mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-23 20:03:01 +00:00
81d8e6ef3e
* initial commit * get rid of some of the vanilla code * set up matrix and pins * Create LAYOUT macro and an appropriate keymap * support for caps lock LED * add some documentation to the doro67 parent readme * align the language used in the several readme files * initial commit * get rid of some of the vanilla code * set up matrix and pins * Create LAYOUT macro and an appropriate keymap * support for caps lock LED * add some documentation to the doro67 parent readme * align the language used in the several readme files * Use RGB Matrix and fix enter key bug * fix formatting * remove merge conflict artifacts * make a more useful default keymap * add configurator support for the RGB pcb * fix rgb matrix based on new info. Multipler should be reversed * forgot to actually set the pin output for caps lock led * fix offset keys in layer 1 keymap * code cleanup * use macros for the rgb_led calculations struct * set RGB led num to 67 as I mistakenly counted the caps lock led * cleanup config.h file * add RGB note in readme * get consistent naming in config file * fix some inconsistencies * readjust matrix and get rid of macros based on drashna's suggestions
42 lines
1.9 KiB
C
42 lines
1.9 KiB
C
/* Copyright 2019 MechMerlin
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2D, k2E, \
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k30, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E, \
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k40, k41, k42, k43, k49, k4A, k4C, k4D, k4E \
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) \
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{ \
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{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0D, k0E }, \
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{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E }, \
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{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, KC_NO, k2D, k2E }, \
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{ k30, KC_NO, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3C, k3D, k3E }, \
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{ k40, k41, k42, k43, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, k49, k4A, KC_NO, k4C, k4D, k4E }, \
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}
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