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60 lines
1.5 KiB
C
60 lines
1.5 KiB
C
#pragma once
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#include "config_common.h"
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#define KEYBOARD_PCB_REV 11
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/* key matrix size */
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#define MATRIX_ROWS 6
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#define MATRIX_COLS 23
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/* key matrix pins */
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#if KEYBOARD_PCB_REV == 10
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#define MATRIX_ROW_PINS { D2, D3, D4, D5, D6, D7 }
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#else
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#define MATRIX_ROW_PINS { D2, D3, D4, D5, E6, D7 }
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#endif
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#define MATRIX_COL_PINS { F0, F1, F2, F3, F4, F5, F6, F7, C7, C6, C5, C4, C3, C2, C1, C0, B0, B1, B2, B3, B4, B5, B6 }
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#define LED_NUM_LOCK_PIN E0
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#define LED_CAPS_LOCK_PIN E1
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#define LED_SCROLL_LOCK_PIN B7
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION ROW2COL
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* force n-key rollover*/
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#define FORCE_NKRO
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#ifdef RGB_DI_PIN
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_CHRISTMAS
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_RGB_TEST
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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#define RGBLED_NUM 0
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#endif
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#define DYNAMIC_MACRO_COUNT 12
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#define DYNAMIC_MACRO_SIZE 48
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#define DYNAMIC_MACRO_EEPROM_STORAGE
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#define DYNAMIC_MACRO_EEPROM_MAGIC_ADDR (uint16_t*)32
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#define DYNAMIC_MACRO_EEPROM_BLOCK0_ADDR (uint8_t*)34
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