qmk_firmware/keyboards/woodkeys/scarletbandana
Ryan 6fa11bf219
Separate RGBLight/RGB Matrix keycode handling (#23679)
* Separate RGBLight/RGB Matrix keycode handling

* Remove `_DISABLE_KEYCODES` handling

* Update RGB Matrix keycode docs

* Update underglow keycodes for previously migrated boards

* Update keycodes for boards with custom handling

* Fix typos

* Fix bad merge
2024-10-12 18:43:50 +02:00
..
keymaps/default Separate RGBLight/RGB Matrix keycode handling (#23679) 2024-10-12 18:43:50 +02:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
keyboard.json Migrate features and LTO from rules.mk to data driven (#23302) 2024-03-30 10:43:15 +00:00
matrix_diagram.md Scarlet Bandana Layout Additions (#20882) 2023-05-12 17:15:12 -07:00
readme.md Scarlet Bandana Layout Additions (#20882) 2023-05-12 17:15:12 -07:00

Scarlet Bandana Version IV Mark 2

Make example for this keyboard (after setting up your build environment):

make woodkeys/scarletbandana:default

Flashing example for this keyboard:

make woodkeys/scarletbandana:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.

Bootloader

Enter the bootloader in 3 ways:

  • Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
  • Physical reset button: Briefly press the button on the back of the PCB - some may have pads you must short instead
  • Keycode in layout: Press the key mapped to QK_BOOT if it is available