT(MOD_LSFT) // Oneshot Leftshift
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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return MACRO_NONE;
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};
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void matrix_init_user(void) {
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}
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void matrix_scan_user(void) {
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}
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bool process_german(uint16_t keycode, keyrecord_t *record) {
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uint16_t send_code = 0;
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if (record->event.pressed) {
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switch (keycode) {
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case KC_CM_A:
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send_code = KC_Q;
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break;
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case KC_CM_O:
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send_code = KC_P;
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break;
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case KC_CM_U:
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send_code = KC_Y;
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break;
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case KC_CM_S:
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send_code = KC_S;
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break;
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}
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if (send_code == 0) {
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return true;
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}
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else {
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register_code(KC_RALT);
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register_code(send_code);
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unregister_code(send_code);
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unregister_code(KC_RALT);
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return false;
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}
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}
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return true;
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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//revive dead keys
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#ifndef DONT_REVIVE_DEADKEYS
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bool shift_active = keyboard_report->mods & (MOD_BIT(KC_LSFT) | MOD_BIT(KC_LSFT));
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bool altgr_active = keyboard_report->mods & (MOD_BIT(KC_RALT));
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if ((keycode == KC_QUOT && !altgr_active) ||
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keycode == KC_GRV ||
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(keycode == KC_6 && shift_active))
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{
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if (record->event.pressed) {
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register_code(keycode);
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unregister_code(keycode);
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register_code(KC_SPACE);
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unregister_code(KC_SPACE);
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}
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return false;
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}
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#endif
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#if LANGUAGE == GERMAN
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return process_german(keycode, record);
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#else
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return true;
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#endif
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}
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void led_set_user(uint8_t usb_led) {
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}
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