qmk_firmware/keyboards/planck/keymaps/rootiest/keymap.c
Ryan 5974d989fe
Normalise Unicode keycodes (#18898)
* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV`

* `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*`

* `UC_MAC` -> `UNICODE_MODE_MACOS`

* `UC_LNX` -> `UNICODE_MODE_LINUX`

* `UC_WIN` -> `UNICODE_MODE_WINDOWS`

* `UC_BSD` -> `UNICODE_MODE_BSD`

* `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE`

* `UC_EMACS` -> `UNICODE_MODE_EMACS`

* `UC__COUNT` -> `UNICODE_MODE_COUNT`

* `UC_M_MA` -> `UC_MAC`

* `UC_M_LN` -> `UC_LINX`

* `UC_M_WI` -> `UC_WIN`

* `UC_M_BS` -> `UC_BSD`

* `UC_M_WC` -> `UC_WINC`

* `UC_M_EM` -> `UC_EMAC`

* Docs

* Update quantum/unicode/unicode.h
2022-10-31 21:15:12 +00:00

1942 lines
77 KiB
C

/* Copyright 2021 Chris Laprade
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "raw_hid.h"
#include "print.h"
#include "muse.h"
/*
* Define keyboard name to be used by UI.
* This allows for using a different name
* than the one defined by QMK for your board.
*/
#define KEEB_MODEL_NAME "The Rootiest BoogieBoard"
// Give names to the layers so they are easier to reference
enum custom_layers {
_BASE,
_QWERTY = _BASE,
_COLEMAK,
_DVORAK,
_SYMBLS,
_RAISE = _SYMBLS,
_NUMBRS,
_LOWER = _NUMBRS,
_PLOVER,
_FEATURS,
_ADJUST = _FEATURS,
_NUMPD,
_TABULA,
_MOUSY,
};
#define LOWER MO(_NUMBRS)
#define RAISE MO(_SYMBLS)
// unicode hexes
#define UC_DEG UC(0x00B0) // °
#define UC_DEGF UC(0x2109) // ℉
// Time (ms) to wait between frames for the wake rgb animation
#define WAKE_ANIMATION_TIMER_FREQUENCY 50
// Is a display connected
// #define USING_OLED_DISPLAY false
// wait DELAY ms before unregistering media keys
#define TAP_CODE_DELAY 10
// Modifier remover
#define WITHOUT_MODS(...) \
do { \
const uint8_t _real_mods = get_mods(); \
clear_mods(); \
{__VA_ARGS__} set_mods(_real_mods); \
} while (0)
// A whole boatload of audio "songs" defined for use by the keyboard
#ifdef AUDIO_ENABLE
float planck_song[][2] = SONG(PLANCK_SOUND);
float hello_song[][2] = SONG(ONE_UP_SOUND2);
float bye_song[][2] = SONG(GOODBYE_SOUND);
float num_song[][2] = SONG(DVORAK_SOUND);
float qwerty_song[][2] = SONG(QWERTY_SOUND);
float colemak_song[][2] = SONG(COLEMAK_SOUND);
float dvorak_song[][2] = SONG(DVORAK_SOUND);
float funk_song[][2] = SONG(COLEMAK_SOUND);
float workman_song[][2] = SONG(WORKMAN_SOUND);
float term_song[][2] = SONG(TERMINAL_SOUND);
float lover_song[][2] = SONG(PLOVER_SOUND);
float ode_song[][2] = SONG(ODE_TO_JOY);
float rock_song[][2] = SONG(ROCK_A_BYE_BABY);
float clue_song[][2] = SONG(CLUEBOARD_SOUND);
float camp_song[][2] = SONG(CAMPANELLA);
float imp_march_song[][2] = SONG(IMPERIAL_MARCH);
float gameover_song[][2] = SONG(MARIO_GAMEOVER);
float puzzle_song[][2] = SONG(ZELDA_PUZZLE2);
float caps_on[][2] = SONG(CAPS_LOCK_ON_SOUND);
float caps_off[][2] = SONG(CAPS_LOCK_OFF_SOUND);
float slctl_on[][2] = SONG(SCROLL_LOCK_ON_SOUND);
float slctl_off[][2] = SONG(SCROLL_LOCK_OFF_SOUND);
float slalt_on[][2] = SONG(NUM_LOCK_ON_SOUND);
float slalt_off[][2] = SONG(NUM_LOCK_OFF_SOUND);
float leader_started[][2] = SONG(LEAD_START_SOUND);
float leader_succeed[][2] = SONG(LEAD_SUCCESS_SOUND);
float leader_fail[][2] = SONG(LEAD_FAIL_SOUND);
float plover_song[][2] = SONG(PLOVER_SOUND);
float plover_gb_song[][2] = SONG(PLOVER_GOODBYE_SOUND);
#endif
// Declare stored memory config
typedef union {
uint32_t raw;
struct {
bool do_wakeup_animation : 1;
uint8_t rgbcon_tracker : 8;
bool do_wakeup_audio : 1;
};
} user_config_t;
user_config_t user_config;
// Initialize variable holding the binary
// representation of active modifiers.
uint8_t mod_state = 0;
// Declare custom keycodes
enum custom_keycodes {
MO_BASE = SAFE_RANGE,
MO_SYMBLS,
MO_NUMBRS,
MO_FEATURS,
QWERTY,
COLEMAK,
DVORAK,
PLOVER,
BACKLIT,
MUSIC_ON,
MUSIC_OFF,
EXT_PLV,
MY_RGBCON,
MY_DEGREES,
ALT_TAB,
PRINT_WPM_KEY,
IRONY,
WAKE_ANI_TOG,
WAKE_AUD_TOG,
DO_RESET,
KC_PRVWD,
KC_NXTWD,
KC_LSTRT,
KC_LEND,
KC_DLINE,
KC_REDO,
KC_SAVE,
KC_SLCTALL,
KC_ALTF4,
KC_KILL,
KC_LCUT,
KC_LCOPY,
KC_NXTAB,
KC_PRVTAB,
};
// Declare unicode map array
enum unicode_names { BANG, SNEK };
const uint32_t PROGMEM unicode_map[] = {
//[UCD_BANG] = 0x203D, // ‽
//[UCD_IRONY] = 0x2E2E, // ⸮
[SNEK] = 0x1F40D, // 🐍
};
enum combo_events { ZC_COPY, XV_PASTE };
const uint16_t PROGMEM copy_combo[] = {KC_Z, KC_C, COMBO_END};
const uint16_t PROGMEM paste_combo[] = {KC_X, KC_V, COMBO_END};
combo_t key_combos[COMBO_COUNT] = {
[ZC_COPY] = COMBO_ACTION(copy_combo),
[XV_PASTE] = COMBO_ACTION(paste_combo),
};
// Tap Dance key declarations
enum {
TD_DEG_DEGF,
TD_SMILEY,
TD_LSHFT_CAPS,
TD_LCTL_STICKY,
TD_LALT_STICKY,
TD_LOWER,
TD_RAISE,
};
// Declare available Tap-Dance states
typedef enum {
TD_NONE,
TD_SINGLE_TAP,
TD_DOUBLE_TAP,
TD_TRIPLE_TAP,
TD_DOUBLE_SINGLE_TAP,
TD_SINGLE_HOLD,
TD_DOUBLE_HOLD,
TD_TRIPLE_HOLD,
TD_UNKNOWN,
} td_state_t;
// Tap-Dance struct
typedef struct {
bool is_press_action;
td_state_t state;
} td_tap_t;
// Whether or not to do the wake animation+sound
bool do_wake_animation;
// Variable to keep track of the rgb mode assigned by the RGB_CON key
static uint8_t rgbcon_tracker = 0;
// Used by the on-board WPM tracker
char wpm_str[12];
// Variables used for the alt-tab key
bool is_alt_tab_active = false;
uint16_t alt_tab_timer = 0;
// Variables used by the Irony key
#define IRONY_HOLD_DELAY 500
uint16_t irony_pressed_time;
bool irony_active = false;
bool irony_shifted = false;
char irony_str[4] = "";
char bang_str[4] = "";
// Variables used for the rgb wakeup animation
static uint16_t wake_rgb_timer;
static uint8_t wake_rgb_count = 0;
bool waking_up = false;
bool do_wake_audio = false;
// Muse variables
bool muse_mode = false;
bool musical_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;
// Used by Leader key chords
bool did_leader_succeed;
LEADER_EXTERNS();
// Tap-Dance stuffs, initializing functions that are coded further below
td_state_t cur_dance(qk_tap_dance_state_t* state);
void sml_finished(qk_tap_dance_state_t* state, void* user_data);
void sml_reset(qk_tap_dance_state_t* state, void* user_data);
void scap_finished(qk_tap_dance_state_t* state, void* user_data);
void scap_reset(qk_tap_dance_state_t* state, void* user_data);
void slctl_finished(qk_tap_dance_state_t* state, void* user_data);
void slctl_reset(qk_tap_dance_state_t* state, void* user_data);
void slalt_finished(qk_tap_dance_state_t* state, void* user_data);
void slalt_reset(qk_tap_dance_state_t* state, void* user_data);
bool lctl_sticky = false;
bool lalt_sticky = false;
// This function is called when lock indicators (caps-lock led) are changed/toggled/updated
bool led_update_user(led_t led_state) {
rgblight_set_layer_state(10, led_state.caps_lock);
#ifdef AUDIO_ENABLE
static uint8_t caps_state = 0;
if (caps_state != led_state.caps_lock) {
// When the caps-lock led state changes play sounds
led_state.caps_lock ? PLAY_SONG(caps_on) : PLAY_SONG(caps_off);
caps_state = led_state.caps_lock;
}
#endif
return true;
}
// Define key layout/layers
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { // Define all the layers
[_BASE] = LAYOUT_planck_mit( //
QK_GESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, //
LT(_TABULA, KC_TAB), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, //
TD(TD_LSHFT_CAPS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_SENT, //
TD(TD_LCTL_STICKY), QK_LEAD, KC_LGUI, TD(TD_LALT_STICKY), MO(_SYMBLS), KC_SPC, MO(_NUMBRS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT),
/*
Base Layer [0]
* ,-----------------------------------------------------------------------------------.
* |Gr/ESC| Q | W | E | R | T | Y | U | I | O | P |BckSpc|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Tabula| A | S | D | F | G | H | J | K | L | ; | ' |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |SH/CAP| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | LCtrl|Leader| OS | Alt |Symbol| Space |Number| Left | Dwn | Up | Right|
* `-----------------------------------------------------------------------------------'
*/
[_COLEMAK] = LAYOUT_planck_mit( //
QK_GESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC, //
LT(_TABULA, KC_TAB), KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, //
TD(TD_LSHFT_CAPS), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SC_SENT, //
TD(TD_LCTL_STICKY), QK_LEAD, KC_LGUI, TD(TD_LALT_STICKY), MO(_SYMBLS), KC_SPC, MO(_NUMBRS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT),
/*
Colemak Layer [1]
* ,-----------------------------------------------------------------------------------.
* |Gr/ESC| Q | W | F | P | G | J | L | U | Y | ; | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Tabula| A | R | S | T | D | H | N | E | I | O | " |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |SH/CAP| Z | X | C | V | B | K | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | LCtrl|Leader| OS | Alt |Symbol| Space |Number| Left | Dwn | Up | Right|
* `-----------------------------------------------------------------------------------'
*/
[_DVORAK] = LAYOUT_planck_mit( //
QK_GESC, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, //
LT(_TABULA, KC_TAB), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_TRNS, KC_S, KC_SLSH, //
TD(TD_LSHFT_CAPS), KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SC_SENT, //
TD(TD_LCTL_STICKY), QK_LEAD, KC_LGUI, TD(TD_LALT_STICKY), MO(_SYMBLS), KC_SPC, MO(_NUMBRS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT),
/* Dvorak Layer [2]
* ,-----------------------------------------------------------------------------------.
* |Gr/ESC| " | , | . | P | Y | F | G | C | R | L | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Tabula| A | O | E | U | I | D | H | T | N | S | / |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |SH/CAP| ; | Q | J | K | X | B | M | W | V | Z |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | LCtrl|Leader| OS | Alt |Symbol| Space |Number| Left | Dwn | Up | Right|
* `-----------------------------------------------------------------------------------'
*/
[_SYMBLS] = LAYOUT_planck_mit( //
KC_MPLY, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC, //
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, //
KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, LSFT(KC_LCTL), LSFT(KC_LCTL), KC_HOME, KC_END, KC_TRNS, //
TG(_NUMPD), KC_TRNS, KC_TRNS, KC_TRNS, TO(_BASE), KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY),
/*
Symbols Layer [3]
* ,-----------------------------------------------------------------------------------.
* | Play | ! | @ | # | $ | % | ^ | & | * | ( | ) |BckSpc|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Delete| F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| F7 | F8 | F9 | F10 | F11 | F12 |LShLCt|LShLCt| Home | End |------|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | TG(7)|------|------|------| Base | ----- | MO(4)| Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_NUMBRS] = LAYOUT_planck_mit( //
KC_MPLY, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC, //
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, //
KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, KC_TRNS, //
TG(_NUMPD), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TO(_BASE), KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY),
/*
Numbers Layer [4]
* ,-----------------------------------------------------------------------------------.
* | Play | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |BckSpc|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |Delete| F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| F7 | F8 | F9 | F10 | F11 | F12 | # | / | PgUp | PgDwn|------|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | TG(7)|------|------|------| MO(3)| ----- | Base | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_PLOVER] = LAYOUT_planck_mit( //
KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, KC_1, //
XXXXXXX, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, //
XXXXXXX, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, //
EXT_PLV, XXXXXXX, XXXXXXX, KC_C, KC_V, XXXXXXX, KC_N, KC_M, XXXXXXX, XXXXXXX, XXXXXXX),
/* Plover Layer [5]
* ,-----------------------------------------------------------------------------------.
* | # | # | # | # | # | # | # | # | # | # | # | # |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | S | T | P | H | * | * | F | P | L | T | D |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | S | K | W | R | * | * | R | B | G | S | Z |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Exit | | | A | O | | E | U | | | |
* `-----------------------------------------------------------------------------------'
*/
[_FEATURS] = LAYOUT_planck_mit( //
LCTL(LALT(KC_DEL)), DO_RESET, DB_TOGG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, TD(TD_DEG_DEGF), TD(TD_SMILEY), KC_DEL, //
RGB_VAI, RGB_VAD, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, DF(_BASE), DF(_COLEMAK), DF(_DVORAK), TO(_PLOVER), MY_RGBCON, //
KC_TRNS, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, KC_TRNS, KC_TRNS, CK_ON, CK_OFF, KC_ENTER, //
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, TG(_MOUSY), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
/*
Special Features Layer [6]
* ,-----------------------------------------------------------------------------------.
* |C+A+DL| Reset| Debug|RGBTog|RGBMod| Hue+ | Hue- | Sat+ | Sat- |Unicod| Emoji|Delete|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |RGBVAI|RGBVAD|MU_MOD| AU_ON|AU_OFF|RALTGU|SALTGU| Base |Colemk|Dvorak|Plover|RGBCON|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |------|MUV_DE|MUV_IN| MU_ON|MU_OFF| MI_ON|MI_OFF|------|------|CLK-ON|CLKOFF|Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |------|------|------|------|------| TG(8) |------|------|------|------|------|
* `-----------------------------------------------------------------------------------'
*/
[_NUMPD] = LAYOUT_planck_mit( //
KC_ESC, KC_HOME, KC_UP, KC_END, KC_PERC, KC_LCBR, KC_RCBR, KC_TAB, KC_P7, KC_P8, KC_P9, KC_BSPC, //
KC_TILD, KC_LEFT, KC_DOWN, KC_RGHT, KC_BSLS, KC_LBRC, KC_RBRC, KC_PSLS, KC_P4, KC_P5, KC_P6, KC_PMNS, //
KC_LSFT, KC_SLSH, KC_CUT, KC_COPY, KC_PASTE, KC_LT, KC_GT, KC_PAST, KC_P1, KC_P2, KC_P3, KC_PPLS, //
TO(_BASE), QK_LEAD, KC_LGUI, KC_LALT, SC_LCPO, KC_SPC, SC_RCPC, KC_HASH, KC_P0, KC_PDOT, KC_PENT),
/*
Numpad Layer [7]
* ,-----------------------------------------------------------------------------------.
* | Esc | Home | Up | End | % | { | } | Tab | 7 | 8 | 9 |BckSpc|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ~ | Left | Down | Right| \ | [ | ] | / | 4 | 5 | 6 | - |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| / |Ctrl+X|Ctrl+C|Ctrl+V| < | > | * | 1 | 2 | 3 | + |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Base |Leader| Alt | OS |LCtl/(| Space |)/RCtl| # | 0 | . |Enter |
* `-----------------------------------------------------------------------------------'
*/
[_TABULA] = LAYOUT_planck_mit( //
KC_ESC, KC_ALTF4, VK_TOGG, PRINT_WPM_KEY, WAKE_ANI_TOG, WAKE_AUD_TOG, KC_REDO, UC_NEXT, UC_WINC, CG_TOGG, AG_TOGG, KC_DLINE, //
KC_NXTAB, KC_SLCTALL, KC_SAVE, KC_TRNS, KC_FIND, SH_TG, SH_TG, IRONY, KC_LCUT, KC_LCOPY, KC_TRNS, KC_KILL, //
KC_LSFT, KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_PRVWD, KC_NXTWD, TG(_MOUSY), KC_TRNS, KC_HOME, KC_END, SC_SENT, //
TO(_BASE), KC_LCTL, KC_LGUI, KC_LALT, SC_LSPO, ALT_TAB, SC_RSPC, KC_PRVWD, KC_BRID, KC_BRIU, KC_NXTWD),
/* Tabular Layer [8]
* ,-----------------------------------------------------------------------------------.
* | Esc |Alt+F4|Veloci| WPM |WakANI|WakAUD|Ctrl+Y|UCMode|UCWinC|CtGUTg|AltGTg| DLine|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab |Ctrl+A|Ctrl+S|------|Ctrl+F| SWAP | SWAP | ⸮^‽ |CutLin|CpyLin|------|DelLin|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift|Ctrl+Z|Ctrl+X|Ctrl+C|Ctrl+V|PrVWin|NxtWin| TG(8)|------| Home | End |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Base | LCtrl| Alt | OS |LSft/(| Alt+Tab |)/RSft|PrvSel|ScrBr-|ScrBr+|NxtSel|
* `-----------------------------------------------------------------------------------'
*/
[_MOUSY] = LAYOUT_planck_mit( //
KC_ESC, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, UC_NEXT, UC_WINC, CG_TOGG, AG_TOGG, KC_BSPC, //
KC_TAB, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, IRONY, VK_TOGG, KC_TRNS, KC_TRNS, KC_TRNS, //
KC_LSFT, KC_UNDO, KC_CUT, KC_COPY, KC_PASTE, KC_PRVWD, KC_NXTWD, KC_TRNS, KC_HOME, KC_BTN3, KC_END, SC_SENT, //
TO(_BASE), KC_LCTL, KC_LGUI, KC_LALT, KC_BTN1, ALT_TAB, KC_BTN2, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R)};
/* MousePad Layer [9]
* ,-----------------------------------------------------------------------------------.
* | Esc |MsBtn1| MsUp |MsBtn2|------|------|------|UCMode|UCWinC|CtGUTg|AltGTg|BckSpc|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | ~ |MsLeft|MsDown|MsRigt|------|------|------| ⸮^‽ |Veloci|------|------|------|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift|------|Ctrl+X|Ctrl+C|Ctrl+V|------|------|------| Home |MsBtn3| End |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Base | LCtrl| Alt | OS |MsBtn1| Alt+Tab |MsBtn2|MsWhlL|MsWhlD|MsWhlU|MsWhlR|
* `-----------------------------------------------------------------------------------'
*/
// Define RGB layers | assign leds and their values for each rgb layer
const rgblight_segment_t PROGMEM my_warning_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 9, HSV_RED}, {0, 1, HSV_RED});
const rgblight_segment_t PROGMEM my_allgood_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 9, HSV_GREEN}, {0, 1, HSV_GREEN});
const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 1, HSV_RED}, {8, 1, HSV_RED});
const rgblight_segment_t PROGMEM my_number_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 1, HSV_MAGENTA}, {8, 1, HSV_MAGENTA});
const rgblight_segment_t PROGMEM my_symbol_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 1, HSV_GREEN}, {8, 1, HSV_GREEN});
const rgblight_segment_t PROGMEM my_tabula_layer[] = RGBLIGHT_LAYER_SEGMENTS({3, 4, HSV_CORAL}, {1, 1, HSV_CORAL}, {8, 1, HSV_CORAL});
const rgblight_segment_t PROGMEM my_mousy_layer[] = RGBLIGHT_LAYER_SEGMENTS({3, 4, HSV_TURQUOISE}, {1, 1, HSV_TURQUOISE}, {8, 1, HSV_TURQUOISE}, {7, 1, HSV_MAGENTA});
const rgblight_segment_t PROGMEM my_numpad_layer[] = RGBLIGHT_LAYER_SEGMENTS({3, 4, HSV_GOLD}, {1, 1, HSV_GOLD}, {8, 1, HSV_GOLD}, {7, 1, HSV_BLUE});
const rgblight_segment_t PROGMEM my_features_layer[] = RGBLIGHT_LAYER_SEGMENTS({3, 4, HSV_BLUE}, {1, 1, HSV_BLUE}, {8, 1, HSV_BLUE});
const rgblight_segment_t PROGMEM my_base_layer[] = RGBLIGHT_LAYER_SEGMENTS({0, 0, HSV_BLACK});
const rgblight_segment_t PROGMEM my_colemak_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 1, HSV_GREEN});
const rgblight_segment_t PROGMEM my_dvorak_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 1, HSV_ORANGE});
const rgblight_segment_t PROGMEM my_plover_layer[] = RGBLIGHT_LAYER_SEGMENTS({1, 1, HSV_GOLD});
// Define the array of rgb layers. Later layers take precedence
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(my_base_layer, // Base Layer
my_colemak_layer, // Overrides previous layer
my_dvorak_layer, // Overrides previous layers
my_symbol_layer, // Overrides previous layers
my_number_layer, // ...etc my_features_layer, // Overrides layers
my_plover_layer, //
my_features_layer, //
my_numpad_layer, //
my_tabula_layer, //
my_mousy_layer, //
my_capslock_layer, //
my_warning_layer, //
my_allgood_layer); // CapsLock Layer);
// Configure encoders
bool encoder_update_user(uint8_t index, bool clockwise) {
if (musical_mode) {
if (clockwise) {
tap_code16(MU_MOD);
} else {
tap_code16(MU_MOD);
}
} else {
if (muse_mode) {
if (IS_LAYER_ON(_RAISE)) {
if (clockwise) {
muse_offset++;
} else {
muse_offset--;
}
} else {
if (clockwise) {
muse_tempo += 1;
} else {
muse_tempo -= 1;
}
}
} else {
if (index == 0) { /* First encoder */
uint16_t held_keycode_timer = timer_read();
switch (get_highest_layer(layer_state)) {
case 0: // Base Layer
if ((get_mods() & MOD_MASK_GUI)) { // GUI-ed
if (clockwise) {
tap_code(KC_RIGHT);
} else {
tap_code(KC_LEFT);
}
} else if ((get_mods() & MOD_MASK_ALT)) { // Alt-ed
if (clockwise) {
tap_code16(LALT(KC_TAB)); // Alt+Tabbing
} else {
tap_code16(LSA(KC_TAB));
}
} else if ((get_mods() & MOD_MASK_SHIFT)) { // Shifted
const uint8_t _real_mods = get_mods();
unregister_code16(KC_LSFT);
unregister_code16(KC_RSFT);
clear_mods();
if (clockwise) {
tap_code16(KC_MS_WH_DOWN);
} else {
tap_code16(KC_MS_WH_UP);
}
set_mods(_real_mods);
} else if ((get_mods() & MOD_MASK_CTRL)) { // Ctrl-ed
if (clockwise) {
tap_code16(RCTL(KC_TAB)); // Ctrl+Tabbing
} else {
tap_code16(RCS(KC_TAB));
}
} else { // Normal or unspecified modifiers
if (clockwise) {
// Volume control requires extra timer to function correctly
register_code(KC_VOLU);
while (timer_elapsed(held_keycode_timer) < TAP_CODE_DELAY) {
// no-op
}
unregister_code(KC_VOLD);
} else {
register_code(KC_VOLD);
while (timer_elapsed(held_keycode_timer) < TAP_CODE_DELAY) {
// no-op
}
unregister_code(KC_VOLU);
}
}
return false;
break;
case 3: // Symbols Layer
if (clockwise) {
tap_code(KC_WH_D); // Mouse wheeling
} else {
tap_code(KC_WH_U);
}
return false;
break;
case 4: // Numbers Layer
if (clockwise) {
tap_code(KC_WH_D); // Mouse wheeling
} else {
tap_code(KC_WH_U);
}
return false;
break;
case 6: // Features Layer
if (clockwise) {
tap_code16(KC_DOWN);
} else {
tap_code16(KC_UP);
}
default: // Any other layer
if ((get_mods() & MOD_MASK_CSAG)) {
if (clockwise) {
WITHOUT_MODS({ SEND_STRING(SS_TAP(X_RIGHT)); });
} else {
WITHOUT_MODS({ SEND_STRING(SS_TAP(X_LEFT)); });
}
} else {
if (clockwise) {
tap_code(KC_DOWN); // Simple Up/Down
} else {
tap_code(KC_UP);
}
}
return false;
break;
}
} else if (index == 1) { /* Second encoder (if we had one) */
if (clockwise) {
tap_code16(LCTL(KC_LEFT)); // Ctrl+Left/Right
} else {
tap_code16(LCTL(KC_RIGHT));
}
}
}
}
return true;
}
// OLED CONFIGURATION
/*
static void render_logo(void) {
static const char PROGMEM qmk_logo[] = {0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92, 0x93, 0x94, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3, 0xB4, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9, 0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0x00};
oled_write_P(qmk_logo, false);
}
*/
// Process Combo events
void process_combo_event(uint16_t combo_index, bool pressed) {
switch (combo_index) {
case ZC_COPY:
if (pressed) {
tap_code16(LCTL(KC_C));
}
break;
case XV_PASTE:
if (pressed) {
tap_code16(LCTL(KC_V));
}
break;
}
}
// Runs every time a key is pressed or released
bool process_record_user(uint16_t keycode, keyrecord_t* record) {
#ifdef CONSOLE_ENABLE
dprintf("KL: kc: 0x%04X, col: %u, row: %u, pressed: %b, time: %u, interrupt: %b, count: %u\n", keycode, record->event.key.col, record->event.key.row, record->event.pressed, record->event.time, record->tap.interrupted, record->tap.count);
#endif
// Store the current modifier state in the variable for later reference
mod_state = get_mods();
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
PLAY_SONG(qwerty_song);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_COLEMAK);
PLAY_SONG(colemak_song);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
set_single_persistent_default_layer(_DVORAK);
PLAY_SONG(dvorak_song);
}
return false;
break;
case PLOVER:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
stop_all_notes();
PLAY_SONG(plover_song);
#endif
layer_off(_RAISE);
layer_off(_LOWER);
layer_off(_ADJUST);
layer_on(_PLOVER);
if (!eeconfig_is_enabled()) {
eeconfig_init();
}
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
}
return false;
break;
case EXT_PLV:
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(plover_gb_song);
#endif
layer_off(_PLOVER);
}
return false;
break;
case MO_SYMBLS:
if (record->event.pressed) {
layer_on(_SYMBLS);
} else {
layer_off(_SYMBLS);
}
return false;
case MO_NUMBRS:
if (record->event.pressed) {
layer_on(_NUMBRS);
} else {
layer_off(_NUMBRS);
}
return false;
case MO_FEATURS:
if (record->event.pressed) {
layer_on(_FEATURS);
} else {
layer_off(_FEATURS);
}
return false;
case MUSIC_ON:
if (record->event.pressed) {
musical_mode = true;
register_code16(MU_ON);
} else {
unregister_code16(MU_ON);
}
break;
case MUSIC_OFF:
if (record->event.pressed) {
musical_mode = false;
register_code16(MU_OFF);
} else {
unregister_code16(MU_OFF);
}
break;
case KC_PRVWD: // Control+Left
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
register_mods(mod_config(MOD_LALT));
register_code(KC_LEFT);
} else {
register_mods(mod_config(MOD_LCTL));
register_code(KC_LEFT);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LALT));
unregister_code(KC_LEFT);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_LEFT);
}
}
break;
case KC_NXTWD: // Control+Right
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
register_mods(mod_config(MOD_LALT));
register_code(KC_RIGHT);
} else {
register_mods(mod_config(MOD_LCTL));
register_code(KC_RIGHT);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LALT));
unregister_code(KC_RIGHT);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_RIGHT);
}
}
break;
case KC_PRVTAB: // Control+Shift+Tab
if (record->event.pressed) {
register_mods(mod_config(MOD_LCTL));
register_mods(mod_config(MOD_LSFT));
register_code(KC_TAB);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_mods(mod_config(MOD_LSFT));
unregister_code(KC_TAB);
}
break;
case KC_NXTAB: // Control+Tab
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
register_mods(mod_config(MOD_LCTL));
register_code(KC_TAB);
} else {
register_mods(mod_config(MOD_LSFT));
register_code(KC_TAB);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LALT));
unregister_code(KC_RIGHT);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_RIGHT);
}
}
break;
case KC_LSTRT: // Basically just Home
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
// CMD-arrow on Mac, but we have CTL and GUI swapped
register_mods(mod_config(MOD_LCTL));
register_code(KC_LEFT);
} else {
register_code(KC_HOME);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_LEFT);
} else {
unregister_code(KC_HOME);
}
}
break;
case KC_LEND: // Basically just End
if (record->event.pressed) {
if (keymap_config.swap_lctl_lgui) {
// CMD-arrow on Mac, but we have CTL and GUI swapped
register_mods(mod_config(MOD_LCTL));
register_code(KC_RIGHT);
} else {
register_code(KC_END);
}
} else {
if (keymap_config.swap_lctl_lgui) {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_RIGHT);
} else {
unregister_code(KC_END);
}
}
break;
case KC_DLINE: // Control+BackSpace
if (record->event.pressed) {
register_mods(mod_config(MOD_LCTL));
register_code(KC_BSPC);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_BSPC);
}
break;
case KC_COPY: // Copy: Control+C
if (record->event.pressed) {
register_mods(mod_config(MOD_LCTL));
register_code(KC_C);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_C);
}
return false;
case KC_PASTE: // Paste: Control+V
if (record->event.pressed) {
register_mods(mod_config(MOD_LCTL));
register_code(KC_V);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_V);
}
return false;
case KC_CUT: // Cut: Control+X
if (record->event.pressed) {
register_mods(mod_config(MOD_LCTL));
register_code(KC_X);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_X);
}
return false;
break;
case KC_UNDO: // Undo: Control+Z
if (record->event.pressed) {
register_mods(mod_config(MOD_LCTL));
register_code(KC_Z);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_Z);
}
return false;
case KC_REDO: // Redo: Control+Y
if (record->event.pressed) {
register_mods(mod_config(MOD_LCTL));
register_code(KC_Y);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_Y);
}
break;
case KC_SAVE: // Save: Control+S
if (record->event.pressed) {
register_mods(mod_config(MOD_LCTL));
register_code(KC_S);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_S);
}
return false;
case KC_FIND: // Find: Control+F
if (record->event.pressed) {
register_mods(mod_config(MOD_LCTL));
register_code(KC_F);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_F);
}
return false;
case KC_SLCTALL: // Select All: Control+A
if (record->event.pressed) {
register_mods(mod_config(MOD_LCTL));
register_code(KC_A);
} else {
unregister_mods(mod_config(MOD_LCTL));
unregister_code(KC_A);
}
return false;
case KC_KILL: // Kill: Delete Line
if (record->event.pressed) {
tap_code(KC_HOME);
register_mods(mod_config(MOD_LSFT));
tap_code(KC_END);
unregister_mods(mod_config(MOD_LSFT));
tap_code(KC_DELETE);
} else {
}
return false;
case KC_LCUT: // Cut Line
if (record->event.pressed) {
tap_code(KC_HOME);
register_mods(mod_config(MOD_LSFT));
tap_code(KC_END);
unregister_mods(mod_config(MOD_LSFT));
register_mods(mod_config(MOD_LCTL));
tap_code(KC_X);
unregister_mods(mod_config(MOD_LCTL));
} else {
}
return false;
case KC_LCOPY: // Copy Line
if (record->event.pressed) {
tap_code(KC_HOME);
register_mods(mod_config(MOD_LSFT));
tap_code(KC_END);
unregister_mods(mod_config(MOD_LSFT));
register_mods(mod_config(MOD_LCTL));
tap_code(KC_C);
unregister_mods(mod_config(MOD_LCTL));
tap_code(KC_END);
} else {
}
return false;
case KC_ALTF4: // Close Window: Alt+F4
if (record->event.pressed) {
register_mods(mod_config(MOD_LALT));
register_code(KC_F4);
} else {
unregister_mods(mod_config(MOD_LALT));
unregister_code(KC_F4);
}
return false;
case ALT_TAB: // Change Window: Super ⭍ Alt+Tab
if (record->event.pressed) {
if (!is_alt_tab_active) {
is_alt_tab_active = true;
register_code(KC_LALT);
}
alt_tab_timer = timer_read();
register_code(KC_TAB);
#ifdef CONSOLE_ENABLE
dprint("I've tabbed to another window!\n");
#endif
} else {
unregister_code(KC_TAB);
}
break;
case KC_BSPC: {
// Initialize a boolean variable that keeps track
// of the delete key status: registered or not?
static bool delkey_registered;
if (record->event.pressed) {
// Detect the activation of either shift keys
if (mod_state & MOD_MASK_SHIFT) {
// First temporarily canceling both shifts so that
// shift isn't applied to the KC_DEL keycode
del_mods(MOD_MASK_SHIFT);
register_code(KC_DEL);
// Update the boolean variable to reflect the status of KC_DEL
delkey_registered = true;
// Reapplying modifier state so that the held shift key(s)
// still work even after having tapped the Backspace/Delete key.
set_mods(mod_state);
return false;
}
} else { // on release of KC_BSPC
// In case KC_DEL is still being sent even after the release of KC_BSPC
if (delkey_registered) {
unregister_code(KC_DEL);
delkey_registered = false;
return false;
}
}
}
// Let QMK process the KC_BSPC keycode as usual outside of shift
return true;
case DO_RESET: // Reset button with LED indication
if (record->event.pressed) {
rgblight_set_effect_range(0, 9);
rgblight_sethsv_noeeprom(HSV_RED);
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
rgblight_blink_layer(11, 5000);
reset_keyboard();
}
break;
case WAKE_ANI_TOG: // Toggle the Wakeup RGB animation
if (record->event.pressed) {
user_config.do_wakeup_animation ^= 1; // Toggles the status
eeconfig_update_user(user_config.raw); // Writes the new status to EEPROM
if (user_config.do_wakeup_animation) {
print("Wake animation enabled.\n");
PLAY_SONG(slctl_on);
} else {
print("Wake animation disabled.\n");
PLAY_SONG(slctl_off);
}
}
break;
case WAKE_AUD_TOG: // Toggle the wake-up music
if (record->event.pressed) {
user_config.do_wakeup_audio ^= 1; // Toggles the status
eeconfig_update_user(user_config.raw); // Writes the new status to EEPROM
if (user_config.do_wakeup_audio) {
print("Wake music enabled.\n");
PLAY_SONG(slctl_on);
} else {
print("Wake music disabled.\n");
PLAY_SONG(slctl_off);
}
}
break;
case IRONY: // Outputs Irony/Interrobang symbols
if ((get_mods() & MOD_MASK_SHIFT)) {
irony_shifted = true;
} else {
irony_shifted = false;
}
if (record->event.pressed) {
if (irony_shifted) {
send_unicode_string(bang_str);
} else {
send_unicode_string(irony_str);
}
irony_active = true;
irony_pressed_time = timer_read();
} else {
irony_active = false;
irony_pressed_time = 0;
irony_shifted = false;
}
return false;
case TG(_NUMPD): // Toggle the NumPad layer
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(hello_song);
#endif
print("I've activated the NumPad!\n");
} else {
}
break;
case TG(_TABULA): // Toggle the Tabula layer
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(lover_song);
#endif
print("I've activated Tabular!\n");
} else {
}
break;
case TG(_MOUSY): // Toggle the MouseyPad layer
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(funk_song);
#endif
print("I've activated the MousePad!\n");
} else {
}
break;
case TO(_BASE): // Return to the base layer
if (record->event.pressed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(planck_song);
#endif
print("I've returned to the Base Layer!\n");
} else {
}
break;
case PRINT_WPM_KEY: // Prints the current average words-per-minute to the console
sprintf(wpm_str, "Current WPM: %hu", get_current_wpm());
printf("%s\n", wpm_str);
break;
case MY_RGBCON: // Cycles through custom RGB animation presets
if (record->event.pressed) {
// when keycode RGB-CON is pressed
user_config.rgbcon_tracker = rgbcon_tracker + 1; // Toggles the status
eeconfig_update_user(user_config.raw);
switch (rgbcon_tracker) {
case 0:
rgblight_set_effect_range(0, 9);
rgblight_sethsv(HSV_BLACK);
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
print("Changed RGB mode to: Disabled RGB\n");
rgbcon_tracker++;
break;
case 1:
rgblight_set_effect_range(0, 9);
rgblight_sethsv(HSV_WHITE);
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
print("Changed RGB mode to: Static White\n");
rgbcon_tracker++;
break;
case 2:
rgblight_set_effect_range(0, 9);
rgblight_sethsv(HSV_CYAN);
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
print("Changed RGB mode to: Static Cyan\n");
rgbcon_tracker++;
break;
case 3:
rgblight_set_effect_range(0, 9);
rgblight_sethsv(HSV_WHITE);
rgblight_mode(RGBLIGHT_MODE_BREATHING);
print("Changed RGB mode to: Breathing Lights\n");
#ifdef AUDIO_ENABLE
print("Played Marching song!\n");
PLAY_SONG(imp_march_song);
#endif
rgbcon_tracker++;
break;
case 4:
rgblight_set_effect_range(0, 9);
rgblight_sethsv(HSV_RED);
rgblight_mode(RGBLIGHT_MODE_RAINBOW_SWIRL);
print("Changed RGB mode to: Rainbow Swirl\n");
rgbcon_tracker++;
break;
case 5:
rgblight_set_effect_range(0, 9);
rgblight_sethsv(HSV_CYAN);
rgblight_mode(RGBLIGHT_MODE_RAINBOW_MOOD);
print("Changed RGB mode to: Rainbow Mood\n");
#ifdef AUDIO_ENABLE
print("Played Game Over song!\n");
PLAY_SONG(gameover_song);
#endif
rgbcon_tracker = 0;
break;
case 6:
rgblight_set_effect_range(0, 9);
rgblight_sethsv(HSV_BLACK);
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
print("Changed RGB mode to: Disabled RGB\n");
rgbcon_tracker = 1;
break;
}
} else {
}
break;
}
return true;
};
// Runs *after* a key is pressed
void post_process_record_user(uint16_t keycode, keyrecord_t* record) {
switch (keycode) {
case QK_DEBUG_TOGGLE:
// Blink the warning layer when the debug key is pressed
rgblight_blink_layer_repeat(debug_enable ? 11 : 12, 1500, 3);
// Update the console with the debug mode status
if (debug_enable) {
print("Debug mode enabled.\n");
PLAY_SONG(slctl_on);
} else {
print("Debug mode disabled.\n");
PLAY_SONG(slctl_off);
}
break;
}
}
// RGB Default Layer assignments
layer_state_t default_layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _SYMBLS, _NUMBRS, _FEATURS);
// Sets the default RGB layer states
rgblight_set_layer_state(0, layer_state_cmp(state, _BASE));
rgblight_set_layer_state(1, layer_state_cmp(state, _COLEMAK));
rgblight_set_layer_state(2, layer_state_cmp(state, _DVORAK));
return state;
}
// RGB Layer assignments
layer_state_t layer_state_set_user(layer_state_t state) {
state = update_tri_layer_state(state, _SYMBLS, _NUMBRS, _FEATURS);
// Sets the RGB layer states
rgblight_set_layer_state(5, layer_state_cmp(state, _PLOVER));
rgblight_set_layer_state(6, layer_state_cmp(state, _FEATURS));
rgblight_set_layer_state(3, layer_state_cmp(state, _SYMBLS));
rgblight_set_layer_state(4, layer_state_cmp(state, _NUMBRS));
rgblight_set_layer_state(7, layer_state_cmp(state, _NUMPD));
rgblight_set_layer_state(8, layer_state_cmp(state, _TABULA));
rgblight_set_layer_state(9, layer_state_cmp(state, _MOUSY));
return state;
}
// Runs the wakeup rgb animation + music
void rgb_wakeup_sequence(void) {
if (waking_up) {
if ((timer_elapsed(wake_rgb_timer) > WAKE_ANIMATION_TIMER_FREQUENCY)) {
if (wake_rgb_count < 1) {
rgblight_sethsv_noeeprom(HSV_OFF);
rgblight_set_effect_range(0, 9);
} else if (wake_rgb_count < 2 && wake_rgb_count > 0) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 2);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(2, 9);
} else if (wake_rgb_count < 3 && wake_rgb_count > 1) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 2);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(2, 9);
} else if (wake_rgb_count < 4 && wake_rgb_count > 2) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 3);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(3, 9);
} else if (wake_rgb_count < 5 && wake_rgb_count > 3) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 4);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(4, 9);
} else if (wake_rgb_count < 6 && wake_rgb_count > 4) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 5);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(5, 9);
} else if (wake_rgb_count < 7 && wake_rgb_count > 5) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 6);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(6, 9);
} else if (wake_rgb_count < 8 && wake_rgb_count > 6) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 7);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(7, 9);
} else if (wake_rgb_count < 9 && wake_rgb_count > 7) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 8);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(8, 9);
} else if (wake_rgb_count < 10 && wake_rgb_count > 8) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 0);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(0, 9);
} else if (wake_rgb_count < 11 && wake_rgb_count > 9) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 8);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(8, 9);
} else if (wake_rgb_count < 12 && wake_rgb_count > 10) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 7);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(7, 9);
} else if (wake_rgb_count < 13 && wake_rgb_count > 11) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 6);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(6, 9);
} else if (wake_rgb_count < 14 && wake_rgb_count > 12) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 5);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(5, 9);
} else if (wake_rgb_count < 15 && wake_rgb_count > 13) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 4);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(4, 9);
} else if (wake_rgb_count < 16 && wake_rgb_count > 14) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 3);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(3, 9);
} else if (wake_rgb_count < 17 && wake_rgb_count > 15) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 2);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(2, 9);
} else if (wake_rgb_count < 18 && wake_rgb_count > 16) {
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 1);
rgblight_sethsv_noeeprom(HSV_WHITE);
rgblight_set_effect_range(1, 9);
} else if (wake_rgb_count > 17) {
// Final frame of wake-up rgb animation
rgblight_sethsv_noeeprom(HSV_BLACK);
rgblight_set_effect_range(0, 9);
waking_up = false;
print("I have awoken!\n");
#ifdef AUDIO_ENABLE
// Play the wake-up sound *after* we finish the animation
if (do_wake_audio) {
PLAY_SONG(puzzle_song);
}
#endif
}
rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
wake_rgb_count++;
wake_rgb_timer = timer_read();
}
}
}
// Spits out some unicode special characters in response to a tap-dance
void send_degree_symbol(qk_tap_dance_state_t* state, void* user_data) {
switch (state->count) {
case 4:
// ℃
unicode_input_start();
register_hex(0x2103);
unicode_input_finish();
print("You pressed the Degrees key 4 times!\n");
reset_tap_dance(state);
break;
case 3:
//℉
unicode_input_start();
register_hex(0x2109);
unicode_input_finish();
print("You pressed the Degrees key 3 times!\n");
reset_tap_dance(state);
break;
case 2:
// €
unicode_input_start();
register_hex(0x20AC);
unicode_input_finish();
print("You pressed the Degrees key 2 times!\n");
reset_tap_dance(state);
break;
case 1:
// °
unicode_input_start();
register_hex(0x00B0);
unicode_input_finish();
print("You pressed the Degrees key 1 time!\n");
reset_tap_dance(state);
break;
}
}
// Handles per-key configuration of Retro-Tapping
bool get_retro_tapping(uint16_t keycode, keyrecord_t* record) {
switch (keycode) {
default:
return false;
}
}
// Handles per-key configuration of Mod-Tap-Interrupt
bool get_ignore_mod_tap_interrupt(uint16_t keycode, keyrecord_t* record) {
switch (keycode) {
default:
return false;
}
}
// Handles per-key configuration of Tapping Force-Hold
bool get_tapping_force_hold(uint16_t keycode, keyrecord_t* record) {
switch (keycode) {
default:
return false;
}
}
// Handles per-key configuration of Permissive-Hold
bool get_permissive_hold(uint16_t keycode, keyrecord_t* record) {
switch (keycode) {
default:
return false;
}
}
/*
* The following two functions make leader keys "musical"
* by playing sound at different stages of the leader chord
*/
// Called when you tap the Leader key
void leader_start(void) {
#ifdef AUDIO_ENABLE
PLAY_SONG(leader_started);
#endif
}
// Called when either the leader sequence is completed, or the leader timeout is hit
void leader_end(void) {
if (did_leader_succeed) {
#ifdef AUDIO_ENABLE
PLAY_SONG(leader_succeed);
#endif
} else {
#ifdef AUDIO_ENABLE
PLAY_SONG(leader_fail);
#endif
}
}
// Monitors and labels the current state of any tap-dances
td_state_t cur_dance(qk_tap_dance_state_t* state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) return TD_SINGLE_TAP;
// Key has not been interrupted, but the key is still held. Means you want to send a 'HOLD'.
else
return TD_SINGLE_HOLD;
} else if (state->count == 2) {
if (state->interrupted)
return TD_DOUBLE_SINGLE_TAP;
else if (state->pressed)
return TD_DOUBLE_HOLD;
else
return TD_DOUBLE_TAP;
}
if (state->count == 3) {
if (state->interrupted || !state->pressed)
return TD_TRIPLE_TAP;
else
return TD_TRIPLE_HOLD;
} else
return TD_UNKNOWN;
}
// Create an instance of 'td_tap_t' for each tap dance.
static td_tap_t sml_state = {.is_press_action = true, .state = TD_NONE};
static td_tap_t scap_state = {.is_press_action = true, .state = TD_NONE};
static td_tap_t slctl_state = {.is_press_action = true, .state = TD_NONE};
static td_tap_t slalt_state = {.is_press_action = true, .state = TD_NONE};
// Left-Shift->Sticky-Caps tap-dance finished
void scap_finished(qk_tap_dance_state_t* state, void* user_data) {
scap_state.state = cur_dance(state);
switch (scap_state.state) {
case TD_SINGLE_HOLD:
register_code(KC_LSFT);
break;
default:
if (host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK)) {
tap_code(KC_CAPS);
reset_tap_dance(state);
break;
} else {
if ((state->count) >= TAPPING_TOGGLE) {
tap_code(KC_CAPS);
reset_tap_dance(state);
break;
} else {
register_code(KC_LSFT);
break;
}
}
}
}
// Left-Shift->Sticky-Caps tap-dance reset
void scap_reset(qk_tap_dance_state_t* state, void* user_data) {
unregister_code(KC_LSFT);
scap_state.state = TD_NONE;
}
// Sticky-Left-Control tap-dance finished
void slctl_finished(qk_tap_dance_state_t* state, void* user_data) {
slctl_state.state = cur_dance(state);
switch (slctl_state.state) {
case TD_SINGLE_HOLD:
register_code(KC_LCTL);
break;
default:
if (lctl_sticky) {
unregister_code(KC_LCTL);
lctl_sticky = false;
PLAY_SONG(slctl_off);
reset_tap_dance(state);
break;
} else {
if ((state->count) >= TAPPING_TOGGLE) {
register_code(KC_LCTL);
lctl_sticky = true;
PLAY_SONG(slctl_on);
reset_tap_dance(state);
break;
} else {
register_code(KC_LCTL);
reset_tap_dance(state);
break;
}
}
}
}
// Sticky-Left-Control tap-dance reset
void slctl_reset(qk_tap_dance_state_t* state, void* user_data) {
if (!lctl_sticky) {
unregister_code(KC_LCTL);
slctl_state.state = TD_NONE;
} else {
slctl_state.state = TD_NONE;
}
}
// Sticky-Left-Alt tap-dance finished
void slalt_finished(qk_tap_dance_state_t* state, void* user_data) {
slalt_state.state = cur_dance(state);
switch (slalt_state.state) {
case TD_SINGLE_HOLD:
register_code(KC_LALT);
break;
default:
if (lalt_sticky) {
unregister_code(KC_LALT);
lalt_sticky = false;
PLAY_SONG(slalt_off);
reset_tap_dance(state);
break;
} else {
if ((state->count) >= TAPPING_TOGGLE) {
register_code(KC_LALT);
lalt_sticky = true;
PLAY_SONG(slalt_on);
reset_tap_dance(state);
break;
} else {
register_code(KC_LALT);
reset_tap_dance(state);
break;
}
}
}
}
// Sticky-Left-Alt tap-dance reset
void slalt_reset(qk_tap_dance_state_t* state, void* user_data) {
if (!lalt_sticky) {
unregister_code(KC_LALT);
slalt_state.state = TD_NONE;
} else {
slalt_state.state = TD_NONE;
}
}
// Smiley key tap-dance finished
void sml_finished(qk_tap_dance_state_t* state, void* user_data) {
sml_state.state = cur_dance(state);
switch (sml_state.state) {
default:
switch (state->count) {
default:
// 👍
send_unicode_string("👍");
print("You pressed the Emoji key at least 11 times!\n");
reset_tap_dance(state);
break;
case 10:
// 👎
send_unicode_string("👎");
print("You pressed the Emoji key 10 times!\n");
reset_tap_dance(state);
break;
case 9:
//🍌
send_unicode_string("🍌");
print("You pressed the Emoji key 9 times!\n");
reset_tap_dance(state);
break;
case 8:
// 🍑
send_unicode_string("🍑");
print("You pressed the Emoji key 8 times!\n");
reset_tap_dance(state);
break;
case 7:
// 🐕
send_unicode_string("🐕");
print("You pressed the Emoji key 7 times!\n");
reset_tap_dance(state);
break;
case 6:
// 🐈
send_unicode_string("🐈");
print("You pressed the Emoji key 6 times!\n");
reset_tap_dance(state);
break;
case 5:
// 🐍
send_unicode_string("🐍");
print("You pressed the Emoji key 5 times!\n");
reset_tap_dance(state);
break;
case 4:
//🐒
send_unicode_string("🐒");
print("You pressed the Emoji key 4 times!\n");
reset_tap_dance(state);
break;
case 3:
// 💩
send_unicode_string("💩");
print("You pressed the Emoji key 3 times!\n");
reset_tap_dance(state);
break;
case 2:
// 🙁
send_unicode_string("🙁");
print("You pressed the Emoji key 2 times!\n");
reset_tap_dance(state);
break;
case 1:
// 🙂
send_unicode_string("🙂");
print("You pressed the Emoji key 1 time!\n");
reset_tap_dance(state);
break;
}
break;
case TD_SINGLE_HOLD:
// 👍
send_unicode_string("👍");
print("You single-held the Emoji key!\n");
reset_tap_dance(state);
break;
case TD_DOUBLE_HOLD:
// 👎
send_unicode_string("👎");
print("You double-held the Emoji key!\n");
reset_tap_dance(state);
break;
case TD_TRIPLE_HOLD:
//🤯
send_unicode_string("🤯");
print("You triple-held the Emoji key!\n");
reset_tap_dance(state);
break;
case TD_NONE:
reset_tap_dance(state);
break;
}
}
void sml_reset(qk_tap_dance_state_t* state, void* user_data) { sml_state.state = TD_NONE; }
// Tap Dance definitions
qk_tap_dance_action_t tap_dance_actions[] = {
// Tap once for °, twice for ℉, thrice for ℃
[TD_DEG_DEGF] = ACTION_TAP_DANCE_FN(send_degree_symbol), //
[TD_LSHFT_CAPS] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, scap_finished, scap_reset), //
[TD_LCTL_STICKY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, slctl_finished, slctl_reset), //
[TD_LALT_STICKY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, slalt_finished, slalt_reset), //
[TD_SMILEY] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, sml_finished, sml_reset),
};
uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case TD(TD_LSHFT_CAPS):
case TD(TD_LCTL_STICKY):
case TD(TD_LALT_STICKY):
return 200;
case TD(TD_SMILEY):
return 500;
default:
return TAPPING_TERM;
}
}
// Dip-Switch controls
void dip_switch_update_user(uint8_t index, bool active) {
switch (index) {
case 0: {
#ifdef AUDIO_ENABLE
static bool play_sound = false;
#endif
if (active) {
#ifdef AUDIO_ENABLE
if (play_sound) {
PLAY_SONG(plover_song);
}
#endif
layer_on(_ADJUST);
} else {
#ifdef AUDIO_ENABLE
if (play_sound) {
PLAY_SONG(plover_gb_song);
}
#endif
layer_off(_ADJUST);
}
#ifdef AUDIO_ENABLE
play_sound = true;
#endif
break;
}
case 1:
if (active) {
muse_mode = true;
} else {
muse_mode = false;
}
}
}
// Runs at every complete matrix scan
void matrix_scan_user(void) {
// Some code for controlling MIDI output
#ifdef AUDIO_ENABLE
if (muse_mode) {
if (muse_counter == 0) {
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
if (muse_note != last_muse_note) {
stop_note(compute_freq_for_midi_note(last_muse_note));
play_note(compute_freq_for_midi_note(muse_note), 0xF);
last_muse_note = muse_note;
}
}
muse_counter = (muse_counter + 1) % muse_tempo;
} else {
if (muse_counter) {
stop_all_notes();
muse_counter = 0;
}
}
#endif
// Check the shift-state and hold-time for the Irony key
if (irony_active) {
if ((get_mods() & MOD_MASK_SHIFT)) {
irony_shifted = true;
} else {
irony_shifted = false;
}
if (timer_elapsed(irony_pressed_time) >= IRONY_HOLD_DELAY) {
if (irony_shifted) {
send_unicode_string(bang_str);
} else {
send_unicode_string(irony_str);
}
}
}
// Monitor and respond to the current Alt+Tab state
if (is_alt_tab_active) {
if (timer_elapsed(alt_tab_timer) > 1000) {
unregister_code(KC_LALT);
is_alt_tab_active = false;
}
}
// Monitor and perform leader-key chords
LEADER_DICTIONARY() {
did_leader_succeed = leading = false;
SEQ_ONE_KEY(KC_E) {
SEND_STRING(SS_LCTL(SS_LSFT("t")));
did_leader_succeed = true;
}
SEQ_ONE_KEY(KC_C) {
SEND_STRING(SS_LGUI("r") SS_DELAY(250) "calc\n");
did_leader_succeed = true;
}
else SEQ_ONE_KEY(KC_V) {
SEND_STRING(SS_LCTL("v"));
did_leader_succeed = true;
}
else SEQ_TWO_KEYS(KC_E, KC_D) {
SEND_STRING(SS_LGUI("r") "cmd\n" SS_LCTL("c"));
did_leader_succeed = true;
}
else SEQ_TWO_KEYS(KC_A, KC_C) {
SEND_STRING(SS_LCTL("a") SS_LCTL("c"));
did_leader_succeed = true;
}
else SEQ_THREE_KEYS(KC_C, KC_A, KC_T) {
send_unicode_string("😸");
did_leader_succeed = true;
}
else SEQ_THREE_KEYS(KC_B, KC_A, KC_T) {
send_unicode_string("🦇");
did_leader_succeed = true;
}
else SEQ_THREE_KEYS(KC_D, KC_O, KC_G) {
send_unicode_string("🐶");
did_leader_succeed = true;
}
else SEQ_FIVE_KEYS(KC_S, KC_M, KC_I, KC_L, KC_E) {
send_unicode_string("🙂");
did_leader_succeed = true;
}
else SEQ_FOUR_KEYS(KC_H, KC_A, KC_P, KC_Y) {
send_unicode_string("🙂");
did_leader_succeed = true;
}
else SEQ_FIVE_KEYS(KC_H, KC_A, KC_P, KC_P, KC_Y) {
send_unicode_string("🙂");
did_leader_succeed = true;
}
else SEQ_THREE_KEYS(KC_S, KC_A, KC_D) {
send_unicode_string("🙁");
did_leader_succeed = true;
}
else SEQ_THREE_KEYS(KC_Y, KC_E, KC_S) {
send_unicode_string("👍");
did_leader_succeed = true;
}
else SEQ_TWO_KEYS(KC_N, KC_O) {
send_unicode_string("👎");
did_leader_succeed = true;
}
else SEQ_THREE_KEYS(KC_W, KC_O, KC_W) {
send_unicode_string("🤯");
did_leader_succeed = true;
}
else SEQ_THREE_KEYS(KC_P, KC_O, KC_O) {
send_unicode_string("💩");
did_leader_succeed = true;
}
else SEQ_FOUR_KEYS(KC_P, KC_O, KC_O, KC_P) {
send_unicode_string("💩");
did_leader_succeed = true;
}
else SEQ_FOUR_KEYS(KC_B, KC_O, KC_A, KC_T) {
send_unicode_string("");
did_leader_succeed = true;
}
leader_end();
}
// Run the wake-up RGB animation if performing wake-up
if (do_wake_animation) {
rgb_wakeup_sequence();
}
}
// Music mask controls
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
return false;
default:
return true;
}
}
void suspend_power_down_user(void) {
// Runs during start of system suspend
print("Going to sleep.");
}
void suspend_wakeup_init_user(void) {
// Runs during wake from system suspend
}
void keyboard_post_init_user(void) {
// Print welcome message to console
printf("Welcome to %s!\n", KEEB_MODEL_NAME);
// Read the user config from EEPROM
user_config.raw = eeconfig_read_user();
do_wake_animation = user_config.do_wakeup_animation;
do_wake_audio = user_config.do_wakeup_audio;
rgbcon_tracker = user_config.rgbcon_tracker;
// Tell the console the status of saved config
if (user_config.do_wakeup_animation) {
print("Wake animation enabled.\n");
} else {
print("Wake animation disabled.\n");
}
if (user_config.do_wakeup_audio) {
print("Wake music enabled.\n");
} else {
print("Wake music disabled.\n");
}
switch (user_config.rgbcon_tracker) {
case 2:
print("RGB mode: Static White\n");
break;
case 3:
print("RGB mode: Static Cyan\n");
break;
case 4:
print("RGB mode: Breathing Lights\n");
break;
case 5:
print("RGB mode: Rainbow Swirl\n");
break;
case 6:
print("RGB mode: Rainbow Mood\n");
break;
default:
print("RGB mode: Disabled RGB\n");
break;
}
// Enable the LED layers
rgblight_enable_noeeprom(); // Enables RGB, without saving settings
rgblight_layers = my_rgb_layers;
/*
* Initialize the LED crawl wake animation here
* To perform it on just the first wake
*/
wake_rgb_timer = timer_read();
waking_up = true;
// Initialize OLED display
/*
if (USING_OLED_DISPLAY) {
print("Initializing display!\n");
render_logo();
}
*/
}
// EEPROM is getting reset!
void eeconfig_init_user(void) {
user_config.raw = 0;
eeconfig_update_user(user_config.raw); // Write default value to EEPROM now
}
// Communicate 2-way with host via HID_RAW
#ifdef RAW_ENABLE
void raw_hid_receive(uint8_t* data, uint8_t length) {
// Sample code below simply echoes back to the console any data received by the raw_hid process
# ifdef CONSOLE_ENABLE
dprint("Received USB data from host system:\n");
dprintf("%s\n", data);
# endif
}
#endif