mirror of
https://github.com/qmk/qmk_firmware.git
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a0fed0ea17
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
175 lines
5.1 KiB
C
175 lines
5.1 KiB
C
/* Copyright 2020 Reid Sox-Harris
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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enum layer_names {
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_BASE,
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_MACRO,
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_MOD
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};
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enum custom_keycodes {
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M801 = SAFE_RANGE,
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M802,
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M803,
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M804,
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M805,
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M806,
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};
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// tapdance keycodes
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enum td_keycodes {
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LAY
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};
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// define a type containing as many tapdance states as you need
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typedef enum {
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SINGLE_TAP,
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SINGLE_HOLD,
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} td_state_t;
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// create a global instance of the tapdance state type
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static td_state_t td_state;
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// declare your tapdance functions:
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// function to determine the current tapdance state
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int cur_dance (qk_tap_dance_state_t *state);
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// `finished` and `reset` functions for each tapdance keycode
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void altlp_finished (qk_tap_dance_state_t *state, void *user_data);
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void altlp_reset (qk_tap_dance_state_t *state, void *user_data);
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case M801:
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if (record->event.pressed) {
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SEND_STRING("M801" SS_TAP(X_ENTER));
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}
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break;
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case M802:
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if (record->event.pressed) {
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SEND_STRING("M802" SS_TAP(X_ENTER));
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}
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break;
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case M803:
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if (record->event.pressed) {
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SEND_STRING("M803" SS_TAP(X_ENTER));
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}
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break;
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case M804:
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if (record->event.pressed) {
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SEND_STRING("M804" SS_TAP(X_ENTER));
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}
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break;
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case M805:
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if (record->event.pressed) {
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SEND_STRING("M805" SS_TAP(X_ENTER));
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}
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break;
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case M806:
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if (record->event.pressed) {
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SEND_STRING("M806" SS_TAP(X_ENTER));
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}
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break;
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}
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return true;
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};
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#define EX_ARR LCTL(LSFT(KC_ENTER))
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_BASE] = LAYOUT(
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// ┌────────┬────────┬────────┐
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KC_MUTE, KC_UP, TD(LAY),
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// ├────────┼────────┼────────┤
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KC_LEFT, KC_DOWN, KC_RGHT,
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// ├────────┼────────┼────────┤
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KC_MRWD, KC_MPLY, KC_MFFD
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// └────────┴────────┴────────┘
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),
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[_MACRO] = LAYOUT(
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// ┌────────┬────────┬────────┐
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_______, KC_SPC, TG(_MACRO),
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// ├────────┼────────┼────────┤
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M801, M802, M803,
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// ├────────┼────────┼────────┤
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KC_NO, KC_NO, EX_ARR
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// └────────┴────────┴────────┘
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),
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[_MOD] = LAYOUT(
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// ┌────────┬────────┬────────┐
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_______, BL_STEP,TG(_MOD),
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// ├────────┼────────┼────────┤
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RGB_TOG, RGB_HUI, RGB_SAI,
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// ├────────┼────────┼────────┤
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RGB_MOD, RGB_HUD, RGB_SAD
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// └────────┴────────┴────────┘
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)
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};
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bool encoder_update_user(uint8_t index, bool clockwise) {
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if (index == 0) {
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if (clockwise) {
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tap_code(KC_VOLD);
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} else {
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tap_code(KC_VOLU);
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}
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}
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return true;
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}
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// Tapdance! Hold to use as a modifier to the _MOD layout, tap to change it between _BASE and _MACRO
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// determine the tapdance state to return
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int cur_dance (qk_tap_dance_state_t *state) {
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if (state->count == 1) {
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if (state->interrupted || !state->pressed) { return SINGLE_TAP; }
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else { return SINGLE_HOLD; }
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} else { return 3; } // any number higher than the maximum state value you return above
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}
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// handle the possible states for each tapdance keycode you define:
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void altlp_finished (qk_tap_dance_state_t *state, void *user_data) {
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td_state = cur_dance(state);
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switch (td_state) {
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case SINGLE_TAP:
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layer_on(_MACRO);
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break;
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case SINGLE_HOLD:
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layer_on(_MOD);
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break;
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}
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}
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void altlp_reset (qk_tap_dance_state_t *state, void *user_data) {
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switch (td_state) {
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case SINGLE_TAP:
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break;
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case SINGLE_HOLD:
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layer_off(_MOD);
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break;
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}
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}
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// define `ACTION_TAP_DANCE_FN_ADVANCED()` for each tapdance keycode, passing in `finished` and `reset` functions
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qk_tap_dance_action_t tap_dance_actions[] = {
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[LAY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, altlp_finished, altlp_reset)
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};
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