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9483a88d75
* Add 80 key layout to Ergodone * Add layouts * Missed a comma .....
327 lines
25 KiB
C
327 lines
25 KiB
C
/*
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This is the keymap for the keyboard
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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Copyright 2017 Art Ortenburger
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "drashna.h"
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#ifdef UNICODEMAP_ENABLE
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#include "drashna_unicode.h"
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#endif // UNICODEMAP_ENABLE
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//enum more_custom_keycodes {
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// KC_P00 = NEW_SAFE_RANGE
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//};
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//define layer change stuff for underglow indicator
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bool skip_leds = false;
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: QWERTY Layer
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*
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = + | 1 ! | 2 @ | 3 # | 4 $ | 5 % | TG(4)| | TG(4)| 6 ^ | 7 & | 8 * | 9 ( | 0 ) | - _ |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | TAB | Q | W | E | R | T | TG(3)| |TG(3) | Y | U | I | O | P | \ | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | Bksp | A | S | D | F | G |------| |------| H | J | K | L | ; | ' " |
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* |--------+------+------+------+------+------| TG(2)| | TG(2)|------+------+------+------+------+--------|
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* | Shift | Z | X | C | V | B | | | | N | M | , < | . > | ? / | Shift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
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* `----------------------------------' `----------------------------------'
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* ,--------------. ,--------------.
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* |Alt/Ap| Win | | Alt |Ctl/Esc|
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* ,------|------|-------| |------+-------+------.
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* | | | Home | | PgUp | | |
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* | Space| Bksp |-------| |------| DEL |Enter |
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* | | | End | | PgDn | | |
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* `---------------------' `---------------------'
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*/
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[_QWERTY] = LAYOUT_ergodox_pretty_wrapper(
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// left hand // right hand
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KC_EQL, ________________NUMBER_LEFT________________, _______, _______, ________________NUMBER_RIGHT_______________, KC_MINS,
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KC_TAB, _________________QWERTY_L1_________________, TG(_DIABLO), TG(_DIABLO), _________________QWERTY_R1_________________, KC_BSLS,
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KC_C1R3, _________________QWERTY_L2_________________, _________________QWERTY_R2_________________, KC_QUOT,
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KC_MLSF, _________________QWERTY_L3_________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________QWERTY_R3_________________, KC_MRSF,
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KC_GRV, ___________ERGODOX_BOTTOM_LEFT_____________, ___________ERGODOX_BOTTOM_RIGHT____________, KC_CCCV,
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__________________ERGODOX_THUMB_CLUSTER_____________________
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),
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/* Keymap 0: COLEMAK layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Del | Q | W | F | P | G | L1 | | L1 | J | L | U | Y | ; | \ |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | BkSp | A | R | S | T | D |------| |------| H | N | E | I |O / L2| ' |
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* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
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* | LShift |Z/Ctrl| X | C | V | B | | | | K | M | , | . |//Ctrl| RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | App | LGui | | Alt |Ctrl/Esc|
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* ,------|------|------| |------+--------+------.
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* | | | Home | | PgUp | | |
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* | Space|Backsp|------| |------| Tab |Enter |
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* | |ace | End | | PgDn | | |
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* `--------------------' `----------------------'
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[_COLEMAK] = LAYOUT_ergodox_pretty_wrapper(
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// left hand // right hand
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_TAB, _________________COLEMAK_L1________________, TG(_DIABLO), TG(_DIABLO), _________________COLEMAK_R1________________, KC_BSLS,
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KC_C1R3, _________________COLEMAK_L2________________, _________________COLEMAK_R2________________, KC_QUOT,
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KC_MLSF, _________________COLEMAK_L3________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________COLEMAK_R3________________, KC_MRSF,
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KC_GRV, ___________ERGODOX_BOTTOM_LEFT_____________, ___________ERGODOX_BOTTOM_RIGHT____________, KC_CCCV,
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__________________ERGODOX_THUMB_CLUSTER_____________________
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),
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/* Keymap 0: DVORAK Layout
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | \ |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Del | ' | , | . | P | Y | L1 | | L1 | F | G | C | R | L | / |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | BkSp | A | O | E | U | I |------| |------| D | H | T | N |S / L2| - |
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* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
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* | LShift |:/Ctrl| Q | J | K | X | | | | B | M | W | V |Z/Ctrl| RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | App | LGui | | Alt |Ctrl/Esc|
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* ,------|------|------| |------+--------+------.
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* | | | Home | | PgUp | | |
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* | Space|Backsp|------| |------| Tab |Enter |
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* | |ace | End | | PgDn | | |
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* `--------------------' `----------------------'
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[_DVORAK] = LAYOUT_ergodox_pretty_wrapper(
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// left hand // right hand
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS,
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KC_TAB, _________________DVORAK_L1_________________, TG(_DIABLO), TG(_DIABLO), _________________DVORAK_R1_________________, KC_SLSH,
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KC_C1R3, _________________DVORAK_L2_________________, _________________DVORAK_R2_________________, KC_MINS,
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KC_MLSF, _________________DVORAK_L3_________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________DVORAK_R3_________________, KC_MRSF,
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KC_GRV, ___________ERGODOX_BOTTOM_LEFT_____________, ___________ERGODOX_BOTTOM_RIGHT____________, KC_CCCV,
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__________________ERGODOX_THUMB_CLUSTER_____________________
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),
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/* Keymap 0: WORKMAN layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Del | Q | D | R | W | B | L1 | | L1 | J | F | U | P | ; | \ |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | BkSp | A | S | H | T | D |------| |------| Y | N | E | O | I | ' |
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* |--------+------+------+------+------+------| OVER | | Meh |------+------+------+------+------+--------|
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* | LShift |Z/Ctrl| X | M | C | V | | | | K | L | , | . |//Ctrl| RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | `/SYM| MEH | LGUI | [ { | ] } | | LEFT | DOWN | UP |RIGHT | SYMB |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | App | LGui | | Alt |Ctrl/Esc|
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* ,------|------|------| |------+--------+------.
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* | | | Home | | PgUp | | |
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* | Space|Backsp|------| |------| Tab |Enter |
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* | |ace | End | | PgDn | | |
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* `--------------------' `----------------------'
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*/
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// If it accepts an argument (i.e, is a function), it doesn't need KC_.
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// Otherwise, it needs KC_*
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[_WORKMAN] = LAYOUT_ergodox_pretty_wrapper(
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// left hand
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, _______, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_TAB, _________________WORKMAN_L1________________, TG(_DIABLO), TG(_DIABLO), _________________WORKMAN_R1________________, KC_BSLS,
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KC_C1R3, _________________WORKMAN_L2________________, _________________WORKMAN_R2________________, KC_QUOT,
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KC_MLSF, _________________WORKMAN_L3________________, TG(_GAMEPAD), TG(_GAMEPAD), _________________WORKMAN_R3________________, KC_MRSF,
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KC_GRV, ___________ERGODOX_BOTTOM_LEFT_____________, ___________ERGODOX_BOTTOM_RIGHT____________, KC_CCCV,
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__________________ERGODOX_THUMB_CLUSTER_____________________
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),
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// Reverts OSM(Shift) to normal Shifts. However, may not need since we fixed the issue with RDP (LOCAL RESOURCES)
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[_MODS] = LAYOUT_ergodox_pretty_wrapper(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______,
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_______, _______,
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_______, _______, _______, _______, _______, _______
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),
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/* Keymap 4: Customized Overwatch Layout
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ESC | | | | | | | | | F9 | F10 | F11 | F12 | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | F1 | K | Q | W | E | R | T | | | | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | TAB | G | A | S | D | F |------| |------| | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | LCTR | LSHFT| Z | X | C | V | | | | N | M | | | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | J | U | I | Y | T | | | | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | O | P | | | |
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* ,------|------|------| |------+------+------.
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* | | | LGUI | | | | |
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* | V | SPACE|------ |------| | Enter|
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* | | | H | | | | |
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* `--------------------' `--------------------'
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*/
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[_GAMEPAD] = LAYOUT_ergodox_pretty_wrapper(
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KC_ESC, KC_TRNS, KC_TRNS, KC_TRNS, HYPR(KC_D), HYPR(KC_Q), HYPR(KC_GRV), KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
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KC_F1, KC_K, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_TAB, KC_G, KC_A, KC_S, KC_D, KC_F, KC_I, KC_O, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_LCTL, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_TRNS, TG(_GAMEPAD), KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_GRV, KC_U, KC_I, KC_Y, KC_T, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_NO,
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KC_O, KC_P, KC_HYPR, MAGIC_TOGGLE_NKRO,
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KC_LGUI, KC_NO,
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KC_V, KC_SPC, KC_H, KC_PGDN, KC_DEL, KC_ENTER
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),
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/* Keymap 3:
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | ESC | V | D | ALT | | | | | | | | | | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | TAB | S | I | F | M | T | | | | | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | Q | 1 | 2 | 3 | 4 | G |------| |------| | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | NUMLOCK| NUM1 | NUM2 | NUM3 | NUM4 | Z | | | | | | | | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | LCTL | MAC1 | MAC2 | MAC3 | MAC4 | | | | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | L | J | | | |
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* ,------|------|------| |------+------+------.
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* | | | G | | | | |
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* | SPACE| Q |------ |------| | |
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* | SHIFT| ALT | 0MAC | | | | |
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* `--------------------' `--------------------'
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*/
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[_DIABLO] = LAYOUT_ergodox_pretty_wrapper(
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KC_ESC, KC_V, KC_D, KC_LALT, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
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KC_TAB, KC_S, KC_I, KC_F, KC_M, KC_T, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_Q, KC_1, KC_2, KC_3, KC_4, KC_G, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_LCTL, KC_D3_1, KC_D3_2, KC_D3_3, KC_D3_4, KC_Z, KC_NO, KC_NO, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_L, KC_J, KC_NO, KC_NO,
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KC_F, KC_NO,
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SFT_T(KC_SPACE), ALT_T(KC_Q), KC_DIABLO_CLEAR, KC_PGDN, KC_DEL, KC_ENT
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),
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[_LOWER] = LAYOUT_ergodox_pretty_wrapper(
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_______, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______,
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_______, _______,
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_______, _______, _______, _______, _______, _______
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),
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[_RAISE] = LAYOUT_ergodox_pretty_wrapper(
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_______, _________________FUNC_LEFT_________________, _______, _______, _________________FUNC_RIGHT________________, KC_F11,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_RSFT,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______,
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_______, _______,
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_______, _______, _______, _______, _______, _______
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),
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[_ADJUST] = LAYOUT_ergodox_pretty_wrapper(
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KC_MAKE, _______, _______, _______, _______, _______, _______, _______, KC_SEC1, KC_SEC2, KC_SEC3, KC_SEC4, KC_SEC5, KC_RST,
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VRSN, RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, RGB_TOG, _______, _______, _______, _______, _______, _______, _______, EPRM,
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RGB_SMOD,RGB_HUI, CK_TOGG, AU_ON, AU_OFF, AG_NORM, AG_SWAP, KC_QWERTY, KC_COLEMAK, KC_DVORAK, KC_WORKMAN, TG(_MODS),
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TG(_MODS),RGB_SMOD,RGB_HUD,RGB_SAD, RGB_VAD, KC_RGB_T,_______, _______, MG_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______,
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_______, _______,
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_______, _______, _______, _______, _______, _______
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),
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};
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bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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//switch (keycode) {
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// case KC_P00:
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// if (!record->event.pressed) {
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// register_code(KC_KP_0);
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// unregister_code(KC_KP_0);
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// register_code(KC_KP_0);
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// unregister_code(KC_KP_0);
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// }
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// return false;
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// break;
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//}
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return true;
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}
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void matrix_init_keymap(void) { // Runs boot tasks for keyboard
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};
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void matrix_scan_keymap(void) { // runs frequently to update info
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uint8_t modifiders = get_mods();
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uint8_t led_usb_state = host_keyboard_leds();
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uint8_t one_shot = get_oneshot_mods();
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if (!skip_leds) {
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ergodox_board_led_off();
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ergodox_right_led_1_off();
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ergodox_right_led_2_off();
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ergodox_right_led_3_off();
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// Since we're not using the LEDs here for layer indication anymore,
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// then lets use them for modifier indicators. Shame we don't have 4...
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// Also, no "else", since we want to know each, independently.
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if (modifiders & MODS_SHIFT_MASK || led_usb_state & (1<<USB_LED_CAPS_LOCK) || one_shot & MODS_SHIFT_MASK) {
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ergodox_right_led_2_on();
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ergodox_right_led_2_set( 50 );
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}
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if (modifiders & MODS_CTRL_MASK || one_shot & MODS_CTRL_MASK) {
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ergodox_right_led_1_on();
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ergodox_right_led_1_set( 10 );
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}
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if (modifiders & MODS_ALT_MASK || one_shot & MODS_ALT_MASK) {
|
|
ergodox_right_led_3_on();
|
|
ergodox_right_led_3_set( 10 );
|
|
}
|
|
|
|
}
|
|
|
|
};
|
|
|