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8ed1addd1e
* Set Dvorak as the standard base layer * Remove unneeded includes * Remove custom handling for Quake 2 Have now rewritten my in-game configuration to use Dvorak mapping instead of QWERTY, which means I don't need any of this stuff. * Clean up comments in KC60 keymap
73 lines
4.6 KiB
C
73 lines
4.6 KiB
C
/* Copyright 2021 James Young (@noroadsleft)
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "noroadsleft.h"
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enum layer_names {
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_DV,
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_QW,
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_NP,
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_FN,
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_SY
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};
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#define FN_CAPS LT(_FN, KC_CAPS)
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#define CTL_GRV MT(MOD_LCTL, KC_GRV)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_DV] = LAYOUT_65_ansi(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC, KC_HOME,
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_PGUP,
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FN_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, KC_PGDN,
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, KC_UP, KC_END,
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CTL_GRV, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[_QW] = LAYOUT_65_ansi(
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
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FN_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
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CTL_GRV, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[_NP] = LAYOUT_65_ansi(
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_______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, KC_E, KC_F, _______, KC_P4, KC_P5, KC_P6, KC_PAST, KC_PSLS, KC_PEQL, _______, _______,
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_______, _______, _______, _______, KC_C, KC_D, _______, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PMNS, KC_PENT, _______,
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_______, _______, _______, _______, KC_A, KC_B, _______, KC_P0, _______, KC_PDOT, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[_FN] = LAYOUT_65_ansi(
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_PSCR,
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_______, KC_CALC, KC_APP, _______, _______, _______, KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_PSCR, KC_SLCK, KC_PAUS, _______,
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_______, M_SALL, _______, _______, _______, _______, KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, _______,
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_______, M_UNDO, M_CUT, M_COPY, M_PASTE, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, TO(_SY), _______, _______, _______,
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_______, _______, _______, TG(_NP), _______, _______, _______, _______, _______, _______
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),
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[_SY] = LAYOUT_65_ansi(
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TG(_SY), TO(_DV), TO(_QW), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RESET, XXXXXXX, DEBUG, XXXXXXX, VRSN, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, M_MDSWP, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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XXXXXXX, XXXXXXX, XXXXXXX, TG(_NP), XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
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)
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};
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