mirror of
https://github.com/qmk/qmk_firmware.git
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bdc8d89e6b
* Expose unicode_saved_mods * Add UNICODEMAP shift pair functionality and XS keycode * Add XS to keycode reference documentation * Pick pair index based on both Shift and Caps Lock state * Add XS to Unicode feature docs * Clean up process_unicode* headers * Extract unicode_map index calculation into function * Pick pair index as XOR rather than OR of Shift and Caps states * unicode_input_start() has to be called before the unicode_map index is calculated * Replace unicodemap_input_error() with more generic unicode_input_cancel() * Replace register+tap+unregister with tap_code16(LCTL(LSFT(KC_U))) * UNICODE_OSX_KEY → UNICODE_KEY_OSX, UNICODE_WINC_KEY → UNICODE_KEY_WINC * Make keycode range checks more robust * Fix keycode range checks for different input modes * Add UNICODE_KEY_LNX, update docs * QK_UNICODEMAP_SHIFT → QK_UNICODEMAP_PAIR * XS → XP, update docs * Tweak Unicode docs * Use recently added MOD_MASK_SHIFT and IS_HOST_LED_ON helpers * Update Unicode table in docs/keycodes.md * Update Unicode docs per review comments * Replace references to Mac OS X with macOS in Unicode docs * As of v0.9.0, WinCompose supports all possible code points * Expand descriptions in XP docs * Update keycode table and cycling docs * Further expand cycling docs
243 lines
6.4 KiB
C
243 lines
6.4 KiB
C
/* Copyright 2017 Jack Humbert
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "process_unicode_common.h"
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#include "eeprom.h"
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#include <ctype.h>
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#include <string.h>
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unicode_config_t unicode_config;
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uint8_t unicode_saved_mods;
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#if UNICODE_SELECTED_MODES != -1
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static uint8_t selected[] = { UNICODE_SELECTED_MODES };
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static uint8_t selected_count = sizeof selected / sizeof *selected;
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static uint8_t selected_index;
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#endif
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void unicode_input_mode_init(void) {
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unicode_config.raw = eeprom_read_byte(EECONFIG_UNICODEMODE);
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#if UNICODE_SELECTED_MODES != -1
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#if UNICODE_CYCLE_PERSIST
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// Find input_mode in selected modes
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uint8_t i;
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for (i = 0; i < selected_count; i++) {
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if (selected[i] == unicode_config.input_mode) {
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selected_index = i;
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break;
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}
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}
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if (i == selected_count) {
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// Not found: input_mode isn't selected, change to one that is
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unicode_config.input_mode = selected[selected_index = 0];
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}
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#else
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// Always change to the first selected input mode
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unicode_config.input_mode = selected[selected_index = 0];
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#endif
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#endif
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dprintf("Unicode input mode init to: %u\n", unicode_config.input_mode);
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}
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uint8_t get_unicode_input_mode(void) {
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return unicode_config.input_mode;
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}
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void set_unicode_input_mode(uint8_t mode) {
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unicode_config.input_mode = mode;
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persist_unicode_input_mode();
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dprintf("Unicode input mode set to: %u\n", unicode_config.input_mode);
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}
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void cycle_unicode_input_mode(uint8_t offset) {
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#if UNICODE_SELECTED_MODES != -1
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selected_index = (selected_index + offset) % selected_count;
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unicode_config.input_mode = selected[selected_index];
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#if UNICODE_CYCLE_PERSIST
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persist_unicode_input_mode();
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#endif
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dprintf("Unicode input mode cycle to: %u\n", unicode_config.input_mode);
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#endif
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}
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void persist_unicode_input_mode(void) {
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eeprom_update_byte(EECONFIG_UNICODEMODE, unicode_config.input_mode);
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}
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__attribute__((weak))
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void unicode_input_start(void) {
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unicode_saved_mods = get_mods(); // Save current mods
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clear_mods(); // Unregister mods to start from a clean state
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switch (unicode_config.input_mode) {
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case UC_OSX:
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register_code(UNICODE_KEY_OSX);
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break;
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case UC_LNX:
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tap_code16(UNICODE_KEY_LNX);
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break;
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case UC_WIN:
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register_code(KC_LALT);
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tap_code(KC_PPLS);
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break;
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case UC_WINC:
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tap_code(UNICODE_KEY_WINC);
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tap_code(KC_U);
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break;
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}
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wait_ms(UNICODE_TYPE_DELAY);
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}
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__attribute__((weak))
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void unicode_input_finish(void) {
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switch (unicode_config.input_mode) {
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case UC_OSX:
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unregister_code(UNICODE_KEY_OSX);
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break;
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case UC_LNX:
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tap_code(KC_SPC);
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break;
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case UC_WIN:
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unregister_code(KC_LALT);
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break;
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case UC_WINC:
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tap_code(KC_ENTER);
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break;
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}
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set_mods(unicode_saved_mods); // Reregister previously set mods
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}
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__attribute__((weak))
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void unicode_input_cancel(void) {
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switch (unicode_config.input_mode) {
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case UC_OSX:
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unregister_code(UNICODE_KEY_OSX);
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break;
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case UC_LNX:
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case UC_WINC:
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tap_code(KC_ESC);
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break;
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case UC_WIN:
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unregister_code(KC_LALT);
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break;
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}
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set_mods(unicode_saved_mods); // Reregister previously set mods
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}
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__attribute__((weak))
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uint16_t hex_to_keycode(uint8_t hex) {
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if (hex == 0x0) {
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return KC_0;
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} else if (hex < 0xA) {
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return KC_1 + (hex - 0x1);
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} else {
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return KC_A + (hex - 0xA);
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}
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}
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void register_hex(uint16_t hex) {
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for(int i = 3; i >= 0; i--) {
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uint8_t digit = ((hex >> (i*4)) & 0xF);
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tap_code(hex_to_keycode(digit));
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}
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}
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void send_unicode_hex_string(const char *str) {
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if (!str) { return; }
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while (*str) {
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// Find the next code point (token) in the string
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for (; *str == ' '; str++);
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size_t n = strcspn(str, " "); // Length of the current token
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char code_point[n+1];
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strncpy(code_point, str, n);
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code_point[n] = '\0'; // Make sure it's null-terminated
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// Normalize the code point: make all hex digits lowercase
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for (char *p = code_point; *p; p++) {
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*p = tolower((unsigned char)*p);
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}
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// Send the code point as a Unicode input string
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unicode_input_start();
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send_string(code_point);
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unicode_input_finish();
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str += n; // Move to the first ' ' (or '\0') after the current token
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}
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}
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bool process_unicode_common(uint16_t keycode, keyrecord_t *record) {
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if (record->event.pressed) {
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switch (keycode) {
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case UNICODE_MODE_FORWARD:
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cycle_unicode_input_mode(+1);
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break;
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case UNICODE_MODE_REVERSE:
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cycle_unicode_input_mode(-1);
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break;
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case UNICODE_MODE_OSX:
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set_unicode_input_mode(UC_OSX);
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#if defined(AUDIO_ENABLE) && defined(UNICODE_SONG_OSX)
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static float song_osx[][2] = UNICODE_SONG_OSX;
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PLAY_SONG(song_osx);
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#endif
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break;
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case UNICODE_MODE_LNX:
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set_unicode_input_mode(UC_LNX);
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#if defined(AUDIO_ENABLE) && defined(UNICODE_SONG_LNX)
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static float song_lnx[][2] = UNICODE_SONG_LNX;
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PLAY_SONG(song_lnx);
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#endif
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break;
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case UNICODE_MODE_WIN:
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set_unicode_input_mode(UC_WIN);
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#if defined(AUDIO_ENABLE) && defined(UNICODE_SONG_WIN)
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static float song_win[][2] = UNICODE_SONG_WIN;
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PLAY_SONG(song_win);
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#endif
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break;
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case UNICODE_MODE_BSD:
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set_unicode_input_mode(UC_BSD);
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#if defined(AUDIO_ENABLE) && defined(UNICODE_SONG_BSD)
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static float song_bsd[][2] = UNICODE_SONG_BSD;
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PLAY_SONG(song_bsd);
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#endif
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break;
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case UNICODE_MODE_WINC:
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set_unicode_input_mode(UC_WINC);
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#if defined(AUDIO_ENABLE) && defined(UNICODE_SONG_WINC)
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static float song_winc[][2] = UNICODE_SONG_WINC;
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PLAY_SONG(song_winc);
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#endif
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break;
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}
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}
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#if defined(UNICODE_ENABLE)
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return process_unicode(keycode, record);
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#elif defined(UNICODEMAP_ENABLE)
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return process_unicodemap(keycode, record);
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#elif defined(UCIS_ENABLE)
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return process_ucis(keycode, record);
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#else
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return true;
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#endif
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}
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