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* Move RGBLight animations to data driven, 0-9 * Move RGBLight animations to data driven, A * Move RGBLight animations to data driven, B * Move RGBLight animations to data driven, C * Move RGBLight animations to data driven, D * Move RGBLight animations to data driven, E * Move RGBLight animations to data driven, F * Move RGBLight animations to data driven, G * Move RGBLight animations to data driven, H * Move RGBLight animations to data driven, handwired * Move RGBLight animations to data driven, I * Move RGBLight animations to data driven, J * Move RGBLight animations to data driven, K * Move RGBLight animations to data driven, L * Move RGBLight animations to data driven, M * Move RGBLight animations to data driven, N * Move RGBLight animations to data driven, O * Move RGBLight animations to data driven, P * Move RGBLight animations to data driven, Q * Move RGBLight animations to data driven, R * Move RGBLight animations to data driven, S * Move RGBLight animations to data driven, T * Move RGBLight animations to data driven, U * Move RGBLight animations to data driven, V * Move RGBLight animations to data driven, W * Move RGBLight animations to data driven, X * Move RGBLight animations to data driven, Y * Move RGBLight animations to data driven, Z * Fix incorrect placement * Fix build failures and mismatches |
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.. | ||
keymaps | ||
config.h | ||
info.json | ||
readme.md | ||
rules.mk | ||
zodiark.c |
Zodiark Keyboard
A split keyboard with 5x7 including a thumbcluster, encoders on each side, per key RGB, and 2x I2C headers per side, supporiting 1.3"/.96" 128x64 OLEDs (the 1.3" is an SSH1106 OLED, refer to QMK documentation for limitations), .91" 128x32 OLEDs.
- Keyboard Maintainer: Aleblazer, Discord Link
- Hardware Supported: Pro Micro and derivatives
- Hardware Availability: Pending Group Buy - Discord Link
Make example for this keyboard (after setting up your build environment):
make aleblazer/zodiark:default
Flashing example for this keyboard:
make aleblazer/zodiark:default:flash
Remove TRRS cable from halves, plug into one side, press reset button when asked. Repeat process on the other side.
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.
Credit to Sofle and Josef Adamcik josef.adamcik@gmail.com for OLED and layer code.