mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-11-24 04:12:56 +00:00
d03bc3a9c1
* Add Chrome OS specific keys to 75_ansi/spidey3 * Clean up duplicative settings in rules.mk * Refactor spidey3 userspace to use rgb layer blink * Blink green on wakeup * Improve _FN layer indicator * Glyph transformation modes: wide, script, fraktur, and enclosed characters * Add spider unicode glyph * Fix compile error when NO_ACTION_ONESHOT * Add a few more emoji * Further refinement of lighting layer usage * Fix reversed yes/no ack * Lighting layers override RGB off * Fix missing wide and incorrect script numbers * Add LOL and surprise emoji * Add missing break in switch statement * Trim firmware size * Use usage ID definitions in report.h * Some minor whitespace cleanup * Disable some unused features to reduce firmware size * Print version on startup * Seed rand() on first keystroke * Add a key to immediately sleep CrOS * Switch to Bootmagic Lite * Trim down firmware size a little bit more * Make RGBLIGHT_MODE_TWINKLE+4 my default * Scan rate debug / fix version printing Delay printing version on startup (console may not be ready) Better scan rate reporting * Disable locking caps, etc. to save more space * Enable LTO * Better seed for rand() * Set MAX_LAYER for some performance improvement * Another scan rate improvement * Set manufacturer * New startup animation * Add GUI lock for F-keys (for CrOS) * Add visual indication for glyph replacement and F-keys GUI lock * Some cleanup; run cformat on spidey3 userspace * Cycle between debug verbosity options * Fix disable RGB Lighting after wakeup on Mac
24 lines
619 B
C
24 lines
619 B
C
#pragma once
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#define LED_DISABLE_WHEN_USB_SUSPENDED true
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#define RGB_DISABLE_WHEN_USB_SUSPENDED true
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#define RGBLIGHT_LAYERS
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#define RGBLIGHT_MAX_LAYERS 16
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#define RGBLIGHT_LAYER_BLINK
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#define RGBLIGHT_LAYERS_OVERRIDE_RGB_OFF
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#undef RGBLIGHT_ANIMATIONS
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#define RGBLIGHT_EFFECT_BREATHING
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#define RGBLIGHT_EFFECT_RAINBOW_MOOD
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#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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#define RGBLIGHT_EFFECT_SNAKE
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#define RGBLIGHT_EFFECT_KNIGHT
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#define RGBLIGHT_EFFECT_STATIC_GRADIENT
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#define RGBLIGHT_EFFECT_ALTERNATING
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#define RGBLIGHT_EFFECT_TWINKLE
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#define SPI_DEBUG_SCAN_RATE
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#undef MANUFACTURER
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#define MANUFACTURER Window of Fire
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