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f871f7a56f
* added spooky keyboard t o boardsouce folder * restoring to clean start I think * added back in my files for this keyboard * Update keyboards/boardsource/holiday/spooky/config.h * Update keyboards/boardsource/holiday/spooky/keymaps/rip_mx/keymap.c * Update keyboards/boardsource/holiday/spooky/readme.md * Update keyboards/boardsource/holiday/spooky/spooky.h * updated all keymaps to support 2x3 ortho * Apply suggestions from code review
31 lines
975 B
C
31 lines
975 B
C
/* Copyright 2020 boardsource
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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// Defines names for use in layer keycodes and the keymap
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enum layer_names {
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_BASE,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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[_BASE] = LAYOUT_ortho_2x3(
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KC_F1, KC_F2, KC_F3,
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KC_F4, KC_F5,KC_F6
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),
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};
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