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39 lines
1.5 KiB
C
39 lines
1.5 KiB
C
#ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
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# if defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
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# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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RGB_MATRIX_EFFECT(SOLID_REACTIVE_WIDE)
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# endif
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# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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RGB_MATRIX_EFFECT(SOLID_REACTIVE_MULTIWIDE)
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# endif
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# ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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static HSV SOLID_REACTIVE_WIDE_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
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uint16_t effect = tick + dist * 5;
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if (effect > 255) effect = 255;
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# ifdef RGB_MATRIX_SOLID_REACTIVE_GRADIENT_MODE
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hsv.h = scale16by8(g_rgb_timer, add8(rgb_matrix_config.speed, 1) >> 6);
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# endif
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hsv.v = qadd8(hsv.v, 255 - effect);
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return hsv;
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}
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# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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bool SOLID_REACTIVE_WIDE(effect_params_t* params) {
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return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_REACTIVE_WIDE_math);
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}
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# endif
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# ifdef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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bool SOLID_REACTIVE_MULTIWIDE(effect_params_t* params) {
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return effect_runner_reactive_splash(0, params, &SOLID_REACTIVE_WIDE_math);
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}
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# endif
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# endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
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# endif // !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE) || !defined(ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE)
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#endif // RGB_MATRIX_KEYREACTIVE_ENABLED
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