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* Remove unused IS_COMMAND() instances from keyboard-level config.h, 0-9 * Remove unused IS_COMMAND() instances from keyboard-level config.h, A-B * Remove unused IS_COMMAND() instances from keyboard-level config.h, C-D * Remove unused IS_COMMAND() instances from keyboard-level config.h, E-G * Remove unused IS_COMMAND() instances from keyboard-level config.h, handwired * Remove unused IS_COMMAND() instances from keyboard-level config.h, H-M * Remove unused IS_COMMAND() instances from keyboard-level config.h, N-R * Remove unused IS_COMMAND() instances from keyboard-level config.h, S-Z * Remove unused Magic Key definitions from keyboard-level config.h, 0-9 * Remove unused Magic Key definitions from keyboard-level config.h, A * Remove unused Magic Key definitions from keyboard-level config.h, B * Remove unused Magic Key definitions from keyboard-level config.h, C * Remove unused Magic Key definitions from keyboard-level config.h, D-E * Remove unused Magic Key definitions from keyboard-level config.h, F-H * Remove unused Magic Key definitions from keyboard-level config.h, handwired * Remove unused Magic Key definitions from keyboard-level config.h, I-K * Remove unused Magic Key definitions from keyboard-level config.h, L-M * Remove unused Magic Key definitions from keyboard-level config.h, N-R * Remove unused Magic Key definitions from keyboard-level config.h, S-V * Remove unused Magic Key definitions from keyboard-level config.h, W-Z * Merge remote-tracking branch 'upstream/master' into clean/command_and_magic * Remove remaining unused IS_COMMAND() instances from keyboard-level config.h |
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.. | ||
hotswap | ||
soldered | ||
config.h | ||
readme.md | ||
rules.mk |
Exclusive E8.5 Hotswap
Custom PCBs for Exclusive E8.5.
- Keyboard Maintainer: MechMerlin, rebeccaby
- Hardware Supported: E8.5 Hotswap/Soldered, atmega32u4
- Hardware Availability: Geekhack GB
Make example for this keyboard (after setting up your build environment):
make exclusive/e85/hotswap:default
make exclusive/e85/soldered:default
Reset Key: The board can be reset by shorting the two holes underneath the PCB, or pressing the reset button on the reverse side.
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.