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13bb6b4b7f
* redoes matrix pins, abstracts backlight code for B5,6,7 * slimming down keyboard stuff, backlight breathing implemented * don't call backlight init when no pin * cleans up user/kb/quantum calls, keyboard files * fix pvc atomic * replaces CHANNEL with correct var in breathing * removes .hexs, updates readmes, updates template * cleans-up clueboards, readmes to lowercase * updates readme |
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keymap.c | ||
Makefile | ||
readme.md |
coderkun’s Neo2 layout for the ErgoDox EZ
The idea of this layout is to use it for Neo2 but also provide layers to use QWERTZ with activated Neo driver and to use (basic) Neo when no driver is available (standard QWERTZ driver is active) (e. g. on other computers, in virtual machines) and to make heavily use of thumb keys.
The main goal of the default layer is to provide a complete symmetric layout with each modifier equally placed for both hands (mirror, of course).
It also features a layer for additional keys like F-keys (F1 – F12), some mouse keys and (hopefully in the near future) some useful Unicode symbols.
Layers
- Default layer for Neo2
- Poor man’s QWERTZ
- Poor man’s Neo
- F-keys, mouse keys und Unicode symbols
- Neo’s software layers 4 rebuilt in hardware
Build
-
Enable Unicode in Makefile
UNICODE_ENABLE = yes
-
Build as usual
make clean make KEYMAP=coderkun_neo2