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* remove keyboard-level instances of `MIDI_ENABLE = no` Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e '/^[ #]*MIDI_ENABLE[ \t]*=[ \t]*no/d' {} + ``` Co-Authored-By: Nick Brassel <nick@tzarc.org> * fix case-sensitivity issues on MIDI_ENABLE Change instances of `MIDI_ENABLE = YES` to `MIDI_ENABLE = yes`. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;MIDI_ENABLE[ \t]*=[ \t]*[Yy][Ee][Ss];MIDI_ENABLE = yes;g' {} + ``` * replace `# MIDI controls` with `# MIDI support` Replace `# MIDI controls` with `# MIDI support` in keyboard-level `rules.mk` files. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#[ \t]*MIDI[ \t]*\(controls\|support\).*;# MIDI support;g' {} + ``` * align inline comments Aligns the inline comments to the length used by the QMK AVR rules.mk template. Command: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;MIDI_ENABLE *= *yes.*;MIDI_ENABLE = yes # MIDI support;g' {} + ``` * remove commented instances of `MIDI_ENABLE` from keyboard `rules.mk` files Commands: ``` find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;#\([ \t]*MIDI_ENABLE\) = yes; \1 = no ;' {} + find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e 's;^\([ \t]*\)\(MIDI_ENABLE = no\);\2\1;' {} + find keyboards/ -type f -name 'rules.mk' -and -not -path '*/keymaps/*' -exec sed -i -e '/^[ #]\+MIDI_ENABLE *= *no/d' {} + ``` * remove MIDI configuration boilerplate from keyboard config.h files Co-authored-by: Nick Brassel <nick@tzarc.org> |
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.. | ||
keymaps | ||
config.h | ||
info.json | ||
oe_bmc.c | ||
oe_bmc.h | ||
readme.md | ||
rules.mk |
E6-V2 Bootmapper Client (ps2avrgb) OE
These docs are for the BMC version of the E6-V2 PCB sold during Round 1 which has an atmega32a microcontroller. Please do not flash this .hex
file on your atmega32u4 equipped E6-V2 or your E6V2 BMC from Round 2.
- Keyboard Maintainer: MechMerlin
- Hardware Supported: ps2avrgb E6-V2 with atmega32a microcontroller rev 2.31
- Hardware Availability: geekhack.org/index.php?topic=90787.0
Make example for this keyboard (after setting up your build environment):
make exclusive/e6v2/oe_bmc:default
Flashing example for this keyboard (after setting up the bootloadHID flashing environment)
make exclusive/e6v2/oe_bmc:default:flash
Reset Key: Hold down the key located at K00, commonly programmed as left control while plugging in the keyboard.
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.