mirror of
https://github.com/qmk/qmk_firmware.git
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675 lines
16 KiB
C
675 lines
16 KiB
C
/*
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Copyright 2011, 2012, 2013 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include "quantum.h"
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#include "keyboard.h"
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#include "matrix.h"
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#include "keymap.h"
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#include "magic.h"
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#include "host.h"
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#include "led.h"
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#include "keycode.h"
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#include "timer.h"
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#include "sync_timer.h"
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#include "print.h"
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#include "debug.h"
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#include "command.h"
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#include "util.h"
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#include "sendchar.h"
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#include "eeconfig.h"
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#include "action_layer.h"
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#ifdef BACKLIGHT_ENABLE
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# include "backlight.h"
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#endif
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#ifdef MOUSEKEY_ENABLE
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# include "mousekey.h"
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#endif
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#ifdef PS2_MOUSE_ENABLE
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# include "ps2_mouse.h"
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#endif
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#ifdef RGBLIGHT_ENABLE
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# include "rgblight.h"
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#endif
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#ifdef LED_MATRIX_ENABLE
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# include "led_matrix.h"
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#endif
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#ifdef RGB_MATRIX_ENABLE
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# include "rgb_matrix.h"
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#endif
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#ifdef ENCODER_ENABLE
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# include "encoder.h"
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#endif
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#ifdef STENO_ENABLE
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# include "process_steno.h"
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#endif
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#ifdef POINTING_DEVICE_ENABLE
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# include "pointing_device.h"
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#endif
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#ifdef MIDI_ENABLE
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# include "process_midi.h"
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#endif
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#ifdef JOYSTICK_ENABLE
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# include "process_joystick.h"
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#endif
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#ifdef PROGRAMMABLE_BUTTON_ENABLE
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# include "programmable_button.h"
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#endif
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#ifdef HD44780_ENABLE
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# include "hd44780.h"
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#endif
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#ifdef OLED_ENABLE
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# include "oled_driver.h"
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#endif
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#ifdef ST7565_ENABLE
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# include "st7565.h"
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#endif
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#ifdef VELOCIKEY_ENABLE
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# include "velocikey.h"
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#endif
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#ifdef VIA_ENABLE
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# include "via.h"
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#endif
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#ifdef DIP_SWITCH_ENABLE
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# include "dip_switch.h"
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#endif
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#ifdef EEPROM_DRIVER
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# include "eeprom_driver.h"
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#endif
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#if defined(CRC_ENABLE)
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# include "crc.h"
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#endif
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#ifdef DIGITIZER_ENABLE
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# include "digitizer.h"
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#endif
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#ifdef VIRTSER_ENABLE
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# include "virtser.h"
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#endif
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#ifdef SLEEP_LED_ENABLE
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# include "sleep_led.h"
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#endif
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#ifdef SPLIT_KEYBOARD
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# include "split_util.h"
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#endif
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#ifdef BLUETOOTH_ENABLE
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# include "outputselect.h"
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#endif
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#ifdef CAPS_WORD_ENABLE
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# include "caps_word.h"
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#endif
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static uint32_t last_input_modification_time = 0;
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uint32_t last_input_activity_time(void) {
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return last_input_modification_time;
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}
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uint32_t last_input_activity_elapsed(void) {
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return timer_elapsed32(last_input_modification_time);
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}
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static uint32_t last_matrix_modification_time = 0;
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uint32_t last_matrix_activity_time(void) {
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return last_matrix_modification_time;
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}
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uint32_t last_matrix_activity_elapsed(void) {
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return timer_elapsed32(last_matrix_modification_time);
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}
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void last_matrix_activity_trigger(void) {
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last_matrix_modification_time = last_input_modification_time = timer_read32();
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}
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static uint32_t last_encoder_modification_time = 0;
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uint32_t last_encoder_activity_time(void) {
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return last_encoder_modification_time;
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}
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uint32_t last_encoder_activity_elapsed(void) {
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return timer_elapsed32(last_encoder_modification_time);
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}
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void last_encoder_activity_trigger(void) {
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last_encoder_modification_time = last_input_modification_time = timer_read32();
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}
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// Only enable this if console is enabled to print to
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#if defined(DEBUG_MATRIX_SCAN_RATE)
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static uint32_t matrix_timer = 0;
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static uint32_t matrix_scan_count = 0;
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static uint32_t last_matrix_scan_count = 0;
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void matrix_scan_perf_task(void) {
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matrix_scan_count++;
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uint32_t timer_now = timer_read32();
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if (TIMER_DIFF_32(timer_now, matrix_timer) >= 1000) {
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# if defined(CONSOLE_ENABLE)
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dprintf("matrix scan frequency: %lu\n", matrix_scan_count);
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# endif
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last_matrix_scan_count = matrix_scan_count;
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matrix_timer = timer_now;
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matrix_scan_count = 0;
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}
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}
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uint32_t get_matrix_scan_rate(void) {
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return last_matrix_scan_count;
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}
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#else
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# define matrix_scan_perf_task()
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#endif
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#ifdef MATRIX_HAS_GHOST
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extern const uint16_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
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static matrix_row_t get_real_keys(uint8_t row, matrix_row_t rowdata) {
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matrix_row_t out = 0;
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for (uint8_t col = 0; col < MATRIX_COLS; col++) {
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// read each key in the row data and check if the keymap defines it as a real key
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if (pgm_read_byte(&keymaps[0][row][col]) && (rowdata & (1 << col))) {
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// this creates new row data, if a key is defined in the keymap, it will be set here
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out |= 1 << col;
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}
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}
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return out;
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}
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static inline bool popcount_more_than_one(matrix_row_t rowdata) {
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rowdata &= rowdata - 1; // if there are less than two bits (keys) set, rowdata will become zero
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return rowdata;
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}
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static inline bool has_ghost_in_row(uint8_t row, matrix_row_t rowdata) {
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/* No ghost exists when less than 2 keys are down on the row.
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If there are "active" blanks in the matrix, the key can't be pressed by the user,
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there is no doubt as to which keys are really being pressed.
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The ghosts will be ignored, they are KC_NO. */
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rowdata = get_real_keys(row, rowdata);
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if ((popcount_more_than_one(rowdata)) == 0) {
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return false;
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}
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/* Ghost occurs when the row shares a column line with other row,
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and two columns are read on each row. Blanks in the matrix don't matter,
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so they are filtered out.
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If there are two or more real keys pressed and they match columns with
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at least two of another row's real keys, the row will be ignored. Keep in mind,
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we are checking one row at a time, not all of them at once.
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*/
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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if (i != row && popcount_more_than_one(get_real_keys(i, matrix_get_row(i)) & rowdata)) {
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return true;
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}
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}
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return false;
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}
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#else
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static inline bool has_ghost_in_row(uint8_t row, matrix_row_t rowdata) {
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return false;
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}
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#endif
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/** \brief matrix_setup
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*
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* FIXME: needs doc
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*/
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__attribute__((weak)) void matrix_setup(void) {}
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/** \brief keyboard_pre_init_user
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*
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* FIXME: needs doc
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*/
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__attribute__((weak)) void keyboard_pre_init_user(void) {}
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/** \brief keyboard_pre_init_kb
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*
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* FIXME: needs doc
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*/
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__attribute__((weak)) void keyboard_pre_init_kb(void) {
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keyboard_pre_init_user();
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}
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/** \brief keyboard_post_init_user
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*
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* FIXME: needs doc
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*/
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__attribute__((weak)) void keyboard_post_init_user() {}
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/** \brief keyboard_post_init_kb
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*
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* FIXME: needs doc
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*/
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__attribute__((weak)) void keyboard_post_init_kb(void) {
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keyboard_post_init_user();
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}
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/** \brief keyboard_setup
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*
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* FIXME: needs doc
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*/
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void keyboard_setup(void) {
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print_set_sendchar(sendchar);
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#ifdef EEPROM_DRIVER
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eeprom_driver_init();
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#endif
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matrix_setup();
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keyboard_pre_init_kb();
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}
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#ifndef SPLIT_KEYBOARD
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/** \brief is_keyboard_master
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*
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* FIXME: needs doc
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*/
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__attribute__((weak)) bool is_keyboard_master(void) {
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return true;
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}
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/** \brief is_keyboard_left
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*
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* FIXME: needs doc
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*/
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__attribute__((weak)) bool is_keyboard_left(void) {
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return true;
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}
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#endif
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/** \brief should_process_keypress
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*
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* Override this function if you have a condition where keypresses processing should change:
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* - splits where the slave side needs to process for rgb/oled functionality
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*/
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__attribute__((weak)) bool should_process_keypress(void) {
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return is_keyboard_master();
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}
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/** \brief housekeeping_task_kb
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*
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* Override this function if you have a need to execute code for every keyboard main loop iteration.
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* This is specific to keyboard-level functionality.
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*/
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__attribute__((weak)) void housekeeping_task_kb(void) {}
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/** \brief housekeeping_task_user
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*
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* Override this function if you have a need to execute code for every keyboard main loop iteration.
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* This is specific to user/keymap-level functionality.
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*/
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__attribute__((weak)) void housekeeping_task_user(void) {}
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/** \brief housekeeping_task
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*
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* Invokes hooks for executing code after QMK is done after each loop iteration.
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*/
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void housekeeping_task(void) {
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housekeeping_task_kb();
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housekeeping_task_user();
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}
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/** \brief Init tasks previously located in matrix_init_quantum
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*
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* TODO: rationalise against keyboard_init and current split role
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*/
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void quantum_init(void) {
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magic();
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led_init_ports();
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#ifdef BACKLIGHT_ENABLE
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backlight_init_ports();
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#endif
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#ifdef AUDIO_ENABLE
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audio_init();
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#endif
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#ifdef LED_MATRIX_ENABLE
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led_matrix_init();
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#endif
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#ifdef RGB_MATRIX_ENABLE
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rgb_matrix_init();
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#endif
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#if defined(UNICODE_COMMON_ENABLE)
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unicode_input_mode_init();
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#endif
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#ifdef HAPTIC_ENABLE
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haptic_init();
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#endif
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#if defined(BLUETOOTH_ENABLE) && defined(OUTPUT_AUTO_ENABLE)
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set_output(OUTPUT_AUTO);
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#endif
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}
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/** \brief keyboard_init
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*
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* FIXME: needs doc
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*/
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void keyboard_init(void) {
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timer_init();
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sync_timer_init();
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#ifdef VIA_ENABLE
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via_init();
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#endif
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#ifdef SPLIT_KEYBOARD
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split_pre_init();
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#endif
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matrix_init();
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quantum_init();
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#if defined(CRC_ENABLE)
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crc_init();
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#endif
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#ifdef OLED_ENABLE
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oled_init(OLED_ROTATION_0);
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#endif
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#ifdef ST7565_ENABLE
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st7565_init(DISPLAY_ROTATION_0);
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#endif
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#ifdef PS2_MOUSE_ENABLE
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ps2_mouse_init();
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#endif
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#ifdef BACKLIGHT_ENABLE
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backlight_init();
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#endif
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#ifdef RGBLIGHT_ENABLE
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rgblight_init();
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#endif
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#ifdef ENCODER_ENABLE
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encoder_init();
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#endif
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#ifdef STENO_ENABLE_ALL
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steno_init();
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#endif
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#if defined(NKRO_ENABLE) && defined(FORCE_NKRO)
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keymap_config.nkro = 1;
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eeconfig_update_keymap(keymap_config.raw);
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#endif
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#ifdef DIP_SWITCH_ENABLE
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dip_switch_init();
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#endif
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#ifdef SLEEP_LED_ENABLE
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sleep_led_init();
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#endif
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#ifdef VIRTSER_ENABLE
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virtser_init();
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#endif
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#ifdef SPLIT_KEYBOARD
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split_post_init();
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#endif
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#ifdef POINTING_DEVICE_ENABLE
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// init after split init
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pointing_device_init();
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#endif
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#if defined(DEBUG_MATRIX_SCAN_RATE) && defined(CONSOLE_ENABLE)
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debug_enable = true;
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#endif
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keyboard_post_init_kb(); /* Always keep this last */
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}
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/** \brief key_event_task
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*
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* This function is responsible for calling into other systems when they need to respond to electrical switch press events.
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* This is differnet than keycode events as no layer processing, or filtering occurs.
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*/
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void switch_events(uint8_t row, uint8_t col, bool pressed) {
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#if defined(LED_MATRIX_ENABLE)
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process_led_matrix(row, col, pressed);
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#endif
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#if defined(RGB_MATRIX_ENABLE)
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process_rgb_matrix(row, col, pressed);
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#endif
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}
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/**
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* @brief Generates a tick event at a maximum rate of 1KHz that drives the
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* internal QMK state machine.
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*/
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static inline void generate_tick_event(void) {
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static uint16_t last_tick = 0;
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const uint16_t now = timer_read();
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if (TIMER_DIFF_16(now, last_tick) != 0) {
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action_exec(TICK_EVENT);
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last_tick = now;
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}
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}
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/**
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* @brief This task scans the keyboards matrix and processes any key presses
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* that occur.
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*
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* @return true Matrix did change
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* @return false Matrix didn't change
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*/
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static bool matrix_task(void) {
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static matrix_row_t matrix_previous[MATRIX_ROWS];
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matrix_scan();
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bool matrix_changed = false;
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for (uint8_t row = 0; row < MATRIX_ROWS && !matrix_changed; row++) {
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matrix_changed |= matrix_previous[row] ^ matrix_get_row(row);
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}
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matrix_scan_perf_task();
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// Short-circuit the complete matrix processing if it is not necessary
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if (!matrix_changed) {
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generate_tick_event();
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return matrix_changed;
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}
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if (debug_config.matrix) {
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matrix_print();
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}
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const bool process_keypress = should_process_keypress();
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for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
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const matrix_row_t current_row = matrix_get_row(row);
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const matrix_row_t row_changes = current_row ^ matrix_previous[row];
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if (!row_changes || has_ghost_in_row(row, current_row)) {
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continue;
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}
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matrix_row_t col_mask = 1;
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for (uint8_t col = 0; col < MATRIX_COLS; col++, col_mask <<= 1) {
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if (row_changes & col_mask) {
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const bool key_pressed = current_row & col_mask;
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if (process_keypress) {
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action_exec(MAKE_KEYEVENT(row, col, key_pressed));
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}
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switch_events(row, col, key_pressed);
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}
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}
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matrix_previous[row] = current_row;
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}
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return matrix_changed;
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}
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/** \brief Tasks previously located in matrix_scan_quantum
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*
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* TODO: rationalise against keyboard_task and current split role
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*/
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void quantum_task(void) {
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#ifdef SPLIT_KEYBOARD
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// some tasks should only run on master
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if (!is_keyboard_master()) return;
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#endif
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#if defined(AUDIO_ENABLE) && defined(AUDIO_INIT_DELAY)
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// There are some tasks that need to be run a little bit
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// after keyboard startup, or else they will not work correctly
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// because of interaction with the USB device state, which
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// may still be in flux...
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//
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// At the moment the only feature that needs this is the
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// startup song.
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static bool delayed_tasks_run = false;
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static uint16_t delayed_task_timer = 0;
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if (!delayed_tasks_run) {
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if (!delayed_task_timer) {
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delayed_task_timer = timer_read();
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} else if (timer_elapsed(delayed_task_timer) > 300) {
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audio_startup();
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delayed_tasks_run = true;
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}
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}
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#endif
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#if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
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music_task();
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#endif
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#ifdef KEY_OVERRIDE_ENABLE
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key_override_task();
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#endif
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#ifdef SEQUENCER_ENABLE
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sequencer_task();
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#endif
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|
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#ifdef TAP_DANCE_ENABLE
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tap_dance_task();
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|
#endif
|
|
|
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#ifdef COMBO_ENABLE
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|
combo_task();
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|
#endif
|
|
|
|
#ifdef WPM_ENABLE
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|
decay_wpm();
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|
#endif
|
|
|
|
#ifdef HAPTIC_ENABLE
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|
haptic_task();
|
|
#endif
|
|
|
|
#ifdef DIP_SWITCH_ENABLE
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|
dip_switch_read(false);
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|
#endif
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|
|
|
#ifdef AUTO_SHIFT_ENABLE
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|
autoshift_matrix_scan();
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|
#endif
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|
|
|
#ifdef CAPS_WORD_ENABLE
|
|
caps_word_task();
|
|
#endif
|
|
|
|
#ifdef SECURE_ENABLE
|
|
secure_task();
|
|
#endif
|
|
}
|
|
|
|
/** \brief Main task that is repeatedly called as fast as possible. */
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|
void keyboard_task(void) {
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|
const bool matrix_changed = matrix_task();
|
|
if (matrix_changed) {
|
|
last_matrix_activity_trigger();
|
|
}
|
|
|
|
quantum_task();
|
|
|
|
#if defined(RGBLIGHT_ENABLE)
|
|
rgblight_task();
|
|
#endif
|
|
|
|
#ifdef LED_MATRIX_ENABLE
|
|
led_matrix_task();
|
|
#endif
|
|
#ifdef RGB_MATRIX_ENABLE
|
|
rgb_matrix_task();
|
|
#endif
|
|
|
|
#if defined(BACKLIGHT_ENABLE)
|
|
# if defined(BACKLIGHT_PIN) || defined(BACKLIGHT_PINS)
|
|
backlight_task();
|
|
# endif
|
|
#endif
|
|
|
|
#ifdef ENCODER_ENABLE
|
|
const bool encoders_changed = encoder_read();
|
|
if (encoders_changed) {
|
|
last_encoder_activity_trigger();
|
|
}
|
|
#endif
|
|
|
|
#ifdef OLED_ENABLE
|
|
oled_task();
|
|
# if OLED_TIMEOUT > 0
|
|
// Wake up oled if user is using those fabulous keys or spinning those encoders!
|
|
# ifdef ENCODER_ENABLE
|
|
if (matrix_changed || encoders_changed) oled_on();
|
|
# else
|
|
if (matrix_changed) oled_on();
|
|
# endif
|
|
# endif
|
|
#endif
|
|
|
|
#ifdef ST7565_ENABLE
|
|
st7565_task();
|
|
# if ST7565_TIMEOUT > 0
|
|
// Wake up display if user is using those fabulous keys or spinning those encoders!
|
|
# ifdef ENCODER_ENABLE
|
|
if (matrix_changed || encoders_changed) st7565_on();
|
|
# else
|
|
if (matrix_changed) st7565_on();
|
|
# endif
|
|
# endif
|
|
#endif
|
|
|
|
#ifdef MOUSEKEY_ENABLE
|
|
// mousekey repeat & acceleration
|
|
mousekey_task();
|
|
#endif
|
|
|
|
#ifdef PS2_MOUSE_ENABLE
|
|
ps2_mouse_task();
|
|
#endif
|
|
|
|
#ifdef POINTING_DEVICE_ENABLE
|
|
pointing_device_task();
|
|
#endif
|
|
|
|
#ifdef MIDI_ENABLE
|
|
midi_task();
|
|
#endif
|
|
|
|
#ifdef VELOCIKEY_ENABLE
|
|
if (velocikey_enabled()) {
|
|
velocikey_decelerate();
|
|
}
|
|
#endif
|
|
|
|
#ifdef JOYSTICK_ENABLE
|
|
joystick_task();
|
|
#endif
|
|
|
|
#ifdef DIGITIZER_ENABLE
|
|
digitizer_task();
|
|
#endif
|
|
|
|
#ifdef PROGRAMMABLE_BUTTON_ENABLE
|
|
programmable_button_send();
|
|
#endif
|
|
|
|
led_task();
|
|
}
|