mirror of
https://github.com/qmk/qmk_firmware.git
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104 lines
4.8 KiB
C
104 lines
4.8 KiB
C
/* Copyright 2020 kamonanban
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum layer_names {
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_BASE = 0,
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_LOWER,
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_RAISE,
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_ADJUST
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};
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enum custom_keycodes {
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LOWER = SAFE_RANGE,
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RAISE,
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ADJUST
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EQL, KC_MINS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
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KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_AT,
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KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_COMM, KC_DOT, KC_H, KC_J, KC_K, KC_L, KC_UP, KC_SCLN,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_SLSH, KC_B, KC_N, KC_M, KC_LEFT, KC_DOWN, KC_RGHT,
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LOWER, XXXXXXX, KC_LALT, KC_LCTL, KC_SPC, KC_LGUI, KC_ENT, KC_BSPC, KC_DEL, KC_SPC, KC_RCTL, KC_RALT, XXXXXXX, RAISE
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),
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[_LOWER] = LAYOUT(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, XXXXXXX, XXXXXXX, XXXXXXX, KC_MINS, KC_EQL, KC_INT3, KC_LBRC, KC_RBRC,
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_______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_SCLN, KC_QUOT, KC_BSLS,
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_______, KC_F11, KC_F12, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_COMM, KC_DOT, KC_SLSH, XXXXXXX,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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LOWER, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, RAISE
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),
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[_RAISE] = LAYOUT(
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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LOWER, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, RAISE
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),
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[_ADJUST] = LAYOUT(
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_______, RGB_TOG, XXXXXXX, XXXXXXX, XXXXXXX, RGB_M_R, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT,
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_______, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_M_SN,XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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_______, RGB_M_T, RGB_HUD, RGB_SAD, RGB_VAD, RGB_M_K, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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_______, RGB_M_P, XXXXXXX, XXXXXXX, XXXXXXX, RGB_M_SW, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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LOWER, XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, XXXXXXX, RAISE
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)
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};
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static inline void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
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if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
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layer_on(layer3);
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} else {
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layer_off(layer3);
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}
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case LOWER:
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if (record->event.pressed) {
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layer_on(_LOWER);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_LOWER);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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case RAISE:
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if (record->event.pressed) {
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layer_on(_RAISE);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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} else {
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layer_off(_RAISE);
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update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
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}
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return false;
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case ADJUST:
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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}
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return true;
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}
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