mirror of
https://github.com/qmk/qmk_firmware.git
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271 lines
12 KiB
C
271 lines
12 KiB
C
#include QMK_KEYBOARD_H
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extern rgblight_config_t rgblight_config;
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extern keymap_config_t keymap_config;
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _QWERTY 0
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#define _COLEMAK 1
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#define _DVORAK 2
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#define _LOWER 3
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#define _RAISE 4
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#define _ADJUST 16
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enum custom_keycodes {
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QWERTY = SAFE_RANGE,
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COLEMAK,
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DVORAK,
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LOWER,
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RAISE,
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ADJUST,
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};
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// Tap Dance Declarations
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enum {
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SFT_CAP = 0,
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LFT_HOM,
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DWN_PDN,
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UPP_PUP,
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RGT_END
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};
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// Task Manager
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#define C_S_ESC LSFT(LCTL(KC_ESC))
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#define C_A_DEL LALT(LCTL(KC_DEL))
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Qwerty
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* ,------------------------------------------ ------------------------------------------.
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* | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
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* |------+------+------+------+------+------- -------+------+------+------+------+------|
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* | Esc | A | S | D | F | G | | H | J | K | L | ; | " |
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* |------+------+------+------+------+------- -------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | | N | M | , | . | / |Enter |
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* |------+------+------+------+------+------+ +------+------+------+------+------+------|
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* |Adjust| Ctrl | Alt | GUI |Lower |Space | |Space |Raise | Left | Down | Up |Right |
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* `------------------------------------------ ------------------------------------------'
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*/
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[_QWERTY] = LAYOUT( \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
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CTL_T(KC_ESC), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
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TD(SFT_CAP), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT), \
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, TD(LFT_HOM), TD(DWN_PDN), TD(UPP_PUP), TD(RGT_END) \
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),
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/* Colemak
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* ,------------------------------------------ ------------------------------------------.
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* | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp |
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* |------+------+------+------+------+------- -------+------+------+------+------+------|
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* | Esc | A | R | S | T | D | | H | N | E | I | O | " |
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* |------+------+------+------+------+------- -------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | | K | M | , | . | / |Enter |
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* |------+------+------+------+------+------+ +------+------+------+------+------+------|
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* |Adjust| Ctrl | Alt | GUI |Lower |Space | |Space |Raise | Left | Down | Up |Right |
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* `------------------------------------------ ------------------------------------------'
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*/
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[_COLEMAK] = LAYOUT( \
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, \
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KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT , \
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* Dvorak
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* ,------------------------------------------ ------------------------------------------.
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* | Tab | " | , | . | P | Y | | F | G | C | R | L | Bksp |
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* |------+------+------+------+------+------- -------+------+------+------+------+------|
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* | Esc | A | O | E | U | I | | D | H | T | N | S | / |
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* |------+------+------+------+------+------- -------+------+------+------+------+------|
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* | Shift| ; | Q | J | K | X | | B | M | W | V | Z |Enter |
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* |------+------+------+------+------+------+ +------+------+------+------+------+------|
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* |Adjust| Ctrl | Alt | GUI |Lower |Space | |Space |Raise | Left | Down | Up |Right |
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* `------------------------------------------ ------------------------------------------'
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*/
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[_DVORAK] = LAYOUT( \
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
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KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
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ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
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),
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/* Lower
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* ,------------------------------------------ ------------------------------------------.
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* | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | Bksp |
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* |------+------+------+------+------+------- -------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | | F6 | _ | + | { | } | | |
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* |------+------+------+------+------+------- -------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | | F12 |ISO ~ |ISO | | END | HOME |Enter |
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* |------+------+------+------+------+------+ +------+------+------+------+------+------|
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* | | | | | | | | | | Next | Vol- | Vol+ | Play |
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* `------------------------------------------ ------------------------------------------'
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*/
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[_LOWER] = LAYOUT( \
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KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, \
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_NUHS), S(KC_NUBS), KC_END, KC_HOME, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
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),
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/* Raise
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* ,------------------------------------------ ------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+------- -------+------+------+------+------+------|
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* | Del | F1 | F2 | F3 | F4 | F5 | | F6 | - | = | [ | ] | \ |
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* |------+------+------+------+------+------- -------+------+------+------+------+------|
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* | | F7 | F8 | F9 | F10 | F11 | | F12 |ISO # |ISO / |PG DN |PG UP |Enter |
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* |------+------+------+------+------+------+ +------+------+------+------+------+------|
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* | | | | | | | | | | Next | Vol- | Vol+ | Play |
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* `------------------------------------------ ------------------------------------------'
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*/
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[_RAISE] = LAYOUT( \
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, \
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KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGDN, KC_PGUP, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
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),
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/* Adjust (Lower + Raise)
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* ,------------------------------------------ ------------------------------------------.
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* | Reset| | Plain|Breath|Rainbw| Swirl| | Snake|Knight| Xmas |Grdent| | Del |
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* |------+------+------+------+------+------- -------+------+------+------+------+------|
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* | | | |Aud on|Audoff|AGnorm| |AGswap|Qwerty|Colemk|Dvorak| | |
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* |------+------+------+------+------+------- -------+------+------+------+------+------|
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* | |Toggle| Mode | Hue- | Hue+ | Sat- | | Sat+ | Val- | Val+ | | | | (RGB)
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* |------+------+------+------+------+------+ +------+------+------+------+------+------|
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* | | | | | | | | | | | |TskMng|CAltDe|
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* `------------------------------------------ ------------------------------------------'
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*/
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[_ADJUST] = LAYOUT( \
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RESET, _______, RGB_M_P, RGB_M_B, RGB_M_R, RGB_M_SW, RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, _______, KC_DEL, \
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_______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
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_______, RGB_TOG, RGB_MOD, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, RGB_VAD, RGB_VAI, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_S_ESC, C_A_DEL \
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)
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};
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int RGB_current_mode;
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int RGB_current_hue;
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qk_tap_dance_action_t tap_dance_actions[] = {
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[SFT_CAP] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPS),
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[LFT_HOM] = ACTION_TAP_DANCE_DOUBLE(KC_LEFT, KC_HOME),
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[DWN_PDN] = ACTION_TAP_DANCE_DOUBLE(KC_DOWN, KC_PGDN),
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[UPP_PUP] = ACTION_TAP_DANCE_DOUBLE(KC_UP, KC_PGUP),
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[RGT_END] = ACTION_TAP_DANCE_DOUBLE(KC_RGHT, KC_END)
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};
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void persistent_default_layer_set(uint16_t default_layer) {
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eeconfig_update_default_layer(default_layer);
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default_layer_set(default_layer);
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}
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case QWERTY:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_QWERTY);
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}
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return false;
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break;
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case COLEMAK:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_COLEMAK);
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}
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return false;
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break;
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case DVORAK:
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if (record->event.pressed) {
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persistent_default_layer_set(1UL<<_DVORAK);
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}
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return false;
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break;
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case LOWER:
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if (record->event.pressed) {
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if (IS_LAYER_OFF(_RAISE) && IS_LAYER_OFF(_ADJUST)) {
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// Save current RGB info
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RGB_current_mode = rgblight_config.mode;
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RGB_current_hue = rgblight_config.hue;
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// Set RGB to Blue
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rgblight_mode(1);
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rgblight_setrgb(0, 0, 255);
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}
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layer_on(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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if (IS_LAYER_ON(_ADJUST)){
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// Set RGB to cyan
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rgblight_setrgb(0, 255, 255);
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}
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} else {
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layer_off(_LOWER);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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if (IS_LAYER_OFF(_RAISE) && IS_LAYER_OFF(_ADJUST)) {
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// Reset RGB
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rgblight_mode(RGB_current_mode);
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rgblight_sethsv(RGB_current_hue, rgblight_config.sat, rgblight_config.val);
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} else if (IS_LAYER_ON(_RAISE)){
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// Set RGB to Red
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rgblight_setrgb(0, 255, 0);
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}
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}
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return false;
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break;
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case RAISE:
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if (record->event.pressed) {
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if (IS_LAYER_OFF(_LOWER) && IS_LAYER_OFF(_ADJUST)) {
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// Save current RGB info
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RGB_current_mode = rgblight_config.mode;
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RGB_current_hue = rgblight_config.hue;
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// Set RGB to Green
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rgblight_mode(1);
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rgblight_setrgb(0, 255, 0);
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}
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layer_on(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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if (IS_LAYER_ON(_ADJUST)){
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// Set RGB to cyan
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rgblight_setrgb(0, 255, 255);
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}
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} else {
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layer_off(_RAISE);
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update_tri_layer(_LOWER, _RAISE, _ADJUST);
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if (IS_LAYER_OFF(_LOWER) && IS_LAYER_OFF(_ADJUST)) {
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// Reset RGB
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rgblight_mode(RGB_current_mode);
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rgblight_sethsv(RGB_current_hue, rgblight_config.sat, rgblight_config.val);
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} else if (IS_LAYER_ON(_LOWER)){
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// Set RGB to Blue
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rgblight_setrgb(0, 0, 255);
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}
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}
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return false;
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break;
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case ADJUST:
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if (record->event.pressed) {
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layer_on(_ADJUST);
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} else {
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layer_off(_ADJUST);
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}
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return false;
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break;
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}
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return true;
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}
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