mirror of
https://github.com/qmk/qmk_firmware.git
synced 2024-12-11 20:31:02 +00:00
ecd21b44a8
* Fix reversed bool check in layer_state_set * Add Quefrency 65 for a friend * Add Ergodox EZ Glow keymap * Add RGB Matrix Code * Further changes to rgb matrix ErgoDox EZ * Update bjohnson keymaps * Fix CRKBD display * Overhaul to corne keyboard * Narrow scope for keylogger * Minor layout tweaks to Corne Keyboard * additional CRKBD tweaks * Minor tweaks to CRKBD * Add all characters for keylogger * Ergodox EZ Glow overhaul * Fix Ergodox EZ Glow layer colors * Increase Tapping Term for Corne Keyboard * Fix unicode-ish * Revert some changes * Add layer specific lighting effects * Some minor tweaks to ergodox glow config * revert changes to ergodox files * Update Glow readme * Add more tapping term defines * Fix changes * Fix ergodox keymap * Hopefully fix sleeping * Disable layer indications if rgb matrix is disabled * Add support for sleeping and rgb layer change toggle to ergodox ez glow * Make RGB Layer Indication Great Again * Make Unicode Great Again * Remove placeholder define Co-Authored-By: drashna <drashna@live.com> * Remove placeholder define Co-Authored-By: drashna <drashna@live.com> * Remove old EEPROM Reset keycode
363 lines
11 KiB
C
363 lines
11 KiB
C
#include "drashna.h"
|
|
#include "rgb_stuff.h"
|
|
#include "eeprom.h"
|
|
|
|
#if defined(RGBLIGHT_ENABLE)
|
|
extern rgblight_config_t rgblight_config;
|
|
#elif defined(RGB_MATRIX_ENABLE)
|
|
extern rgb_config_t rgb_matrix_config;
|
|
#endif
|
|
|
|
#ifdef RGBLIGHT_ENABLE
|
|
void rgblight_sethsv_default_helper(uint8_t index) {
|
|
rgblight_sethsv_at(rgblight_config.hue, rgblight_config.sat, rgblight_config.val, index);
|
|
}
|
|
#endif // RGBLIGHT_ENABLE
|
|
|
|
#ifdef INDICATOR_LIGHTS
|
|
void set_rgb_indicators(uint8_t this_mod, uint8_t this_led, uint8_t this_osm) {
|
|
if (userspace_config.rgb_layer_change && biton32(layer_state) == 0) {
|
|
if (this_mod & MODS_SHIFT_MASK || this_led & (1<<USB_LED_CAPS_LOCK) || this_osm & MODS_SHIFT_MASK) {
|
|
#ifdef SHFT_LED1
|
|
rgblight_sethsv_at(120, 255, 255, SHFT_LED1);
|
|
#endif // SHFT_LED1
|
|
#ifdef SHFT_LED2
|
|
rgblight_sethsv_at(120, 255, 255, SHFT_LED2);
|
|
#endif // SHFT_LED2
|
|
} else {
|
|
#ifdef SHFT_LED1
|
|
rgblight_sethsv_default_helper(SHFT_LED1);
|
|
#endif // SHFT_LED1
|
|
#ifdef SHFT_LED2
|
|
rgblight_sethsv_default_helper(SHFT_LED2);
|
|
#endif // SHFT_LED2
|
|
}
|
|
if (this_mod & MODS_CTRL_MASK || this_osm & MODS_CTRL_MASK) {
|
|
#ifdef CTRL_LED1
|
|
rgblight_sethsv_at(0, 255, 255, CTRL_LED1);
|
|
#endif // CTRL_LED1
|
|
#ifdef CTRL_LED2
|
|
rgblight_sethsv_at(0, 255, 255, CTRL_LED2);
|
|
#endif // CTRL_LED2
|
|
} else {
|
|
#ifdef CTRL_LED1
|
|
rgblight_sethsv_default_helper(CTRL_LED1);
|
|
#endif // CTRL_LED1
|
|
#ifdef CTRL_LED2
|
|
rgblight_sethsv_default_helper(CTRL_LED2);
|
|
#endif // CTRL_LED2
|
|
}
|
|
if (this_mod & MODS_GUI_MASK || this_osm & MODS_GUI_MASK) {
|
|
#ifdef GUI_LED1
|
|
rgblight_sethsv_at(51, 255, 255, GUI_LED1);
|
|
#endif // GUI_LED1
|
|
#ifdef GUI_LED2
|
|
rgblight_sethsv_at(51, 255, 255, GUI_LED2);
|
|
#endif // GUI_LED2
|
|
} else {
|
|
#ifdef GUI_LED1
|
|
rgblight_sethsv_default_helper(GUI_LED1);
|
|
#endif // GUI_LED1
|
|
#ifdef GUI_LED2
|
|
rgblight_sethsv_default_helper(GUI_LED2);
|
|
#endif // GUI_LED2
|
|
}
|
|
if (this_mod & MODS_ALT_MASK || this_osm & MODS_ALT_MASK) {
|
|
#ifdef ALT_LED1
|
|
rgblight_sethsv_at(240, 255, 255, ALT_LED1);
|
|
#endif // ALT_LED1
|
|
#ifdef GUI_LED2
|
|
rgblight_sethsv_at(240, 255, 255, ALT_LED2);
|
|
#endif // GUI_LED2
|
|
} else {
|
|
#ifdef GUI_LED1
|
|
rgblight_sethsv_default_helper(ALT_LED1);
|
|
#endif // GUI_LED1
|
|
#ifdef GUI_LED2
|
|
rgblight_sethsv_default_helper(ALT_LED2);
|
|
#endif // GUI_LED2
|
|
}
|
|
}
|
|
}
|
|
|
|
void matrix_scan_indicator(void) {
|
|
set_rgb_indicators(get_mods(), host_keyboard_leds(), get_oneshot_mods());
|
|
}
|
|
#endif //INDICATOR_LIGHTS
|
|
|
|
#ifdef RGBLIGHT_TWINKLE
|
|
static rgblight_fadeout lights[RGBLED_NUM];
|
|
|
|
__attribute__ ((weak))
|
|
bool rgblight_twinkle_is_led_used_keymap(uint8_t index) { return false; }
|
|
|
|
bool rgblight_twinkle_is_led_used(uint8_t index) {
|
|
switch (index) {
|
|
#ifdef INDICATOR_LIGHTS
|
|
#ifdef SHFT_LED1
|
|
case SHFT_LED1:
|
|
return true;
|
|
#endif //SHFT_LED1
|
|
#ifdef SHFT_LED2
|
|
case SHFT_LED2:
|
|
return true;
|
|
#endif //SHFT_LED2
|
|
#ifdef CTRL_LED1
|
|
case CTRL_LED1:
|
|
return true;
|
|
#endif //CTRL_LED1
|
|
#ifdef CTRL_LED2
|
|
case CTRL_LED2:
|
|
return true;
|
|
#endif //CTRL_LED2
|
|
#ifdef GUI_LED1
|
|
case GUI_LED1:
|
|
return true;
|
|
#endif //GUI_LED1
|
|
#ifdef GUI_LED2
|
|
case GUI_LED2:
|
|
return true;
|
|
#endif //GUI_LED2
|
|
#ifdef ALT_LED1
|
|
case ALT_LED1:
|
|
return true;
|
|
#endif //ALT_LED1
|
|
#ifdef ALT_LED2
|
|
case ALT_LED2:
|
|
return true;
|
|
#endif //ALT_LED2
|
|
#endif //INDICATOR_LIGHTS
|
|
default:
|
|
return rgblight_twinkle_is_led_used_keymap(index);
|
|
}
|
|
}
|
|
|
|
void scan_rgblight_fadeout(void) { // Don't effing change this function .... rgblight_sethsv is supppppper intensive
|
|
bool litup = false;
|
|
for (uint8_t light_index = 0 ; light_index < RGBLED_NUM ; ++light_index ) {
|
|
if (lights[light_index].enabled && timer_elapsed(lights[light_index].timer) > 10) {
|
|
rgblight_fadeout *light = &lights[light_index];
|
|
litup = true;
|
|
|
|
if (light->life) {
|
|
light->life -= 1;
|
|
if (biton32(layer_state) == 0) {
|
|
sethsv(light->hue + rand() % 0xF, 255, light->life, (LED_TYPE *)&led[light_index]);
|
|
}
|
|
light->timer = timer_read();
|
|
}
|
|
else {
|
|
if (light->enabled && biton32(layer_state) == 0) { rgblight_sethsv_default_helper(light_index); }
|
|
litup = light->enabled = false;
|
|
}
|
|
}
|
|
}
|
|
if (litup && biton32(layer_state) == 0) {
|
|
rgblight_set();
|
|
}
|
|
}
|
|
|
|
void start_rgb_light(void) {
|
|
|
|
uint8_t indices[RGBLED_NUM];
|
|
uint8_t indices_count = 0;
|
|
uint8_t min_life = 0xFF;
|
|
uint8_t min_life_index = -1;
|
|
for (uint8_t index = 0 ; index < RGBLED_NUM ; ++index ) {
|
|
if (rgblight_twinkle_is_led_used(index)) { continue; }
|
|
if (lights[index].enabled) {
|
|
if (min_life_index == -1 ||
|
|
lights[index].life < min_life)
|
|
{
|
|
min_life = lights[index].life;
|
|
min_life_index = index;
|
|
}
|
|
continue;
|
|
}
|
|
|
|
indices[indices_count] = index;
|
|
++indices_count;
|
|
}
|
|
|
|
uint8_t light_index;
|
|
if (!indices_count) {
|
|
light_index = min_life_index;
|
|
}
|
|
else {
|
|
light_index = indices[rand() % indices_count];
|
|
}
|
|
|
|
rgblight_fadeout *light = &lights[light_index];
|
|
light->enabled = true;
|
|
light->timer = timer_read();
|
|
light->life = 0xC0 + rand() % 0x40;
|
|
|
|
light->hue = rgblight_config.hue + (rand() % 0xB4) - 0x54;
|
|
|
|
rgblight_sethsv_at(light->hue, 255, light->life, light_index);
|
|
}
|
|
#endif
|
|
|
|
|
|
bool process_record_user_rgb(uint16_t keycode, keyrecord_t *record) {
|
|
switch (keycode) {
|
|
#ifdef RGBLIGHT_TWINKLE
|
|
case KC_A ... KC_SLASH:
|
|
case KC_F1 ... KC_F12:
|
|
case KC_INSERT ... KC_UP:
|
|
case KC_KP_SLASH ... KC_KP_DOT:
|
|
case KC_F13 ... KC_F24:
|
|
case KC_AUDIO_MUTE ... KC_MEDIA_REWIND:
|
|
if (record->event.pressed) { start_rgb_light(); }
|
|
return true; break;
|
|
#endif // RGBLIGHT_TWINKLE
|
|
case KC_RGB_T: // This allows me to use underglow as layer indication, or as normal
|
|
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
|
|
if (record->event.pressed) {
|
|
userspace_config.rgb_layer_change ^= 1;
|
|
xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
|
|
eeconfig_update_user(userspace_config.raw);
|
|
if (userspace_config.rgb_layer_change) {
|
|
layer_state_set(layer_state); // This is needed to immediately set the layer color (looks better)
|
|
}
|
|
}
|
|
#endif // RGBLIGHT_ENABLE
|
|
return false; break;
|
|
#ifdef RGBLIGHT_ENABLE
|
|
case RGB_MODE_FORWARD ... RGB_MODE_GRADIENT: // quantum_keycodes.h L400 for definitions
|
|
if (record->event.pressed) { //This disables layer indication, as it's assumed that if you're changing this ... you want that disabled
|
|
if (userspace_config.rgb_layer_change) {
|
|
userspace_config.rgb_layer_change = false;
|
|
xprintf("rgblight layer change [EEPROM]: %u\n", userspace_config.rgb_layer_change);
|
|
eeconfig_update_user(userspace_config.raw);
|
|
}
|
|
}
|
|
return true; break;
|
|
#endif // RGBLIGHT_ENABLE
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
|
|
void matrix_init_rgb(void) {
|
|
|
|
// #ifdef RGBLIGHT_ENABLE
|
|
// if (userspace_config.rgb_layer_change) {
|
|
// rgblight_enable_noeeprom();
|
|
// switch (biton32(eeconfig_read_default_layer())) {
|
|
// case _COLEMAK:
|
|
// rgblight_sethsv_noeeprom_magenta(); break;
|
|
// case _DVORAK:
|
|
// rgblight_sethsv_noeeprom_springgreen(); break;
|
|
// case _WORKMAN:
|
|
// rgblight_sethsv_noeeprom_goldenrod(); break;
|
|
// default:
|
|
// rgblight_sethsv_noeeprom_cyan(); break;
|
|
// }
|
|
// rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
|
|
// }
|
|
// #endif
|
|
}
|
|
|
|
void matrix_scan_rgb(void) {
|
|
#ifdef RGBLIGHT_TWINKLE
|
|
scan_rgblight_fadeout();
|
|
#endif // RGBLIGHT_ENABLE
|
|
|
|
#ifdef INDICATOR_LIGHTS
|
|
matrix_scan_indicator();
|
|
#endif
|
|
|
|
}
|
|
|
|
|
|
uint32_t layer_state_set_rgb(uint32_t state) {
|
|
#ifdef RGBLIGHT_ENABLE
|
|
if (userspace_config.rgb_layer_change) {
|
|
switch (biton32(state)) {
|
|
case _MACROS:
|
|
rgblight_sethsv_noeeprom_orange();
|
|
userspace_config.is_overwatch ? rgblight_effect_snake(RGBLIGHT_MODE_SNAKE + 2) : rgblight_effect_snake(RGBLIGHT_MODE_SNAKE + 3);
|
|
break;
|
|
case _MEDIA:
|
|
rgblight_sethsv_noeeprom_chartreuse();
|
|
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 1);
|
|
break;
|
|
case _GAMEPAD:
|
|
rgblight_sethsv_noeeprom_orange();
|
|
rgblight_mode_noeeprom(RGBLIGHT_MODE_SNAKE + 2);
|
|
break;
|
|
case _DIABLO:
|
|
rgblight_sethsv_noeeprom_red();
|
|
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
|
|
break;
|
|
case _RAISE:
|
|
rgblight_sethsv_noeeprom_yellow();
|
|
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
|
|
break;
|
|
case _LOWER:
|
|
rgblight_sethsv_noeeprom_green();
|
|
rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING + 3);
|
|
break;
|
|
case _ADJUST:
|
|
rgblight_sethsv_noeeprom_red();
|
|
rgblight_mode_noeeprom(RGBLIGHT_MODE_KNIGHT + 2);
|
|
break;
|
|
default: // for any other layers, or the default layer
|
|
switch (biton32(default_layer_state)) {
|
|
case _COLEMAK:
|
|
rgblight_sethsv_noeeprom_magenta(); break;
|
|
case _DVORAK:
|
|
rgblight_sethsv_noeeprom_springgreen(); break;
|
|
case _WORKMAN:
|
|
rgblight_sethsv_noeeprom_goldenrod(); break;
|
|
default:
|
|
rgblight_sethsv_noeeprom_cyan(); break;
|
|
}
|
|
biton32(state) == _MODS ? rgblight_mode_noeeprom(RGBLIGHT_MODE_BREATHING) : rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT); // if _MODS layer is on, then breath to denote it
|
|
break;
|
|
}
|
|
// layer_state_set_indicator(); // Runs every scan, so need to call this here .... since I can't get it working "right" anyhow
|
|
}
|
|
#endif // RGBLIGHT_ENABLE
|
|
|
|
return state;
|
|
}
|
|
|
|
uint32_t default_layer_state_set_rgb(uint32_t state) {
|
|
#ifdef RGBLIGHT_ENABLE
|
|
if (userspace_config.rgb_layer_change) {
|
|
rgblight_config_t temp_rgblight_config = rgblight_config;
|
|
switch (biton32(state)) {
|
|
case _COLEMAK:
|
|
temp_rgblight_config.hue = 300;
|
|
temp_rgblight_config.val = 255;
|
|
temp_rgblight_config.sat = 255;
|
|
temp_rgblight_config.mode = 1;
|
|
break;
|
|
case _DVORAK:
|
|
temp_rgblight_config.hue = 150;
|
|
temp_rgblight_config.val = 255;
|
|
temp_rgblight_config.sat = 255;
|
|
temp_rgblight_config.mode = 1;
|
|
case _WORKMAN:
|
|
temp_rgblight_config.hue = 43;
|
|
temp_rgblight_config.val = 218;
|
|
temp_rgblight_config.sat = 218;
|
|
temp_rgblight_config.mode = 1;
|
|
default:
|
|
temp_rgblight_config.hue = 180;
|
|
temp_rgblight_config.val = 255;
|
|
temp_rgblight_config.sat = 255;
|
|
temp_rgblight_config.mode = 1;
|
|
}
|
|
if (temp_rgblight_config.raw != eeconfig_read_rgblight()) {
|
|
xprintf("rgblight set default layer hsv [EEPROM]: %u,%u,%u,%u\n", temp_rgblight_config.hue, temp_rgblight_config.sat, temp_rgblight_config.val, temp_rgblight_config.mode);
|
|
eeconfig_update_rgblight(temp_rgblight_config.raw);
|
|
}
|
|
}
|
|
#endif // RGBLIGHT_ENABLE
|
|
return state;
|
|
}
|