mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-29 22:45:51 +00:00
102 lines
2.9 KiB
C
102 lines
2.9 KiB
C
// Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
#pragma once
|
|
#include QMK_KEYBOARD_H
|
|
|
|
#include "eeprom.h"
|
|
#include "keyrecords/wrappers.h"
|
|
#include "keyrecords/process_records.h"
|
|
#include "callbacks.h"
|
|
|
|
#ifdef TAP_DANCE_ENABLE
|
|
# include "keyrecords/tap_dances.h"
|
|
#endif // TAP_DANCE_ENABLE
|
|
#if defined(RGBLIGHT_ENABLE)
|
|
# include "rgb/rgb_stuff.h"
|
|
#endif
|
|
#if defined(RGB_MATRIX_ENABLE)
|
|
# include "rgb/rgb_matrix_stuff.h"
|
|
#endif
|
|
#if defined(OLED_ENABLE)
|
|
# include "oled/oled_stuff.h"
|
|
#endif
|
|
#ifdef SPLIT_KEYBOARD
|
|
# include "split/transport_sync.h"
|
|
#endif
|
|
#ifdef POINTING_DEVICE_ENABLE
|
|
# include "pointing/pointing.h"
|
|
#endif
|
|
#ifdef OS_DETECTION_ENABLE
|
|
# include "os_detection.h"
|
|
#endif
|
|
|
|
/* Define layer names */
|
|
enum userspace_layers {
|
|
_QWERTY = 0,
|
|
_NUMLOCK = 0,
|
|
FIRST_DEFAULT_LAYER = 0,
|
|
_COLEMAK_DH,
|
|
_COLEMAK,
|
|
_DVORAK,
|
|
LAST_DEFAULT_LAYER = _DVORAK,
|
|
_GAMEPAD,
|
|
_DIABLO,
|
|
_DIABLOII,
|
|
_MOUSE,
|
|
_MEDIA,
|
|
_LOWER,
|
|
_RAISE,
|
|
_ADJUST,
|
|
};
|
|
|
|
#define _MACROS _MOUSE
|
|
#define _DEFAULT_LAYER_1 FIRST_DEFAULT_LAYER
|
|
#define _DEFAULT_LAYER_2 (FIRST_DEFAULT_LAYER + 1)
|
|
#define _DEFAULT_LAYER_3 (FIRST_DEFAULT_LAYER + 2)
|
|
#define _DEFAULT_LAYER_4 (FIRST_DEFAULT_LAYER + 3)
|
|
#if LAST_DEFAULT_LAYER > (FIRST_DEFAULT_LAYER + 3)
|
|
# define _DEFAULT_LAYER_2 (FIRST_DEFAULT_LAYER + 4)
|
|
# define _DEFAULT_LAYER_3 (FIRST_DEFAULT_LAYER + 5)
|
|
# define _DEFAULT_LAYER_4 (FIRST_DEFAULT_LAYER + 6)
|
|
# define _DEFAULT_LAYER_2 (FIRST_DEFAULT_LAYER + 7)
|
|
# if LAST_DEFAULT_LAYER > (FIRST_DEFAULT_LAYER + 7)
|
|
# define _DEFAULT_LAYER_2 (FIRST_DEFAULT_LAYER + 8)
|
|
# define _DEFAULT_LAYER_3 (FIRST_DEFAULT_LAYER + 9)
|
|
# define _DEFAULT_LAYER_4 (FIRST_DEFAULT_LAYER + 10)
|
|
# define _DEFAULT_LAYER_4 (FIRST_DEFAULT_LAYER + 11)
|
|
# endif
|
|
#endif
|
|
|
|
#define DEFAULT_LAYER_1_HSV HSV_CYAN
|
|
#define DEFAULT_LAYER_2_HSV HSV_CHARTREUSE
|
|
#define DEFAULT_LAYER_3_HSV HSV_MAGENTA
|
|
#define DEFAULT_LAYER_4_HSV HSV_GOLDENROD
|
|
|
|
#define DEFAULT_LAYER_1_RGB RGB_CYAN
|
|
#define DEFAULT_LAYER_2_RGB RGB_CHARTREUSE
|
|
#define DEFAULT_LAYER_3_RGB RGB_MAGENTA
|
|
#define DEFAULT_LAYER_4_RGB RGB_GOLDENROD
|
|
|
|
bool mod_key_press_timer(uint16_t code, uint16_t mod_code, bool pressed);
|
|
bool mod_key_press(uint16_t code, uint16_t mod_code, bool pressed, uint16_t this_timer);
|
|
bool hasAllBitsInMask(uint8_t value, uint8_t mask);
|
|
void tap_code16_nomods(uint16_t kc);
|
|
void format_layer_bitmap_string(char* buffer, layer_state_t state, layer_state_t default_state);
|
|
|
|
// clang-format off
|
|
typedef union {
|
|
uint32_t raw;
|
|
struct {
|
|
bool rgb_layer_change :1;
|
|
bool is_overwatch :1;
|
|
bool nuke_switch :1;
|
|
bool swapped_numbers :1;
|
|
bool rgb_matrix_idle_anim :1;
|
|
bool autocorrection :1;
|
|
};
|
|
} userspace_config_t;
|
|
// clang-format on
|
|
|
|
extern userspace_config_t userspace_config;
|