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https://github.com/qmk/qmk_firmware.git
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a6a13f9626
* [Keyboard] Initial Keybage/RadPad firmware * [Keyboard] RadPad apply pull request feedback - Change `LAYOUT_***_Encoders` to `LAYOUT_***_encoders` in <keyboard>.h - Remove bootloader comments and unnecessary build options from rules.mk - Use `LTO_ENABLE` - Remove empty config.h from default keymap - Remove trailing ` \` from keymap * [Keyboard] RadPad fix info.json - Change `LAYOUT_***_Encoders` to `LAYOUT_***_encoders` in info.json * [Keyboard] Add host LED status to OLED display * [Keyboard] Use LAYOUT_4x4_encoders, not LAYOUT * [Keyboard] Use LAYOUT_4x4_encoders, not LAYOUT * [Keyboard] Remove DESCRIPTION from config.h
88 lines
2.2 KiB
C
88 lines
2.2 KiB
C
/* Copyright 2020 Brandon Schlack
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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#define XXX KC_NO
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT_4x4_encoders( \
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k00, k03, \
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k10, k11, k12, k13, \
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k20, k21, k22, k23, \
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k30, k31, k32, k33, \
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k40, k41, k42, k43 \
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) \
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{ \
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{ k00, XXX, XXX, k03 }, \
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{ k10, k11, k12, k13 }, \
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{ k20, k21, k22, k23 }, \
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{ k30, k31, k32, k33 }, \
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{ k40, k41, k42, k43 } \
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}
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#define LAYOUT_4x3_encoders( \
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k00, k03, \
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k10, k11, k12, k13, \
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k20, k21, k22, k23, \
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k30, k31, k32, k33 \
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) \
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{ \
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{ k00, XXX, XXX, k03 }, \
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{ k10, k11, k12, k13 }, \
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{ k20, k21, k22, k23 }, \
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{ k30, k31, k32, k33 }, \
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{ XXX, XXX, XXX, XXX } \
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}
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#define LAYOUT_3x4_encoders( \
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k01, k03, \
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k11, k12, k13, \
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k21, k22, k23, \
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k31, k32, k33, \
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k41, k42, k43 \
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) \
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{ \
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{ XXX, k01, XXX, k03 }, \
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{ XXX, k11, k12, k13 }, \
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{ XXX, k21, k22, k23 }, \
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{ XXX, k31, k32, k33 }, \
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{ XXX, k41, k42, k43 } \
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}
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#define LAYOUT_3x3_encoders( \
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k01, k03, \
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k11, k12, k13, \
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k21, k22, k23, \
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k31, k32, k33 \
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) \
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{ \
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{ XXX, k01, XXX, k03 }, \
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{ XXX, k11, k12, k13 }, \
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{ XXX, k21, k22, k23 }, \
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{ XXX, k31, k32, k33 }, \
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{ XXX, XXX, XXX, XXX } \
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}
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