qmk_firmware/keyboards/kbdfans/kbd75/keymaps/via/keymap.c
James Young 8e9a81a860
KBDfans KBD75 Refactor - 2022 Edition (#17052)
* add license headers

* tidy-up revision rules.mk files

- convert tabs to spaces
- align inline comments
- update rule ordering

* touch-up readme.md

* touch-up rev1/rev1.h

- convert tabs to spaces
- convert to QMK 3-character notation for matrix positions

* rev1/rev1.h: add matrix diagram

* touch-up rev2/rev2.h

- convert tabs to spaces
- convert to QMK 3-character notation for matrix positions

* rev2/rev2.h: add matrix diagrams

* rev1/info.json: apply friendly formatting

* rev2/info.json: apply friendly formatting

* refactor layout macros

- switch `LAYOUT_ansi_1u` with `LAYOUT_75_ansi`
  - makes `LAYOUT_75_ansi` the canonical macro name, with `LAYOUT_ansi_1u` as an alias for backwards compatibility
  - move `LAYOUT_ansi_1u` alias to `info.json` files from revision headers
- remove `LAYOUT_iso_1u` (was unused)
- rename `LAYOUT_ansi` to `LAYOUT_75_ansi_rwkl`
- rename `LAYOUT_iso` to `LAYOUT_75_iso_rwkl`

* refactor default keymap

- use four-space indent
- update grid alignment

* refactor iso keymap

- refactor to use `LAYOUT_75_iso` macro
  - change from Split to 2u Backspace
  - change from Split to Standard Spacebar
  - change `KC_BSLS` keycode to `KC_NUHS`, and place on home row
- use four-space indent
- update grid alignment

* refactor via keymap

- use four-space indent
- update grid alignment

* touch-up readme.md again

Fix a broken link.

* update section comments in revision header files

* add Full Winkeyless layouts

- add `LAYOUT_75_ansi_wkl` and `LAYOUT_75_iso_wkl` layout macros
2022-05-11 12:51:39 -07:00

45 lines
3.8 KiB
C

// Copyright 2020-2022 QMK
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, MO(1), KC_DEL,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_DEL, KC_BSPC, KC_HOME,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, MO(1), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, MO(1), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET, _______,
_______, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, BL_DEC, BL_TOGG, BL_INC, BL_STEP, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[2] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
[3] = LAYOUT(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
};