mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-29 22:45:51 +00:00
1167 lines
38 KiB
C
1167 lines
38 KiB
C
/*
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Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "host.h"
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#include "keycode.h"
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#include "keyboard.h"
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#include "mousekey.h"
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#include "programmable_button.h"
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#include "command.h"
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#include "led.h"
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#include "action_layer.h"
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#include "action_tapping.h"
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#include "action_util.h"
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#include "action.h"
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#include "wait.h"
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#include "keycode_config.h"
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#ifdef BACKLIGHT_ENABLE
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# include "backlight.h"
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#endif
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#ifdef DEBUG_ACTION
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# include "debug.h"
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#else
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# include "nodebug.h"
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#endif
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#ifdef POINTING_DEVICE_ENABLE
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# include "pointing_device.h"
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#endif
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int tp_buttons;
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#if defined(RETRO_TAPPING) || defined(RETRO_TAPPING_PER_KEY) || (defined(AUTO_SHIFT_ENABLE) && defined(RETRO_SHIFT))
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int retro_tapping_counter = 0;
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#endif
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#if defined(AUTO_SHIFT_ENABLE) && defined(RETRO_SHIFT) && !defined(NO_ACTION_TAPPING)
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# include "process_auto_shift.h"
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#endif
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#ifdef IGNORE_MOD_TAP_INTERRUPT_PER_KEY
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__attribute__((weak)) bool get_ignore_mod_tap_interrupt(uint16_t keycode, keyrecord_t *record) {
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return false;
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}
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#endif
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#ifdef RETRO_TAPPING_PER_KEY
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__attribute__((weak)) bool get_retro_tapping(uint16_t keycode, keyrecord_t *record) {
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return false;
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}
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#endif
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__attribute__((weak)) bool pre_process_record_quantum(keyrecord_t *record) {
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return true;
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}
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/** \brief Called to execute an action.
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*
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* FIXME: Needs documentation.
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*/
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void action_exec(keyevent_t event) {
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if (!IS_NOEVENT(event)) {
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dprint("\n---- action_exec: start -----\n");
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dprint("EVENT: ");
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debug_event(event);
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dprintln();
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#if defined(RETRO_TAPPING) || defined(RETRO_TAPPING_PER_KEY) || (defined(AUTO_SHIFT_ENABLE) && defined(RETRO_SHIFT))
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retro_tapping_counter++;
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#endif
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}
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if (event.pressed) {
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// clear the potential weak mods left by previously pressed keys
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clear_weak_mods();
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}
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#ifdef SWAP_HANDS_ENABLE
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if (!IS_NOEVENT(event)) {
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process_hand_swap(&event);
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}
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#endif
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keyrecord_t record = {.event = event};
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#ifndef NO_ACTION_ONESHOT
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if (!keymap_config.oneshot_disable) {
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# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
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if (has_oneshot_layer_timed_out()) {
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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}
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if (has_oneshot_mods_timed_out()) {
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clear_oneshot_mods();
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}
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# ifdef SWAP_HANDS_ENABLE
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if (has_oneshot_swaphands_timed_out()) {
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clear_oneshot_swaphands();
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}
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# endif
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# endif
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}
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#endif
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#ifndef NO_ACTION_TAPPING
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# if defined(AUTO_SHIFT_ENABLE) && defined(RETRO_SHIFT)
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if (event.pressed) {
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retroshift_poll_time(&event);
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}
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# endif
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if (IS_NOEVENT(record.event) || pre_process_record_quantum(&record)) {
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action_tapping_process(record);
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}
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#else
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if (IS_NOEVENT(record.event) || pre_process_record_quantum(&record)) {
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process_record(&record);
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}
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if (!IS_NOEVENT(record.event)) {
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dprint("processed: ");
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debug_record(record);
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dprintln();
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}
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#endif
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}
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#ifdef SWAP_HANDS_ENABLE
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bool swap_hands = false;
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bool swap_held = false;
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/** \brief Process Hand Swap
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*
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* FIXME: Needs documentation.
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*/
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void process_hand_swap(keyevent_t *event) {
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static swap_state_row_t swap_state[MATRIX_ROWS];
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keypos_t pos = event->key;
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swap_state_row_t col_bit = (swap_state_row_t)1 << pos.col;
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bool do_swap = event->pressed ? swap_hands : swap_state[pos.row] & (col_bit);
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if (do_swap) {
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event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row);
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event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col);
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swap_state[pos.row] |= col_bit;
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} else {
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swap_state[pos.row] &= ~(col_bit);
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}
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}
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#endif
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#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
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bool disable_action_cache = false;
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void process_record_nocache(keyrecord_t *record) {
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disable_action_cache = true;
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process_record(record);
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disable_action_cache = false;
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}
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#else
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void process_record_nocache(keyrecord_t *record) {
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process_record(record);
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}
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#endif
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__attribute__((weak)) bool process_record_quantum(keyrecord_t *record) {
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return true;
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}
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__attribute__((weak)) void post_process_record_quantum(keyrecord_t *record) {}
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#ifndef NO_ACTION_TAPPING
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/** \brief Allows for handling tap-hold actions immediately instead of waiting for TAPPING_TERM or another keypress.
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*
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* FIXME: Needs documentation.
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*/
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void process_record_tap_hint(keyrecord_t *record) {
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action_t action = layer_switch_get_action(record->event.key);
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switch (action.kind.id) {
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# ifdef SWAP_HANDS_ENABLE
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case ACT_SWAP_HANDS:
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switch (action.swap.code) {
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case OP_SH_ONESHOT:
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break;
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case OP_SH_TAP_TOGGLE:
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default:
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swap_hands = !swap_hands;
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swap_held = true;
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}
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break;
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# endif
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}
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}
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#endif
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/** \brief Take a key event (key press or key release) and processes it.
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*
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* FIXME: Needs documentation.
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*/
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void process_record(keyrecord_t *record) {
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if (IS_NOEVENT(record->event)) {
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return;
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}
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if (!process_record_quantum(record)) {
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#ifndef NO_ACTION_ONESHOT
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if (is_oneshot_layer_active() && record->event.pressed && !keymap_config.oneshot_disable) {
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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}
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#endif
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return;
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}
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process_record_handler(record);
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post_process_record_quantum(record);
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}
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void process_record_handler(keyrecord_t *record) {
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#ifdef COMBO_ENABLE
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action_t action;
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if (record->keycode) {
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action = action_for_keycode(record->keycode);
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} else {
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action = store_or_get_action(record->event.pressed, record->event.key);
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}
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#else
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action_t action = store_or_get_action(record->event.pressed, record->event.key);
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#endif
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dprint("ACTION: ");
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debug_action(action);
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#ifndef NO_ACTION_LAYER
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dprint(" layer_state: ");
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layer_debug();
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dprint(" default_layer_state: ");
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default_layer_debug();
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#endif
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dprintln();
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process_action(record, action);
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}
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#if defined(PS2_MOUSE_ENABLE) || defined(POINTING_DEVICE_ENABLE)
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void register_button(bool pressed, enum mouse_buttons button) {
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# ifdef PS2_MOUSE_ENABLE
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tp_buttons = pressed ? tp_buttons | button : tp_buttons & ~button;
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# endif
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# ifdef POINTING_DEVICE_ENABLE
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report_mouse_t currentReport = pointing_device_get_report();
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currentReport.buttons = pressed ? currentReport.buttons | button : currentReport.buttons & ~button;
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pointing_device_set_report(currentReport);
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# endif
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}
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#endif
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/** \brief Take an action and processes it.
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*
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* FIXME: Needs documentation.
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*/
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void process_action(keyrecord_t *record, action_t action) {
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keyevent_t event = record->event;
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#ifndef NO_ACTION_TAPPING
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uint8_t tap_count = record->tap.count;
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#endif
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#ifndef NO_ACTION_ONESHOT
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bool do_release_oneshot = false;
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// notice we only clear the one shot layer if the pressed key is not a modifier.
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if (is_oneshot_layer_active() && event.pressed && (action.kind.id == ACT_USAGE || !IS_MOD(action.key.code))
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# ifdef SWAP_HANDS_ENABLE
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&& !(action.kind.id == ACT_SWAP_HANDS && action.swap.code == OP_SH_ONESHOT)
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# endif
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&& !keymap_config.oneshot_disable) {
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clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
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do_release_oneshot = !is_oneshot_layer_active();
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}
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#endif
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switch (action.kind.id) {
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/* Key and Mods */
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case ACT_LMODS:
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case ACT_RMODS: {
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uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : action.key.mods << 4;
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if (event.pressed) {
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if (mods) {
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if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
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// e.g. LSFT(KC_LEFT_GUI): we don't want the LSFT to be weak as it would make it useless.
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// This also makes LSFT(KC_LEFT_GUI) behave exactly the same as LGUI(KC_LEFT_SHIFT).
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// Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
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add_mods(mods);
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} else {
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add_weak_mods(mods);
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}
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send_keyboard_report();
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}
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register_code(action.key.code);
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} else {
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unregister_code(action.key.code);
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if (mods) {
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if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
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del_mods(mods);
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} else {
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del_weak_mods(mods);
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}
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send_keyboard_report();
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}
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}
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} break;
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#ifndef NO_ACTION_TAPPING
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case ACT_LMODS_TAP:
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case ACT_RMODS_TAP: {
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uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods << 4;
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switch (action.layer_tap.code) {
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# ifndef NO_ACTION_ONESHOT
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case MODS_ONESHOT:
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// Oneshot modifier
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if (keymap_config.oneshot_disable) {
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if (event.pressed) {
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if (mods) {
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if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
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// e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
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// This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT).
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// Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
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add_mods(mods);
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} else {
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add_weak_mods(mods);
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}
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send_keyboard_report();
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}
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register_code(action.key.code);
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} else {
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unregister_code(action.key.code);
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if (mods) {
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if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
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del_mods(mods);
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} else {
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del_weak_mods(mods);
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}
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send_keyboard_report();
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}
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}
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} else {
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if (event.pressed) {
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if (tap_count == 0) {
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dprint("MODS_TAP: Oneshot: 0\n");
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register_mods(mods | get_oneshot_mods());
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} else if (tap_count == 1) {
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dprint("MODS_TAP: Oneshot: start\n");
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set_oneshot_mods(mods | get_oneshot_mods());
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# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
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} else if (tap_count == ONESHOT_TAP_TOGGLE) {
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dprint("MODS_TAP: Toggling oneshot");
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clear_oneshot_mods();
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set_oneshot_locked_mods(mods);
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register_mods(mods);
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# endif
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} else {
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register_mods(mods | get_oneshot_mods());
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}
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} else {
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if (tap_count == 0) {
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clear_oneshot_mods();
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unregister_mods(mods);
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} else if (tap_count == 1) {
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// Retain Oneshot mods
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# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
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if (mods & get_mods()) {
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clear_oneshot_locked_mods();
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clear_oneshot_mods();
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unregister_mods(mods);
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}
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} else if (tap_count == ONESHOT_TAP_TOGGLE) {
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// Toggle Oneshot Layer
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# endif
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} else {
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clear_oneshot_mods();
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unregister_mods(mods);
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}
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}
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}
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break;
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# endif
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case MODS_TAP_TOGGLE:
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if (event.pressed) {
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if (tap_count <= TAPPING_TOGGLE) {
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register_mods(mods);
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}
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} else {
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if (tap_count < TAPPING_TOGGLE) {
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unregister_mods(mods);
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}
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}
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break;
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default:
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if (event.pressed) {
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if (tap_count > 0) {
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# if !defined(IGNORE_MOD_TAP_INTERRUPT) || defined(IGNORE_MOD_TAP_INTERRUPT_PER_KEY)
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if (
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# ifdef IGNORE_MOD_TAP_INTERRUPT_PER_KEY
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!get_ignore_mod_tap_interrupt(get_event_keycode(record->event, false), record) &&
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# endif
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record->tap.interrupted) {
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dprint("mods_tap: tap: cancel: add_mods\n");
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// ad hoc: set 0 to cancel tap
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record->tap.count = 0;
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register_mods(mods);
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} else
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# endif
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{
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dprint("MODS_TAP: Tap: register_code\n");
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register_code(action.key.code);
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}
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} else {
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dprint("MODS_TAP: No tap: add_mods\n");
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register_mods(mods);
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}
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} else {
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if (tap_count > 0) {
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dprint("MODS_TAP: Tap: unregister_code\n");
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if (action.layer_tap.code == KC_CAPS_LOCK) {
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wait_ms(TAP_HOLD_CAPS_DELAY);
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} else {
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wait_ms(TAP_CODE_DELAY);
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}
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unregister_code(action.key.code);
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} else {
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dprint("MODS_TAP: No tap: add_mods\n");
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unregister_mods(mods);
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}
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}
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break;
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}
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} break;
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#endif
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#ifdef EXTRAKEY_ENABLE
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/* other HID usage */
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case ACT_USAGE:
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switch (action.usage.page) {
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case PAGE_SYSTEM:
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if (event.pressed) {
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host_system_send(action.usage.code);
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} else {
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host_system_send(0);
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}
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break;
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case PAGE_CONSUMER:
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if (event.pressed) {
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host_consumer_send(action.usage.code);
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} else {
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host_consumer_send(0);
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}
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break;
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}
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break;
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#endif
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#ifdef MOUSEKEY_ENABLE
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/* Mouse key */
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case ACT_MOUSEKEY:
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if (event.pressed) {
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mousekey_on(action.key.code);
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} else {
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mousekey_off(action.key.code);
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}
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switch (action.key.code) {
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# if defined(PS2_MOUSE_ENABLE) || defined(POINTING_DEVICE_ENABLE)
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# ifdef POINTING_DEVICE_ENABLE
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case KC_MS_BTN1 ... KC_MS_BTN8:
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# else
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case KC_MS_BTN1 ... KC_MS_BTN3:
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# endif
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register_button(event.pressed, MOUSE_BTN_MASK(action.key.code - KC_MS_BTN1));
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break;
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# endif
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default:
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mousekey_send();
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break;
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}
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break;
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#endif
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#ifndef NO_ACTION_LAYER
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case ACT_LAYER:
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if (action.layer_bitop.on == 0) {
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/* Default Layer Bitwise Operation */
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if (!event.pressed) {
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uint8_t shift = action.layer_bitop.part * 4;
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layer_state_t bits = ((layer_state_t)action.layer_bitop.bits) << shift;
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layer_state_t mask = (action.layer_bitop.xbit) ? ~(((layer_state_t)0xf) << shift) : 0;
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switch (action.layer_bitop.op) {
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case OP_BIT_AND:
|
|
default_layer_and(bits | mask);
|
|
break;
|
|
case OP_BIT_OR:
|
|
default_layer_or(bits | mask);
|
|
break;
|
|
case OP_BIT_XOR:
|
|
default_layer_xor(bits | mask);
|
|
break;
|
|
case OP_BIT_SET:
|
|
default_layer_set(bits | mask);
|
|
break;
|
|
}
|
|
}
|
|
} else {
|
|
/* Layer Bitwise Operation */
|
|
if (event.pressed ? (action.layer_bitop.on & ON_PRESS) : (action.layer_bitop.on & ON_RELEASE)) {
|
|
uint8_t shift = action.layer_bitop.part * 4;
|
|
layer_state_t bits = ((layer_state_t)action.layer_bitop.bits) << shift;
|
|
layer_state_t mask = (action.layer_bitop.xbit) ? ~(((layer_state_t)0xf) << shift) : 0;
|
|
switch (action.layer_bitop.op) {
|
|
case OP_BIT_AND:
|
|
layer_and(bits | mask);
|
|
break;
|
|
case OP_BIT_OR:
|
|
layer_or(bits | mask);
|
|
break;
|
|
case OP_BIT_XOR:
|
|
layer_xor(bits | mask);
|
|
break;
|
|
case OP_BIT_SET:
|
|
layer_state_set(bits | mask);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case ACT_LAYER_MODS:
|
|
if (event.pressed) {
|
|
layer_on(action.layer_mods.layer);
|
|
register_mods(action.layer_mods.mods);
|
|
} else {
|
|
unregister_mods(action.layer_mods.mods);
|
|
layer_off(action.layer_mods.layer);
|
|
}
|
|
break;
|
|
# ifndef NO_ACTION_TAPPING
|
|
case ACT_LAYER_TAP:
|
|
case ACT_LAYER_TAP_EXT:
|
|
switch (action.layer_tap.code) {
|
|
case OP_TAP_TOGGLE:
|
|
/* tap toggle */
|
|
if (event.pressed) {
|
|
if (tap_count < TAPPING_TOGGLE) {
|
|
layer_invert(action.layer_tap.val);
|
|
}
|
|
} else {
|
|
if (tap_count <= TAPPING_TOGGLE) {
|
|
layer_invert(action.layer_tap.val);
|
|
}
|
|
}
|
|
break;
|
|
case OP_ON_OFF:
|
|
event.pressed ? layer_on(action.layer_tap.val) : layer_off(action.layer_tap.val);
|
|
break;
|
|
case OP_OFF_ON:
|
|
event.pressed ? layer_off(action.layer_tap.val) : layer_on(action.layer_tap.val);
|
|
break;
|
|
case OP_SET_CLEAR:
|
|
event.pressed ? layer_move(action.layer_tap.val) : layer_clear();
|
|
break;
|
|
# ifndef NO_ACTION_ONESHOT
|
|
case OP_ONESHOT:
|
|
// Oneshot modifier
|
|
if (keymap_config.oneshot_disable) {
|
|
if (event.pressed) {
|
|
layer_on(action.layer_tap.val);
|
|
} else {
|
|
layer_off(action.layer_tap.val);
|
|
}
|
|
} else {
|
|
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
|
|
do_release_oneshot = false;
|
|
if (event.pressed) {
|
|
del_mods(get_oneshot_locked_mods());
|
|
if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
|
|
reset_oneshot_layer();
|
|
layer_off(action.layer_tap.val);
|
|
break;
|
|
} else if (tap_count < ONESHOT_TAP_TOGGLE) {
|
|
layer_on(action.layer_tap.val);
|
|
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
|
|
}
|
|
} else {
|
|
add_mods(get_oneshot_locked_mods());
|
|
if (tap_count >= ONESHOT_TAP_TOGGLE) {
|
|
reset_oneshot_layer();
|
|
clear_oneshot_locked_mods();
|
|
set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
|
|
} else {
|
|
clear_oneshot_layer_state(ONESHOT_PRESSED);
|
|
}
|
|
}
|
|
# else
|
|
if (event.pressed) {
|
|
layer_on(action.layer_tap.val);
|
|
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
|
|
} else {
|
|
clear_oneshot_layer_state(ONESHOT_PRESSED);
|
|
if (tap_count > 1) {
|
|
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
|
|
}
|
|
}
|
|
# endif
|
|
}
|
|
break;
|
|
# endif
|
|
default:
|
|
/* tap key */
|
|
if (event.pressed) {
|
|
if (tap_count > 0) {
|
|
dprint("KEYMAP_TAP_KEY: Tap: register_code\n");
|
|
register_code(action.layer_tap.code);
|
|
} else {
|
|
dprint("KEYMAP_TAP_KEY: No tap: On on press\n");
|
|
layer_on(action.layer_tap.val);
|
|
}
|
|
} else {
|
|
if (tap_count > 0) {
|
|
dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
|
|
if (action.layer_tap.code == KC_CAPS_LOCK) {
|
|
wait_ms(TAP_HOLD_CAPS_DELAY);
|
|
} else {
|
|
wait_ms(TAP_CODE_DELAY);
|
|
}
|
|
unregister_code(action.layer_tap.code);
|
|
} else {
|
|
dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
|
|
layer_off(action.layer_tap.val);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
break;
|
|
# endif
|
|
#endif
|
|
|
|
#ifdef SWAP_HANDS_ENABLE
|
|
case ACT_SWAP_HANDS:
|
|
switch (action.swap.code) {
|
|
case OP_SH_TOGGLE:
|
|
if (event.pressed) {
|
|
swap_hands = !swap_hands;
|
|
}
|
|
break;
|
|
case OP_SH_ON_OFF:
|
|
swap_hands = event.pressed;
|
|
break;
|
|
case OP_SH_OFF_ON:
|
|
swap_hands = !event.pressed;
|
|
break;
|
|
case OP_SH_ON:
|
|
if (!event.pressed) {
|
|
swap_hands = true;
|
|
}
|
|
break;
|
|
case OP_SH_OFF:
|
|
if (!event.pressed) {
|
|
swap_hands = false;
|
|
}
|
|
break;
|
|
# ifndef NO_ACTION_ONESHOT
|
|
case OP_SH_ONESHOT:
|
|
if (event.pressed) {
|
|
set_oneshot_swaphands();
|
|
} else {
|
|
release_oneshot_swaphands();
|
|
}
|
|
break;
|
|
# endif
|
|
|
|
# ifndef NO_ACTION_TAPPING
|
|
case OP_SH_TAP_TOGGLE:
|
|
/* tap toggle */
|
|
|
|
if (event.pressed) {
|
|
if (swap_held) {
|
|
swap_held = false;
|
|
} else {
|
|
swap_hands = !swap_hands;
|
|
}
|
|
} else {
|
|
if (tap_count < TAPPING_TOGGLE) {
|
|
swap_hands = !swap_hands;
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
/* tap key */
|
|
if (tap_count > 0) {
|
|
if (swap_held) {
|
|
swap_hands = !swap_hands; // undo hold set up in _tap_hint
|
|
swap_held = false;
|
|
}
|
|
if (event.pressed) {
|
|
register_code(action.swap.code);
|
|
} else {
|
|
wait_ms(TAP_CODE_DELAY);
|
|
unregister_code(action.swap.code);
|
|
*record = (keyrecord_t){}; // hack: reset tap mode
|
|
}
|
|
} else {
|
|
if (swap_held && !event.pressed) {
|
|
swap_hands = !swap_hands; // undo hold set up in _tap_hint
|
|
swap_held = false;
|
|
}
|
|
}
|
|
# endif
|
|
}
|
|
#endif
|
|
default:
|
|
break;
|
|
}
|
|
|
|
#ifndef NO_ACTION_LAYER
|
|
// if this event is a layer action, update the leds
|
|
switch (action.kind.id) {
|
|
case ACT_LAYER:
|
|
case ACT_LAYER_MODS:
|
|
# ifndef NO_ACTION_TAPPING
|
|
case ACT_LAYER_TAP:
|
|
case ACT_LAYER_TAP_EXT:
|
|
# endif
|
|
led_set(host_keyboard_leds());
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
#endif
|
|
|
|
#ifndef NO_ACTION_TAPPING
|
|
# if defined(RETRO_TAPPING) || defined(RETRO_TAPPING_PER_KEY) || (defined(AUTO_SHIFT_ENABLE) && defined(RETRO_SHIFT))
|
|
if (!is_tap_action(action)) {
|
|
retro_tapping_counter = 0;
|
|
} else {
|
|
if (event.pressed) {
|
|
if (tap_count > 0) {
|
|
retro_tapping_counter = 0;
|
|
}
|
|
} else {
|
|
if (tap_count > 0) {
|
|
retro_tapping_counter = 0;
|
|
} else {
|
|
if (
|
|
# ifdef RETRO_TAPPING_PER_KEY
|
|
get_retro_tapping(get_event_keycode(record->event, false), record) &&
|
|
# endif
|
|
retro_tapping_counter == 2) {
|
|
# if defined(AUTO_SHIFT_ENABLE) && defined(RETRO_SHIFT)
|
|
process_auto_shift(action.layer_tap.code, record);
|
|
# else
|
|
tap_code(action.layer_tap.code);
|
|
# endif
|
|
}
|
|
retro_tapping_counter = 0;
|
|
}
|
|
}
|
|
}
|
|
# endif
|
|
#endif
|
|
|
|
#ifdef SWAP_HANDS_ENABLE
|
|
# ifndef NO_ACTION_ONESHOT
|
|
if (event.pressed && !(action.kind.id == ACT_SWAP_HANDS && action.swap.code == OP_SH_ONESHOT)) {
|
|
use_oneshot_swaphands();
|
|
}
|
|
# endif
|
|
#endif
|
|
|
|
#ifndef NO_ACTION_ONESHOT
|
|
/* Because we switch layers after a oneshot event, we need to release the
|
|
* key before we leave the layer or no key up event will be generated.
|
|
*/
|
|
if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED)) {
|
|
record->event.pressed = false;
|
|
layer_on(get_oneshot_layer());
|
|
process_record(record);
|
|
layer_off(get_oneshot_layer());
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
__attribute__((weak)) void register_code(uint8_t code) {
|
|
if (code == KC_NO) {
|
|
return;
|
|
}
|
|
#ifdef LOCKING_SUPPORT_ENABLE
|
|
else if (KC_LOCKING_CAPS_LOCK == code) {
|
|
# ifdef LOCKING_RESYNC_ENABLE
|
|
// Resync: ignore if caps lock already is on
|
|
if (host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK)) return;
|
|
# endif
|
|
add_key(KC_CAPS_LOCK);
|
|
send_keyboard_report();
|
|
wait_ms(100);
|
|
del_key(KC_CAPS_LOCK);
|
|
send_keyboard_report();
|
|
}
|
|
|
|
else if (KC_LOCKING_NUM_LOCK == code) {
|
|
# ifdef LOCKING_RESYNC_ENABLE
|
|
if (host_keyboard_leds() & (1 << USB_LED_NUM_LOCK)) return;
|
|
# endif
|
|
add_key(KC_NUM_LOCK);
|
|
send_keyboard_report();
|
|
wait_ms(100);
|
|
del_key(KC_NUM_LOCK);
|
|
send_keyboard_report();
|
|
}
|
|
|
|
else if (KC_LOCKING_SCROLL_LOCK == code) {
|
|
# ifdef LOCKING_RESYNC_ENABLE
|
|
if (host_keyboard_leds() & (1 << USB_LED_SCROLL_LOCK)) return;
|
|
# endif
|
|
add_key(KC_SCROLL_LOCK);
|
|
send_keyboard_report();
|
|
wait_ms(100);
|
|
del_key(KC_SCROLL_LOCK);
|
|
send_keyboard_report();
|
|
}
|
|
#endif
|
|
|
|
else if IS_KEY (code) {
|
|
// TODO: should push command_proc out of this block?
|
|
if (command_proc(code)) return;
|
|
|
|
#ifndef NO_ACTION_ONESHOT
|
|
/* TODO: remove
|
|
if (oneshot_state.mods && !oneshot_state.disabled) {
|
|
uint8_t tmp_mods = get_mods();
|
|
add_mods(oneshot_state.mods);
|
|
|
|
add_key(code);
|
|
send_keyboard_report();
|
|
|
|
set_mods(tmp_mods);
|
|
send_keyboard_report();
|
|
oneshot_cancel();
|
|
} else
|
|
*/
|
|
#endif
|
|
{
|
|
// Force a new key press if the key is already pressed
|
|
// without this, keys with the same keycode, but different
|
|
// modifiers will be reported incorrectly, see issue #1708
|
|
if (is_key_pressed(keyboard_report, code)) {
|
|
del_key(code);
|
|
send_keyboard_report();
|
|
}
|
|
add_key(code);
|
|
send_keyboard_report();
|
|
}
|
|
} else if IS_MOD (code) {
|
|
add_mods(MOD_BIT(code));
|
|
send_keyboard_report();
|
|
}
|
|
#ifdef EXTRAKEY_ENABLE
|
|
else if IS_SYSTEM (code) {
|
|
host_system_send(KEYCODE2SYSTEM(code));
|
|
} else if IS_CONSUMER (code) {
|
|
host_consumer_send(KEYCODE2CONSUMER(code));
|
|
}
|
|
#endif
|
|
#ifdef MOUSEKEY_ENABLE
|
|
else if IS_MOUSEKEY (code) {
|
|
mousekey_on(code);
|
|
mousekey_send();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
__attribute__((weak)) void unregister_code(uint8_t code) {
|
|
if (code == KC_NO) {
|
|
return;
|
|
}
|
|
#ifdef LOCKING_SUPPORT_ENABLE
|
|
else if (KC_LOCKING_CAPS_LOCK == code) {
|
|
# ifdef LOCKING_RESYNC_ENABLE
|
|
// Resync: ignore if caps lock already is off
|
|
if (!(host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK))) return;
|
|
# endif
|
|
add_key(KC_CAPS_LOCK);
|
|
send_keyboard_report();
|
|
del_key(KC_CAPS_LOCK);
|
|
send_keyboard_report();
|
|
}
|
|
|
|
else if (KC_LOCKING_NUM_LOCK == code) {
|
|
# ifdef LOCKING_RESYNC_ENABLE
|
|
if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK))) return;
|
|
# endif
|
|
add_key(KC_NUM_LOCK);
|
|
send_keyboard_report();
|
|
del_key(KC_NUM_LOCK);
|
|
send_keyboard_report();
|
|
}
|
|
|
|
else if (KC_LOCKING_SCROLL_LOCK == code) {
|
|
# ifdef LOCKING_RESYNC_ENABLE
|
|
if (!(host_keyboard_leds() & (1 << USB_LED_SCROLL_LOCK))) return;
|
|
# endif
|
|
add_key(KC_SCROLL_LOCK);
|
|
send_keyboard_report();
|
|
del_key(KC_SCROLL_LOCK);
|
|
send_keyboard_report();
|
|
}
|
|
#endif
|
|
|
|
else if IS_KEY (code) {
|
|
del_key(code);
|
|
send_keyboard_report();
|
|
} else if IS_MOD (code) {
|
|
del_mods(MOD_BIT(code));
|
|
send_keyboard_report();
|
|
} else if IS_SYSTEM (code) {
|
|
host_system_send(0);
|
|
} else if IS_CONSUMER (code) {
|
|
host_consumer_send(0);
|
|
}
|
|
#ifdef MOUSEKEY_ENABLE
|
|
else if IS_MOUSEKEY (code) {
|
|
mousekey_off(code);
|
|
mousekey_send();
|
|
}
|
|
#endif
|
|
}
|
|
|
|
/** \brief Tap a keycode with a delay.
|
|
*
|
|
* \param code The basic keycode to tap.
|
|
* \param delay The amount of time in milliseconds to leave the keycode registered, before unregistering it.
|
|
*/
|
|
__attribute__((weak)) void tap_code_delay(uint8_t code, uint16_t delay) {
|
|
register_code(code);
|
|
for (uint16_t i = delay; i > 0; i--) {
|
|
wait_ms(1);
|
|
}
|
|
unregister_code(code);
|
|
}
|
|
|
|
/** \brief Tap a keycode with the default delay.
|
|
*
|
|
* \param code The basic keycode to tap. If `code` is `KC_CAPS_LOCK`, the delay will be `TAP_HOLD_CAPS_DELAY`, otherwise `TAP_CODE_DELAY`, if defined.
|
|
*/
|
|
__attribute__((weak)) void tap_code(uint8_t code) {
|
|
tap_code_delay(code, code == KC_CAPS_LOCK ? TAP_HOLD_CAPS_DELAY : TAP_CODE_DELAY);
|
|
}
|
|
|
|
/** \brief Adds the given physically pressed modifiers and sends a keyboard report immediately.
|
|
*
|
|
* \param mods A bitfield of modifiers to register.
|
|
*/
|
|
__attribute__((weak)) void register_mods(uint8_t mods) {
|
|
if (mods) {
|
|
add_mods(mods);
|
|
send_keyboard_report();
|
|
}
|
|
}
|
|
|
|
/** \brief Removes the given physically pressed modifiers and sends a keyboard report immediately.
|
|
*
|
|
* \param mods A bitfield of modifiers to unregister.
|
|
*/
|
|
__attribute__((weak)) void unregister_mods(uint8_t mods) {
|
|
if (mods) {
|
|
del_mods(mods);
|
|
send_keyboard_report();
|
|
}
|
|
}
|
|
|
|
/** \brief Adds the given weak modifiers and sends a keyboard report immediately.
|
|
*
|
|
* \param mods A bitfield of modifiers to register.
|
|
*/
|
|
__attribute__((weak)) void register_weak_mods(uint8_t mods) {
|
|
if (mods) {
|
|
add_weak_mods(mods);
|
|
send_keyboard_report();
|
|
}
|
|
}
|
|
|
|
/** \brief Removes the given weak modifiers and sends a keyboard report immediately.
|
|
*
|
|
* \param mods A bitfield of modifiers to unregister.
|
|
*/
|
|
__attribute__((weak)) void unregister_weak_mods(uint8_t mods) {
|
|
if (mods) {
|
|
del_weak_mods(mods);
|
|
send_keyboard_report();
|
|
}
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void clear_keyboard(void) {
|
|
clear_mods();
|
|
clear_keyboard_but_mods();
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void clear_keyboard_but_mods(void) {
|
|
clear_keys();
|
|
clear_keyboard_but_mods_and_keys();
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void clear_keyboard_but_mods_and_keys() {
|
|
#ifdef EXTRAKEY_ENABLE
|
|
host_system_send(0);
|
|
host_consumer_send(0);
|
|
#endif
|
|
clear_weak_mods();
|
|
send_keyboard_report();
|
|
#ifdef MOUSEKEY_ENABLE
|
|
mousekey_clear();
|
|
mousekey_send();
|
|
#endif
|
|
#ifdef PROGRAMMABLE_BUTTON_ENABLE
|
|
programmable_button_clear();
|
|
programmable_button_send();
|
|
#endif
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
bool is_tap_key(keypos_t key) {
|
|
action_t action = layer_switch_get_action(key);
|
|
return is_tap_action(action);
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
bool is_tap_record(keyrecord_t *record) {
|
|
#ifdef COMBO_ENABLE
|
|
action_t action;
|
|
if (record->keycode) {
|
|
action = action_for_keycode(record->keycode);
|
|
} else {
|
|
action = layer_switch_get_action(record->event.key);
|
|
}
|
|
#else
|
|
action_t action = layer_switch_get_action(record->event.key);
|
|
#endif
|
|
return is_tap_action(action);
|
|
}
|
|
|
|
/** \brief Utilities for actions. (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
bool is_tap_action(action_t action) {
|
|
switch (action.kind.id) {
|
|
case ACT_LMODS_TAP:
|
|
case ACT_RMODS_TAP:
|
|
case ACT_LAYER_TAP:
|
|
case ACT_LAYER_TAP_EXT:
|
|
switch (action.layer_tap.code) {
|
|
case KC_NO ... KC_RIGHT_GUI:
|
|
case OP_TAP_TOGGLE:
|
|
case OP_ONESHOT:
|
|
return true;
|
|
}
|
|
return false;
|
|
case ACT_SWAP_HANDS:
|
|
switch (action.swap.code) {
|
|
case KC_NO ... KC_RIGHT_GUI:
|
|
case OP_SH_TAP_TOGGLE:
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/** \brief Debug print (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void debug_event(keyevent_t event) {
|
|
dprintf("%04X%c(%u)", (event.key.row << 8 | event.key.col), (event.pressed ? 'd' : 'u'), event.time);
|
|
}
|
|
/** \brief Debug print (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void debug_record(keyrecord_t record) {
|
|
debug_event(record.event);
|
|
#ifndef NO_ACTION_TAPPING
|
|
dprintf(":%u%c", record.tap.count, (record.tap.interrupted ? '-' : ' '));
|
|
#endif
|
|
}
|
|
|
|
/** \brief Debug print (FIXME: Needs better description)
|
|
*
|
|
* FIXME: Needs documentation.
|
|
*/
|
|
void debug_action(action_t action) {
|
|
switch (action.kind.id) {
|
|
case ACT_LMODS:
|
|
dprint("ACT_LMODS");
|
|
break;
|
|
case ACT_RMODS:
|
|
dprint("ACT_RMODS");
|
|
break;
|
|
case ACT_LMODS_TAP:
|
|
dprint("ACT_LMODS_TAP");
|
|
break;
|
|
case ACT_RMODS_TAP:
|
|
dprint("ACT_RMODS_TAP");
|
|
break;
|
|
case ACT_USAGE:
|
|
dprint("ACT_USAGE");
|
|
break;
|
|
case ACT_MOUSEKEY:
|
|
dprint("ACT_MOUSEKEY");
|
|
break;
|
|
case ACT_LAYER:
|
|
dprint("ACT_LAYER");
|
|
break;
|
|
case ACT_LAYER_MODS:
|
|
dprint("ACT_LAYER_MODS");
|
|
break;
|
|
case ACT_LAYER_TAP:
|
|
dprint("ACT_LAYER_TAP");
|
|
break;
|
|
case ACT_LAYER_TAP_EXT:
|
|
dprint("ACT_LAYER_TAP_EXT");
|
|
break;
|
|
case ACT_SWAP_HANDS:
|
|
dprint("ACT_SWAP_HANDS");
|
|
break;
|
|
default:
|
|
dprint("UNKNOWN");
|
|
break;
|
|
}
|
|
dprintf("[%X:%02X]", action.kind.param >> 8, action.kind.param & 0xff);
|
|
}
|