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5974d989fe
* `UC_MOD`/`UC_RMOD` -> `UC_NEXT`/`UC_PREV` * `UNICODE_MODE_*` -> `QK_UNICODE_MODE_*` * `UC_MAC` -> `UNICODE_MODE_MACOS` * `UC_LNX` -> `UNICODE_MODE_LINUX` * `UC_WIN` -> `UNICODE_MODE_WINDOWS` * `UC_BSD` -> `UNICODE_MODE_BSD` * `UC_WINC` -> `UNICODE_MODE_WINCOMPOSE` * `UC_EMACS` -> `UNICODE_MODE_EMACS` * `UC__COUNT` -> `UNICODE_MODE_COUNT` * `UC_M_MA` -> `UC_MAC` * `UC_M_LN` -> `UC_LINX` * `UC_M_WI` -> `UC_WIN` * `UC_M_BS` -> `UC_BSD` * `UC_M_WC` -> `UC_WINC` * `UC_M_EM` -> `UC_EMAC` * Docs * Update quantum/unicode/unicode.h
81 lines
2.8 KiB
C
81 lines
2.8 KiB
C
/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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Copyright 2021 Rocco Meli <@RMeli>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define MASTER_LEFT // Left side is the master
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#define SPLIT_LED_STATE_ENABLE
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#define TAPPING_TERM 200
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#define UNICODE_SELECTED_MODES UNICODE_MODE_MACOS, UNICODE_MODE_LINUX
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#define AUTO_SHIFT_REPEAT
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#ifdef RGBLIGHT_ENABLE
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# define RGBLIGHT_LIMIT_VAL 120
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# define RGBLIGHT_HUE_STEP 10
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# define RGBLIGHT_SAT_STEP 17
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# define RGBLIGHT_VAL_STEP 17
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#endif
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#ifdef RGB_MATRIX_ENABLE
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// RGB matrix options
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# define RGB_MATRIX_KEYPRESSES // enable keypress effects
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# define RGB_MATRIX_LED_FLUSH_LIMIT 16
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# define RGB_DISABLE_WHEN_USB_SUSPENDED
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// Disable unwanted R2G effects (from r2g/config.h)
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# undef ENABLE_RGB_MATRIX_ALPHAS_MODS
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# undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# undef ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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# undef ENABLE_RGB_MATRIX_BREATHING
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# undef ENABLE_RGB_MATRIX_BAND_SAT
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# undef ENABLE_RGB_MATRIX_BAND_VAL
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# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# undef ENABLE_RGB_MATRIX_CYCLE_ALL
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# undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# undef ENABLE_RGB_MATRIX_RAINDROPS
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# undef ENABLE_RGB_MATRIX_HUE_BREATHING
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# undef ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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//# undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
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# undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# undef ENABLE_RGB_MATRIX_SPLASH
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# undef ENABLE_RGB_MATRIX_SOLID_SPLASH
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// Enable effects
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# define ENABLE_RGB_MATRIX_SOLID_COLOR
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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// Default effect
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# define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
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# define RGB_MATRIX_STARTUP_HUE 10
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# define RGB_MATRIX_STARTUP_SAT 255
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# define RGB_MATRIX_STARTUP_VAL RGB_MATRIX_MAXIMUM_BRIGHTNESS
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#endif
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// https://github.com/qmk/qmk_firmware/blob/develop/docs/squeezing_avr.md
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#undef LOCKING_SUPPORT_ENABLE
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#undef LOCKING_RESYNC_ENABLE
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#define NO_MUSIC_MODE
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#define LAYER_STATE_8BIT // Limit to 8 layers
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