mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-11 20:31:02 +00:00
cf935d97ae
* Fix functions with empty params * Found a bunch more
180 lines
5.8 KiB
C
180 lines
5.8 KiB
C
/* Copyright 2016 Jack Humbert
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#include "quantum.h"
|
|
|
|
static uint16_t active_td;
|
|
static uint16_t last_tap_time;
|
|
|
|
void tap_dance_pair_on_each_tap(tap_dance_state_t *state, void *user_data) {
|
|
tap_dance_pair_t *pair = (tap_dance_pair_t *)user_data;
|
|
|
|
if (state->count == 2) {
|
|
register_code16(pair->kc2);
|
|
state->finished = true;
|
|
}
|
|
}
|
|
|
|
void tap_dance_pair_finished(tap_dance_state_t *state, void *user_data) {
|
|
tap_dance_pair_t *pair = (tap_dance_pair_t *)user_data;
|
|
|
|
register_code16(pair->kc1);
|
|
}
|
|
|
|
void tap_dance_pair_reset(tap_dance_state_t *state, void *user_data) {
|
|
tap_dance_pair_t *pair = (tap_dance_pair_t *)user_data;
|
|
|
|
if (state->count == 1) {
|
|
wait_ms(TAP_CODE_DELAY);
|
|
unregister_code16(pair->kc1);
|
|
} else if (state->count == 2) {
|
|
unregister_code16(pair->kc2);
|
|
}
|
|
}
|
|
|
|
void tap_dance_dual_role_on_each_tap(tap_dance_state_t *state, void *user_data) {
|
|
tap_dance_dual_role_t *pair = (tap_dance_dual_role_t *)user_data;
|
|
|
|
if (state->count == 2) {
|
|
layer_move(pair->layer);
|
|
state->finished = true;
|
|
}
|
|
}
|
|
|
|
void tap_dance_dual_role_finished(tap_dance_state_t *state, void *user_data) {
|
|
tap_dance_dual_role_t *pair = (tap_dance_dual_role_t *)user_data;
|
|
|
|
if (state->count == 1) {
|
|
register_code16(pair->kc);
|
|
} else if (state->count == 2) {
|
|
pair->layer_function(pair->layer);
|
|
}
|
|
}
|
|
|
|
void tap_dance_dual_role_reset(tap_dance_state_t *state, void *user_data) {
|
|
tap_dance_dual_role_t *pair = (tap_dance_dual_role_t *)user_data;
|
|
|
|
if (state->count == 1) {
|
|
wait_ms(TAP_CODE_DELAY);
|
|
unregister_code16(pair->kc);
|
|
}
|
|
}
|
|
|
|
static inline void _process_tap_dance_action_fn(tap_dance_state_t *state, void *user_data, tap_dance_user_fn_t fn) {
|
|
if (fn) {
|
|
fn(state, user_data);
|
|
}
|
|
}
|
|
|
|
static inline void process_tap_dance_action_on_each_tap(tap_dance_action_t *action) {
|
|
action->state.count++;
|
|
action->state.weak_mods = get_mods();
|
|
action->state.weak_mods |= get_weak_mods();
|
|
#ifndef NO_ACTION_ONESHOT
|
|
action->state.oneshot_mods = get_oneshot_mods();
|
|
#endif
|
|
_process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_each_tap);
|
|
}
|
|
|
|
static inline void process_tap_dance_action_on_reset(tap_dance_action_t *action) {
|
|
_process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_reset);
|
|
del_weak_mods(action->state.weak_mods);
|
|
#ifndef NO_ACTION_ONESHOT
|
|
del_mods(action->state.oneshot_mods);
|
|
#endif
|
|
send_keyboard_report();
|
|
action->state = (const tap_dance_state_t){0};
|
|
}
|
|
|
|
static inline void process_tap_dance_action_on_dance_finished(tap_dance_action_t *action) {
|
|
if (!action->state.finished) {
|
|
action->state.finished = true;
|
|
add_weak_mods(action->state.weak_mods);
|
|
#ifndef NO_ACTION_ONESHOT
|
|
add_mods(action->state.oneshot_mods);
|
|
#endif
|
|
send_keyboard_report();
|
|
_process_tap_dance_action_fn(&action->state, action->user_data, action->fn.on_dance_finished);
|
|
}
|
|
active_td = 0;
|
|
if (!action->state.pressed) {
|
|
// There will not be a key release event, so reset now.
|
|
process_tap_dance_action_on_reset(action);
|
|
}
|
|
}
|
|
|
|
bool preprocess_tap_dance(uint16_t keycode, keyrecord_t *record) {
|
|
tap_dance_action_t *action;
|
|
|
|
if (!record->event.pressed) return false;
|
|
|
|
if (!active_td || keycode == active_td) return false;
|
|
|
|
action = &tap_dance_actions[TD_INDEX(active_td)];
|
|
action->state.interrupted = true;
|
|
action->state.interrupting_keycode = keycode;
|
|
process_tap_dance_action_on_dance_finished(action);
|
|
|
|
// Tap dance actions can leave some weak mods active (e.g., if the tap dance is mapped to a keycode with
|
|
// modifiers), but these weak mods should not affect the keypress which interrupted the tap dance.
|
|
clear_weak_mods();
|
|
|
|
// Signal that a tap dance has been finished due to being interrupted,
|
|
// therefore the keymap lookup for the currently processed event needs to
|
|
// be repeated with the current layer state that might have been updated by
|
|
// the finished tap dance.
|
|
return true;
|
|
}
|
|
|
|
bool process_tap_dance(uint16_t keycode, keyrecord_t *record) {
|
|
tap_dance_action_t *action;
|
|
|
|
switch (keycode) {
|
|
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
|
|
action = &tap_dance_actions[TD_INDEX(keycode)];
|
|
|
|
action->state.pressed = record->event.pressed;
|
|
if (record->event.pressed) {
|
|
last_tap_time = timer_read();
|
|
process_tap_dance_action_on_each_tap(action);
|
|
active_td = action->state.finished ? 0 : keycode;
|
|
} else {
|
|
if (action->state.finished) {
|
|
process_tap_dance_action_on_reset(action);
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void tap_dance_task(void) {
|
|
tap_dance_action_t *action;
|
|
|
|
if (!active_td || timer_elapsed(last_tap_time) <= GET_TAPPING_TERM(active_td, &(keyrecord_t){})) return;
|
|
|
|
action = &tap_dance_actions[TD_INDEX(active_td)];
|
|
if (!action->state.interrupted) {
|
|
process_tap_dance_action_on_dance_finished(action);
|
|
}
|
|
}
|
|
|
|
void reset_tap_dance(tap_dance_state_t *state) {
|
|
active_td = 0;
|
|
process_tap_dance_action_on_reset((tap_dance_action_t *)state);
|
|
}
|