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4ef2b0f818
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Nick Brassel <nick@tzarc.org>
21 lines
448 B
C
21 lines
448 B
C
#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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K02, K03, K04, \
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K00, K01, K05 \
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) \
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{ \
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{ K00, K01, K02, K03, K04, K05 }, \
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}
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